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DDraceNetwork
Development / bugs
Report client & server bugs, especially but not limited to release candidates.
Between 2025-01-12 00:00 and 2025-01-13 00:00
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Freezy
wait what? I sometimes can't connect to the servers but when going to ger10.ddnet.org I can after re-connecting. Maybe that's just placebo but I don't think so(?)
Probably a coincidence
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I believe "No login required" is ticked on by default, which is not good for KoG, since you do not see 90% of the servers
04:40
it would be much better to see them and try to join and fail, and to know why, than to be left wondering why there are only 5 servers
04:41
so i think it should be ticked off by default for that reason
04:41
it doesnt seem to do much either way for ddnet, so i think its okay. but its confusing for KoG if you don't know whats going on
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isnt it only for the [A] servers or smth?
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yes, but that's most. i dont really remember this happening before, i never needed to change anything to see all the servers, but now it requires that setting (edited)
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highkey i remember the login interface being so annoying i couldn't even play for like 10 minutes πŸ’€
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if you thought that was bad 3-4 yrs ago, making an account now requires going to their disc and making a ticket and going to the website and etc etc
06:53
unless they improved it, not sure.
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baby frog
I believe "No login required" is ticked on by default, which is not good for KoG, since you do not see 90% of the servers
If we enabled login-only servers by default we would probably get 100 questions a day about how to log into kog instead of the current 5 questions per day πŸ˜„
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i mean, is this how you remember it? because i think this change is recent. yes, you will have less questions about it, but as a consequence they will think KoG is just a dead community with no players
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The change that KoG mostly has login-only servers is recent. As a reaction to especially new players being frustrated by that we made the "No login required" the default: https://github.com/ddnet/ddnet/pull/8086
Adds br_filter_login, which filters out servers that requires an account to play (e.g. Kog's [A] servers). The filter is enabled by default. The filter works by reading the requires_login b...
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thank you for the context
07:13
but i dont know. i dont think this is the correct solution.
07:18
maybe there can be some visual indicator showing that there are many more servers i think would be suitable.
07:19
i can maybe think of something. id also like other peoples opinion on my opinion on this
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The indicator is too easy to miss. The point is that all you should require to join a server is the client you have open right now, everything else makes things too complicated and so should be hidden for new players.
08:00
We also search for "Novice" by default
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no one complains about not being able to join password protected servers
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Jupstar βœͺ 2025-01-12 11:03
But like half of kog servers are acc only
11:03
and pw servers are usually empty
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other games have no such weird default filter in their server browser, gmod, tf2, cs2, ect.
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Jupstar βœͺ 2025-01-12 11:06
and how does it look like if u join an account only server there?
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same as kog
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Jupstar βœͺ 2025-01-12 11:06
well then they probs also dont have to deal with questions the whole day
11:06
how do you create an account there?
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where?
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Jupstar βœͺ 2025-01-12 11:07
in gmod, cs2 etc
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idk whatever the server decides
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Jupstar βœͺ 2025-01-12 11:07
which usually is?
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every server has seperate account system
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Jupstar βœͺ 2025-01-12 11:07
then lets say only the most played servers
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idk what your point is
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Jupstar βœͺ 2025-01-12 11:08
well apparently kogs login system is not easy enough
11:08
or how else would you explain that ppl ask here so often?
11:08
even tho this isn't kog discord
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the world will always create a bigger idiot no matter how intuitive you make something.
