



CLayerTiles struct? I know that void CLayerTiles::FillGameTiles(EGameTileOp Fill) exists, but is there a more general way to take one CLayerTile and only keep the tiles requested? For example, only keeping every tile that has an index of 1.






































4











sizeof (CTile) is hardcoded in there when loading the map, weird
. could you make it possible to look back on recaps of past years? that would be neat!

. could you make it possible to look back on recaps of past years? that would be neat!
1






















cpp
Pos = vec2(100.0f, 0.0f);
MaxDistance = 500.0f;
Pos *= length(Pos) * 1000.0f / (float)MaxDistance;
assert(length(Pos) * 1000.0f / (float)MaxDistance == 100.0f * 1000.0f / 500.0f);
assert(length(Pos) * 1000.0f / (float)MaxDistance == 200.0f);
assert(Pos == vec2(100.0f * 200.0f, 0.0f);




















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SELECT m.Map, COUNT(*) as FinishesOnFirstDayOfRelease, m.Timestamp as ReleaseDate FROM race r JOIN maps m ON r.Map = m.Map AND unixepoch(r.Timestamp) - unixepoch(m.Timestamp) < 86400 AND unixepoch(r.Timestamp) - unixepoch(m.Timestamp) > 0 GROUP BY m.Map ORDER BY FinishesOnFirstDayOfRelease DESC LIMIT 10;
Top 10 most popular maps on first day of release














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common.h from ddnet_protocol lib 


common.h and kernel stdlib header file

BLOAT macro to be something like code space or something, so it will be either user space, or kernel space

#define KERNEL_SPACE 1
#define USER_SPACE 2
#if CODE_SPACE == KERNEL_SPACE
// blah blah
#elif CODE_SPACE == USER_SPACE
// blah blah
#elif !defined(CODE_SPACE)
#error \
"CODE_SPACE is not defined. Define it to `KERNEL_SPACE` or `USER_SPACE`."
#else
#error \
"CODE_SPACE has invalid value, it must be `KERNEL_SPACE` or `USER_SPACE`."
#endif
How cursed is this?




#define KERNEL_SPACE 1
#define USER_SPACE 2
#if CODE_SPACE == KERNEL_SPACE
// blah blah
#elif CODE_SPACE == USER_SPACE
// blah blah
#elif !defined(CODE_SPACE)
#error \
"CODE_SPACE is not defined. Define it to `KERNEL_SPACE` or `USER_SPACE`."
#else
#error \
"CODE_SPACE has invalid value, it must be `KERNEL_SPACE` or `USER_SPACE`."
#endif
How cursed is this? 
CHeap chunk (65600 bytes) due to the line data being written outside the heap chunk.
This is fixed by allowing CHeap to allocate chunks as large as necessary to contain at least one item.
As an alternative the CHeap functions could be changed to return nullptr if the wanted allocation is too large, which would have to be handled explicitly when ...








#define KERNEL_SPACE 1
#define USER_SPACE 2
#if CODE_SPACE == KERNEL_SPACE
// blah blah
#elif CODE_SPACE == USER_SPACE
// blah blah
#elif !defined(CODE_SPACE)
#error \
"CODE_SPACE is not defined. Define it to `KERNEL_SPACE` or `USER_SPACE`."
#else
#error \
"CODE_SPACE has invalid value, it must be `KERNEL_SPACE` or `USER_SPACE`."
#endif
How cursed is this? 








common.h file https://github.com/MilkeeyCat/ddnet_protocol/blob/master/include/ddnet_protocol/common.h, BLOAT macro means whether to use glibc header files or define used functions as extern so they can be implemented the the code base where the lib is used. But it doesn't really work, because in my kernel module I use linux/types.h header file which declares true and false enums values. And the values are declared again if BLOAT macro is not defined. I want to refactor common.h to include necessary header files to not redeclare bool values.
/afk, closes #9270. Guess we need more discussion this time.


common.h file https://github.com/MilkeeyCat/ddnet_protocol/blob/master/include/ddnet_protocol/common.h, BLOAT macro means whether to use glibc header files or define used functions as extern so they can be implemented the the code base where the lib is used. But it doesn't really work, because in my kernel module I use linux/types.h header file which declares true and false enums values. And the values are declared again if BLOAT macro is not defined. I want to refactor common.h to include necessary header files to not redeclare bool values.