



m_FlowAffected on CParticle








so if a mapper want heavy uses of edge hook and 45aim bind they can disable that. it's just a hint tho, but ddnet client will respect that obviously, and we don't give client a config in client so non-hacker player don't just mess around with it.









tele just decide to do the same thing as telecursor then there is no argument tho







tele and telecursor), af...




























i am debating whether to introduce a flag to let mapper decide whether they want high precision tho

































































































ping master1.ddnet.org



































vim masterrace (edited)











ping 1.1.1.1

































don't allow ssh traffic if youre able to connect to it without 




git clone https://github.com/ddnet/ddnet.git
cd ddnet
mkdir build
cd build
sudo apt install build-essential cargo cmake git glslang-tools google-mock libavcodec-extra libavdevice-dev libavfilter-dev libavformat-dev libavutil-dev libcurl4-openssl-dev libfreetype6-dev libglew-dev libnotify-dev libogg-dev libopus-dev libopusfile-dev libpng-dev libsdl2-dev libsqlite3-dev libssl-dev libvulkan-dev libwavpack-dev libx264-dev python3 rustc spirv-tools Ninja
cmake ..
ninja

cd build




sudo apt update && sudo apt upgrade

ninja ?Ninja to ninja, if that doesnt work, just remove it

cmake ..
ninja
to
cmake ..
make






cd ..
rm -r build
cmake ..

make






cmake ..
ninja
to
cmake ..
make cmake --build . --config Release --target everything (fyi)


cmake --build . --config Release --target everything (fyi) 

















KEY_RETURN event for every newline character, which causes the current console/chat contents to be sent incorrectly. This seems like intentional behavior in SDL to support some software keyboards that send new...

\r characters were not being removed from lines except the first one.








what if i just show every cursor in multi-view
























else if(str_find_nocase(pGametype, "f-ddrace") || str_find_nocase(pGametype, "freeze"))
HslaColor = ColorHSLA(0.0f, 1.0f, 0.75f);
else if(str_find_nocase(pGametype, "fng"))
HslaColor = ColorHSLA(0.83f, 1.0f, 0.75f);
else if(str_find_nocase(pGametype, "gores"))
HslaColor = ColorHSLA(0.525f, 1.0f, 0.75f);
else if(str_find_nocase(pGametype, "BW"))
HslaColor = ColorHSLA(0.05f, 1.0f, 0.75f);
else if(str_find_nocase(pGametype, "ddracenet") || str_find_nocase(pGametype, "ddnet") || str_find_nocase(pGametype, "0xf"))
HslaColor = ColorHSLA(0.58f, 1.0f, 0.75f);
else if(str_find_nocase(pGametype, "ddrace") || str_find_nocase(pGametype, "mkrace"))
HslaColor = ColorHSLA(0.75f, 1.0f, 0.75f);
else if(str_find_nocase(pGametype, "race") || str_find_nocase(pGametype, "fastcap"))
HslaColor = ColorHSLA(0.46f, 1.0f, 0.75f);
else if(str_find_nocase(pGametype, "s-ddr")) (edited)


auto name_match = [payload_name](PayloadParameterSchema p) { return p.name == payload_name; };
auto ppms = std::find_if(payload.begin(), payload.end(), name_match);
Anybody an idea why and how




else if(str_find_nocase(pGametype, "f-ddrace") || str_find_nocase(pGametype, "freeze"))
HslaColor = ColorHSLA(0.0f, 1.0f, 0.75f);
else if(str_find_nocase(pGametype, "fng"))
HslaColor = ColorHSLA(0.83f, 1.0f, 0.75f);
else if(str_find_nocase(pGametype, "gores"))
HslaColor = ColorHSLA(0.525f, 1.0f, 0.75f);
else if(str_find_nocase(pGametype, "BW"))
HslaColor = ColorHSLA(0.05f, 1.0f, 0.75f);
else if(str_find_nocase(pGametype, "ddracenet") || str_find_nocase(pGametype, "ddnet") || str_find_nocase(pGametype, "0xf"))
HslaColor = ColorHSLA(0.58f, 1.0f, 0.75f);
else if(str_find_nocase(pGametype, "ddrace") || str_find_nocase(pGametype, "mkrace"))
HslaColor = ColorHSLA(0.75f, 1.0f, 0.75f);
else if(str_find_nocase(pGametype, "race") || str_find_nocase(pGametype, "fastcap"))
HslaColor = ColorHSLA(0.46f, 1.0f, 0.75f);
else if(str_find_nocase(pGametype, "s-ddr")) (edited)










































auto name_match = [payload_name](PayloadParameterSchema p) { return p.name == payload_name; };
auto ppms = std::find_if(payload.begin(), payload.end(), name_match);
Anybody an idea why and how 
== or strncmp no need to pull in a dependency for that



== or strncmp no need to pull in a dependency for that 


https://github.com/launchbadge/sqlx/issues/2636, https://github.com/launchbadge/sqlx/issues/3155, https://github.com/launchbadge/sqlx/issues/2644 etc.).
So reinvent the wheel and implement an own any wrapper, bcs the older sqlx dep has too many vulnerabilities, don't want to be stuck on that version forever


exec "vote_idk.cfg" as vote command



bind np0 "echo \"test\"; +jump" but I wouldn't recommend this








git rebase master (edited)









@Robyt3 If i changed too much from the spec cursor PR, do you prefer a new PR to start over or just in that original one with updated description


@Robyt3 If i changed too much from the spec cursor PR, do you prefer a new PR to start over or just in that original one with updated description 

























1













cl_nameplates_own to 1 and skip to the point where you took this screenshot

cl_nameplates_own to 1 and skip to the point where you took this screenshot 