11:10
probably like 40% of all people who download the game are driven away by the fact that the server browser is the only way to find a server
11:10
or maybe more even
11:11
you are not presented with any sort of list of gamemodes or description of what you will find it each server, it is tbh a terrible experience for a new player by all measures
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Jupstar βœͺ 2025-01-12 11:11
that is true
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if someone makes a new game mode type there is virtually zero way for even very active players to discover it
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Jupstar βœͺ 2025-01-12 11:13
well apparently the community system should have improved that, but i'd say the opposite
πŸ‘† 1
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gmod has a flourishing selection of diverse gamemodes because the first thing you see is not the browser list but the gamemode selector sorted by player count
11:14
my proposal for the community system was to copy that
11:14
but instead we have invite only list
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Jupstar βœͺ 2025-01-12 11:14
well everything has pros and cons
11:14
i think a badly moderated full/famous server is worse
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I don't think there's any evidence to support that will happen
11:17
that's just a scenario that could happen
11:17
but probably not even likely
11:17
big servers attract big communities with moderators
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Jupstar βœͺ 2025-01-12 11:17
already now there are so many moderation requests not related to ddnet (edited)
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well the discord button in the game takes you here
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Jupstar βœͺ 2025-01-12 11:18
i mean test it out in tclient
11:18
see how players like or dislike it
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do what
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Jupstar βœͺ 2025-01-12 11:18
you have a player base big enough to test your version
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the filter?
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Jupstar βœͺ 2025-01-12 11:18
the mods are shown first
11:19
or however you imagine it should look like
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I can't control the master server protocol
11:19
You get like 8 charecters or something for the gamemode type?
11:19
no description
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Jupstar βœͺ 2025-01-12 11:19
I dunno, testddracenetwork fits i think
11:20
is it just truncated? (edited)
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Tater
no description
Jupstar βœͺ 2025-01-12 11:20
you can add a community or whatever u call it protocol on top
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Jupstar βœͺ
I dunno, testddracenetwork fits i think
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Tater
is it just truncated? (edited)
Jupstar βœͺ 2025-01-12 11:20
in the server list for sure
11:20
i think u can hover it
11:21
or maybe not xd
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idk the type field is used a bit too overloaded to convey more information than just the gamemode
11:22
like TestDDRacenetwork is not a gamemode
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Jupstar βœͺ
i mean test it out in tclient
I've considered making it a few times before as you suggest but I think the impact would be barely as important, since by the time someone finds tclient they are already much more familiar with the game, and probably less likely to switch gamemodes. The person who gets the most value is someone who has never played 1 minute of teeworlds before and wants to find something they will enjoy. (edited)
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Jupstar βœͺ 2025-01-12 11:31
Yeah possible, but tbh I never really got into gores before seeing fly to the legends 2 on ddnet xD Even tho i already played gores before. I guess in the end a list of game modes could at least give you exactly that.. a list of stuff you can try out ^^
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I am also a little scared of maintaining such a large modification to the server browser downstream. the current filter system is so complicated and has so many features
11:36
idk the more I think about it the more it seems like it might have value even in tclient so maybe I'll do it anyway
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Jupstar βœͺ 2025-01-12 11:38
I think the community system at least needs a short description for each community. E.g. I planned to have a "explore communities" button. It's fair to say I dunno if ppl click it ever, but since the whole design is kinda stolen(inspired by ofc πŸ˜‰ ) from discord and they also have a explore button it can't be that unintuitive? XD then I could show a list of communities and also show the idea of the community (Bit fancier than in the screenshot ofc) (edited)
11:39
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i think when people download ddnet the gamemode they expect to play is ddrace since most players are probably from steam
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Tater
probably like 40% of all people who download the game are driven away by the fact that the server browser is the only way to find a server
so idk about 40%
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I think you under estimate how much people dislike server browsers
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tha'ts true, but it's not like people aren't able to find ddrace because of the server browser
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we have to put "Novice" in the search bar by default to avoid what would be a nightmarishly confusing task of trying to find a beginner map
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Jupstar βœͺ 2025-01-12 11:45
The word novice already sucks
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i've never played gmod but i don't know any other game that doesn't use a server browser similar to ddnet
11:46
tbf i think a map browser would make the most sense for new players- gamemode selector at the top and a grid of maps to select from
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I played teeworlds for like 10 minutes in 2018 after seeing a video from aoe but I had literally zero idea how anything worked so I left instantly.
