/tc
in practice - chances are you are instantly dead no matter where you are because on 95% of maps you're outside of the border with your cursor pos /tc
in practice - chances are you are instantly dead no matter where you are because on 95% of maps you're outside of the border with your cursor pos Pos *= length(Pos) * 1000.0f / (float)MaxDistance;
(edited)pos*= 1000/maxdis
still just pos = pos * (1000/maxdis)
?Pos *= length(Pos) * 1000.0f / (float)MaxDistance;
(edited)zoom
while spectating other players?zoom
while spectating other players?