Console()->Register("tunes", "", CFGFLAG_SERVER, ConTunes, this, "List all tuning variables and their values");
->
Console()->Register("tunes", "", CFGFLAG_CLIENT | CFGFLAG_SERVER, ConTunes, this, "List all tuning variables and their values");
:) (edited)ground_control_speed 5.00
ground_control_accel 0.50
ground_friction 0.71
ground_jump_impulse 6.60
air_jump_impulse 6.00
air_control_speed 2.50
air_control_accel 0.38
air_friction 0.97
hook_length 380.00
hook_fire_speed 80.00
hook_drag_accel 0.75
hook_drag_speed 7.50
gravity 0.13
velramp_start 275.00
velramp_range 1000.00
velramp_curvature 1.40
gun_curvature 0.00
gun_speed 1400.00
gun_lifetime 2.00
shotgun_curvature 1.25
shotgun_speed 2750.00
shotgun_speeddiff 0.80
shotgun_lifetime 0.20
grenade_curvature 7.00
grenade_speed 1000.00
grenade_lifetime 2.00
laser_reach 800.00
laser_bounce_delay 150.00
laser_bounce_num 1000.00
laser_bounce_cost 0.00
laser_damage 5.00
player_collision 1.00
player_hooking 1.00
jetpack_strength 0.00
shotgun_strength 10.00
explosion_strength 6.00
hammer_strength 0.30
hook_duration 1.25
hammer_fire_delay 125.00
gun_fire_delay 125.00
shotgun_fire_delay 500.00
grenade_fire_delay 500.00
laser_fire_delay 800.00
ninja_fire_delay 800.00
hammer_hit_fire_delay 320.00
ground_elasticity_x 0.00
ground_elasticity_y 0.00
ground_control_speed 5.00
ground_control_accel 0.50
ground_friction 0.71
ground_jump_impulse 6.60
air_jump_impulse 6.00
air_control_speed 2.50
air_control_accel 0.38
air_friction 0.97
hook_length 380.00
hook_fire_speed 80.00
hook_drag_accel 0.75
hook_drag_speed 7.50
gravity 0.13
velramp_start 275.00
velramp_range 1000.00
velramp_curvature 1.40
gun_curvature 0.00
gun_speed 1400.00
gun_lifetime 2.00
shotgun_curvature 1.25
shotgun_speed 2750.00
shotgun_speeddiff 0.80
shotgun_lifetime 0.20
grenade_curvature 7.00
grenade_speed 1000.00
grenade_lifetime 2.00
laser_reach 800.00
laser_bounce_delay 150.00
laser_bounce_num 1000.00
laser_bounce_cost 0.00
laser_damage 5.00
player_collision 1.00
player_hooking 1.00
jetpack_strength 0.00
shotgun_strength 10.00
explosion_strength 6.00
hammer_strength 0.30
hook_duration 1.25
hammer_fire_delay 125.00
gun_fire_delay 125.00
shotgun_fire_delay 500.00
grenade_fire_delay 500.00
laser_fire_delay 800.00
ninja_fire_delay 800.00
hammer_hit_fire_delay 320.00
ground_elasticity_x 0.00
ground_elasticity_y 0.00
dbg_tuning 1
src/engine/client/input.cpp:302:21: error: ‘class IEngineGraphics’ has no member named ‘GetWindowPos’; did you mean ‘SetWindowParams’?
302 | Graphics()->GetWindowPos(Pos.x, Pos.y);
| ^~~~~~~~~~~~
| SetWindowParams
class IEngineGraphics : public IGraphics
class IGraphics : public IInterface
{
...
public:
...
void WindowGetPos(int &x, int &y);
...
}
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