
















3
3
3
3
3
3
3





















> 100 %? is that possible?
i know here its always RANDOM 40 so each is 1/40 = 0.025 = 2.5 % (edited)
INDEX -1 / NOTINDEX -1? (edited)INDEX 0

> 100 %? is that possible?
i know here its always RANDOM 40 so each is 1/40 = 0.025 = 2.5 % (edited)POS 0 1 INDEX 2 will only place if the tile below the position is INDEX 2 (edited)


POS 0 1 INDEX 2 will only place if the tile below the position is INDEX 2 (edited)-1
Insert(g:mask);
Insert(util:All(hook1, hook2, hook3)).If(
IndexAt([0, 0]).Is(g:mask)
).Roll();
and output was each tile having different randomness values

-1 FULL, and doesn't when it's EMPTY (edited)

FULL, and doesn't when it's EMPTY (edited)


