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Development discussion. Logged to https://ddnet.org/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2024-12-28 00:00 and 2024-12-29 00:00
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any client-side yodas around? i want to know if it's possible to make masked quads, like quad with texture + quad that clips the view (not the rectangle but an actual quad)
02:23
ah i found workaround with rect view
02:23
but question is still open xd
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GitHub BOT 2024-12-28 05:00
This reverts commit 52beb0855c76516a0b29a33f78e71bf4fc9735de. Just making sure we don't forget about it See https://github.com/ddnet/ddnet/pull/9415#issuecomment-2558084274

Checklist

  • [ ] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test (especially base/) or added coverage to integration test
  • [ ] Considered possible null pointers and out of bounds a...
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does anyone has exported HD countryflags archive?
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GitHub BOT 2024-12-28 08:24
bb2048b Revert "Fix 'all' and 'me' not passing parameter validation in rcon" - TsFreddie c7a32ab Merge pull request #9433 from TsFreddie/revert-validation-bypass - def-
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zhn
any client-side yodas around? i want to know if it's possible to make masked quads, like quad with texture + quad that clips the view (not the rectangle but an actual quad)
Jupstar ✪ 2024-12-28 11:26
what you want is a stencil buffer and we don't support this
11:26
you can calculate your mask on the cpu
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wdym one UKR
Replying to @GitHub GitHub: > def- […]
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there was UKR1/2/3 before, now there is only one UKR server
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GitHub BOT 2024-12-28 14:33
Conditionally stop the sample in the UnloadSample function instead of calling the separate Stop function which is not supposed to be used for samples which are not loaded. The UnloadSample function also needs to handle samples which are not (fully) loaded to free the sample index when the sound failed to be loaded. Regression from #9431.

Checklist

  • [X] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly re...
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! 7mzom alonso 2024-12-28 14:58
i want add multeasy map in my server
14:58
how to dawnload it
14:59
.
14:59
..
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Aperture🇺🇦 2024-12-28 15:36
15:36
was told to ask here
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Curious about DDNet? Want to meet fellow DDNet/Teeworlds players? Yearly meetup: https://events.ccc.de/congress/2023/hub/en/event/teeworldsddnetddracenetwork-meetup/ Questions: 📞8301
heartw 4
🚀 1
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marzzzello 2024-12-28 15:54
Pixelflut since this morning @38c3 (edited)
poggers2 3
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Jupstar ✪
what you want is a stencil buffer and we don't support this
gg
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marzzzello
Pixelflut since this morning @38c3 (edited)
yay, boykisser poggers2
brownbear 1
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oh well
Replying to @deen there was UKR1/2/3 before, now there is only one UKR server
16:14
now my efforts are futile
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zhn
yay, boykisser poggers2
i dont like how you're saying yay to that justatest
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marzzzello
Pixelflut since this morning @38c3 (edited)
I see frieren, good nerds
17:37
I have to make it to ccc one year somehow. Why do y'all always have it on christmas pepeW
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it's always between christmas and new year
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Learath2
I have to make it to ccc one year somehow. Why do y'all always have it on christmas pepeW
remind me next year, we might go together
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====================[ Build | game-server | Debug ]============================= D:\JetBrains\CLion\bin\cmake\win\x64\bin\cmake.exe --build D:\CLion\ddnet\cmake-build-debug --target game-server -j 10 [0/2] Generating debug/libddnet_engine_shared.a Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.15s [2/2] Linking CXX executable DDNet-Server.exe FAILED: DDNet-Server.exe C:\Windows\system32\cmd.exe /C "cd . && D:\JetBrains\CLion\bin\mingw\bin\g++.exe -g @CMakeFiles\game-server.rsp -o DDNet-Server.exe -Wl,--out-implib,libDDNet-Server.dll.a -Wl,--major-image-version,0,--minor-image-version,0 && cd ." D:\JetBrains\CLion\bin\mingw\bin/ld.exe: cannot find debug/libddnet_engine_shared.a: No such file or directory collect2.exe: error: ld returned 1 exit status ninja: build stopped: subcommand failed. I run rustup install stable-x86_64-pc-windows-msvc after rustup default stable-x86_64-pc-windows-msvc. Then I run the build but an error pops up. Can anyone help me? (edited)
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well are you using msvc? Or are you using gnu
18:50
Try rustup default stable-x86_64-windows-gnu You're using mingw
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meloƞ
Try rustup default stable-x86_64-windows-gnu You're using mingw
I'm building on Windows
18:51
justatest
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Mingw is a gnu port to windows
18:51
And you're using it, so you need to target the gnu rust tool chain
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meloƞ
Try rustup default stable-x86_64-windows-gnu You're using mingw
PS D:\CLion\ddnet> rustup default stable-x86_64-windows-gnu error: toolchain 'stable-x86_64-windows-gnu' is not installed PS D:\CLion\ddnet> rustup install stable-x86_64-windows-gnu error: error: invalid value 'stable-x86_64-windows-gnu' for '<toolchain>...': invalid toolchain name: 'stable-x86_64-windows-gnu'
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I forgot the pc Rustup install stable-x86_64-pc-windows-gnu
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meloƞ
I forgot the pc Rustup install stable-x86_64-pc-windows-gnu
THANK YOU ARE MY FAVORITE MELON!
18:58
I LOVE YOU!
18:58
poggers2
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Capybara
Click to see attachment 🖼️
4k brownbear
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GitHub BOT 2024-12-28 22:35
f75acbe Fix assertion when sound fails to be loaded - Robyt3 061b85c Merge pull request #9434 from Robyt3/Sound-UnloadSample-Assert-Fix - def-
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chillerdragon BOT 2024-12-28 22:53
Are there any opinions on automated crash/assert reports? As far as I understand it there is crash dumps even for windows but it depends on the users submitting them on discord. I assume we are missing out on a large amount of interesting reports caused by the Chinese/russian player base that does not feel as comfortable using discord. The clients do already talk to ddnet.org anyways. Might as well send one more request.
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chillerdragon
Are there any opinions on automated crash/assert reports? As far as I understand it there is crash dumps even for windows but it depends on the users submitting them on discord. I assume we are missing out on a large amount of interesting reports caused by the Chinese/russian player base that does not feel as comfortable using discord. The clients do already talk to ddnet.org anyways. Might as well send one more request.
I wanted to add something like crashpad with a post crash messagebox asking if you want to upload the dump
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we will get 100,000 device lost asserts
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