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/tc in practice - chances are you are instantly dead no matter where you are because on 95% of maps you're outside of the border with your cursor pos











Pos *= length(Pos) * 1000.0f / (float)MaxDistance; (edited)






pos*= 1000/maxdis still just pos = pos * (1000/maxdis)?




Pos *= length(Pos) * 1000.0f / (float)MaxDistance; (edited)
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zoom while spectating other players?

zoom while spectating other players? 