11:48
it wasn't until I saw a different video after ddnet had already released on steam that I tried it again, but I knew what I wanted that time (edited)
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the first servers i joined were vanilla, infclass, and block, which were probably some of the easiest modes to start on at the time
11:49
nowadays though i feel like you probably want to stick to ddnet tutorial -> novices in order not to ragequit xd
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Jupstar βœͺ 2025-01-12 11:49
we played vanilla and if there wasnt that random guy who constantly advertised zcatch laser, it probably wouldn't have hooked me tbh xD vanilla wasn't the most fun
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ye infclass is what hooked me but vanilla is the most straightforward mode out of any of them, you don't need a brain to understand ctf or dm
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Jupstar βœͺ 2025-01-12 11:50
true xD
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i don't know what's too popular right now but i cant imagine a new player having fun in fng or gores off the bat
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Jupstar βœͺ 2025-01-12 11:52
fng requires basic movement to be fun. gores is okish. ddnet novice has to many random maps with weird mechanics IMHO. zcatch and vanilla are easy to understand, but can get boring if you have some more movement skillz
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but i agree that it's probably bad to default a new player to these filters without having an explanation. i think the initial filters are a good idea but there should be an explanation as to what they do and the different sorts of gamemodes that players can try to find other than ddrace
11:53
idk maybe im too ddracepilled
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guys,I put the skin in the right folder, but it doesn't appear in the game, it's in PNG.
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Darkness
guys,I put the skin in the right folder, but it doesn't appear in the game, it's in PNG.
Jupstar βœͺ 2025-01-12 11:54
check F1 console
11:54
it tells u what is wrong (edited)
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And what will happen there?
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Jupstar βœͺ 2025-01-12 11:54
if the file was tried to be loaded it shows a warning
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one sec pls
11:56
Ahh, his name was more than 24 characters long.
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louis
i don't know what's too popular right now but i cant imagine a new player having fun in fng or gores off the bat
I enjoyed gores when I started because it was extremely obvious how to play and I already knew it was going to offer a high skill ceiling and fun teamplay from the video I watched so I was ok with the expectedly rough learning curve. Playing novice maps didn't hook me at all on ddrace it felt much harder to find something that is appropriately difficult. (edited)
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louis
i've never played gmod but i don't know any other game that doesn't use a server browser similar to ddnet
all games had that when I was playing as a teenager, now I feel old
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Jupstar βœͺ 2025-01-12 12:01
deenager
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why do only community servers get to have these secondary types and why are they different values from the "Type" on the large list. Why does there even exist two different types?
12:04
also lol, imagine finding the "tutorial" type here
12:05
even if you manage to find this menu and click "tutorial" it won't show you any tutorial maps because you have to scroll down to the bottom of the types list and uncheck "none"
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Jupstar βœͺ 2025-01-12 12:06
xd
12:06
One steam review said we need a solo campaign xD
f3 3
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we also offer 2 type filters?
12:09
ah the top one is the "Type" and the bottom one is the "Type" my bad
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yeah you have to understand how to use them, it's not a bad UI
12:10
use the top one on weekdays, bottom on weekends
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wtf I had no idea you can open a player country selector by clicking the flag
12:19
I think it's entirely possible that ddnet has the most advanced server browser in any game
12:19
I can't imagine any other game has more features
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oh wow - TiL aswell kek - looks cool
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We are missing the "Recent" or "History" tab that virtually every other game seems to have
12:27
I haven't found an example without that tab
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what are these menus tater
13:56
ive never seen those in my life lol
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louis
yeah you have to understand how to use them, it's not a bad UI
thats literally the definition of bad UI lol
13:58
like, maybe im approaching this too much in a webdesign aspect, but everything in graphical interfaces should be easy to use and simple
13:59
if something is too finnicky to use or is difficult to understand, you failed your job as a designer
13:59
thats why it’s so difficult
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selecting image grass_main in editor layer , will crash editor . happened 2 times right now in newest verison (todays version) (edited)
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texnonik
selecting image grass_main in editor layer , will crash editor . happened 2 times right now in newest verison (todays version) (edited)
I can't reproduce it. Does it already happen when simply creating an empty map and selecting the image?
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Robyt3
I can't reproduce it. Does it already happen when simply creating an empty map and selecting the image?
can't crash it anymore ...
Exported 134 message(s)
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