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DDraceNetwork / mapping
Here you can talk about mapping, ask mapping related questions or request new ratings for released maps
Between 2024-12-09 00:00 and 2024-12-10 00:00
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Gumba
stop using it
PRO_Gaming1921 2024-12-09 00:22
It will be dark without Windows🧐
💀 1
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Is there any way to go back to the old tele menu?
02:02
blue / red teles are separeted even tho they will still go to the same "To Tele"
02:03
it's a bit annoying when using crtl + f with teles
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Paxtell
Is there any way to go back to the old tele menu?
yea
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Paxtell
Is there any way to go back to the old tele menu?
you can cherry pick this pr on top of main, https://github.com/ddnet/ddnet/pull/9249
02:37
i would want to change this to something more simple too but theres not much feedback on it
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Paxtell
blue / red teles are separeted even tho they will still go to the same "To Tele"
so you think there should be "Tele", "Tele To", "CP Tele", "CP Tele To"?
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kebs
so you think there should be "Tele", "Tele To", "CP Tele", "CP Tele To"?
yeah
02:38
it used to be like that
02:38
no idea why it was changed
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before it didnt have "Tele To", just 2, so just asking if it would be fine (edited)
02:39
some people wanted it seperate
02:39
right not thinking what would be best for both
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Don't seperate tele & tele to please. Have it like it used to be
03:29
Currently working on a map with 100+ cps and every time I have to change many of the teleports I have to use an old client because it would take double as long with this new system
03:29
And it is super annoying to change 2 numbers every time I gotta place a tp
f3 10
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♂S1mple♂ 2024-12-09 06:02
Just revert this update or make a setting to revert it, only feedback i see on it isn't positive and that's for a reason
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100% the work should have spend in that it is possible to insert a tp in between and move all other tps up one
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PRO_Gaming1921 2024-12-09 06:51
Imagen if you only needed to click on the tp with an tp to make it tp2💀
06:52
And some buttons binded for tp to
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Aoe
Don't seperate tele & tele to please. Have it like it used to be
ᶰ°Konͧsti 2024-12-09 07:03
yes pls!!
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cyberfighter 2 2024-12-09 10:44
just revert it
🤣 1
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Cosmic Xenor {Yannik} 2024-12-09 18:08
How do i get the red movement/path? When i use this i get the green one (edited)
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Cosmic Xenor {Yannik}
How do i get the red movement/path? When i use this i get the green one (edited)
Cosmic Xenor {Yannik} 2024-12-09 18:15
maybe i got an idea but i think it's impossible. I need independent x and y movement/curve types and i can't assign 2 different pos-envelopes to quads (edited)
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Cosmic Xenor {Yannik} 2024-12-09 18:26
i need a smooth (M) curve type for x and linear (L) for y... probably (edited)
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Cosmic Xenor {Yannik}
maybe i got an idea but i think it's impossible. I need independent x and y movement/curve types and i can't assign 2 different pos-envelopes to quads (edited)
bezier wont work ?
18:36
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Cosmic Xenor {Yannik} 2024-12-09 18:37
what are these triangles?
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they spawn ontop of the square when you select bezier and you can move them to adjust the curve
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Cosmic Xenor {Yannik} 2024-12-09 18:39
ahh ok... i'll try
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Patiga
@testers should this tool be simply included in $optimize? I heard from mappers that they are supposed to remove unused parts of mapres themselves, so I wrote a tool to do it automatically. My only concern would be that it will remove the credits from mapres. However that seems to be fine according to the people I talked to & the official ddnet tool to optimize maps also does that
Possible to use it already for own use? Or is it only possible in ddnet dc?
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Cammodude
bezier wont work ?
Cosmic Xenor {Yannik} 2024-12-09 18:46
@Cammodude this works. thx (edited)
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Tọm
Possible to use it already for own use? Or is it only possible in ddnet dc?
if you send me a map I'll send you the optimized version, the tool might be difficult to use on your own
20:47
(coz its only usable via the command line after you compiled it with rust 😅 )
20:48
some day I'll make the tools more accessible somehow
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Patiga
some day I'll make the tools more accessible somehow
python bindings -> PyQt -> map selector with explorer -> optimize buttons (edited)
21:10
I can help you with that
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Cosmic Xenor {Yannik} 2024-12-09 22:29
Guys, do you like small or big and square or round?
22:33
round
f3 3
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Cosmic Xenor {Yannik} 2024-12-09 22:44
👍🏻
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Cosmic Xenor {Yannik} 2024-12-09 23:00
Does anyone know GIMP?
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i would personally do even smaller glow than it is right now, just for it to be there, but not distracting
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Cosmic Xenor {Yannik} 2024-12-09 23:19
even smaller?
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i think its not about the size but rather intensity of it
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Cosmic Xenor {Yannik} 2024-12-09 23:29
Some examples
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u can go both ways, make it as bright as it is but tinner outline, or smaller intensity of light (edited)
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