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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.org/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2024-11-23 00:00 and 2024-11-24 00:00
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meloƞ
i'd assume ddnet surpassed the 5 digit hour mark a while ago (edited)
I'm sure I myself have spent more than a few hundred hours sinking
kek 1
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when add AI to ddnet for make skynet ddnet version
00:48
please watch
00:48
both you
00:48
>:D
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both: sinking and thinking
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ws-client BOT 2024-11-23 01:04
<ChillerDragon> @speedtime do you run this discord? https://discord.gg/E4wDBx8W
Invite to join a server
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speedtime is not on this discord
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speedtime?
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jxsl13
speedtime is not on this discord
??
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What do you mean?
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the user is not on the ddnet discord, as far as I can believe the username auto completion.
01:27
he is
01:27
but not as speedtime
01:27
@Leo2K
01:28
@ leo2k
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oh I'm blind I somehow missed the previous message, thanks
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montikboom
Any way to keep tunes in secret but not break antiping?
there's nothing you can keep in secret, only code part i think
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ws-client
<ChillerDragon> @speedtime do you run this discord? https://discord.gg/E4wDBx8W
chillerdragon: yeah he does
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@montikboom i cannot fathom for what purpose you want to hide tunes from the client
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Solly
@montikboom i cannot fathom for what purpose you want to hide tunes from the client
they want to hide their super secret slowmo tunes so no one could replicate them xd
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zhn
they want to hide their super secret slowmo tunes so no one could replicate them xd
):
03:18
sigh
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ws-client BOT 2024-11-23 03:20
<ChillerDragon> @Leo2K could you setup a irc bridge for the discord? I can also help setting it up and even host it
04:53
ChillerDragon
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GitHub BOT 2024-11-23 05:53
Unhandled exception at 0x00007FF7B500F1E7 in DDNet.exe: 0xC00000FD: Stack overflow (parameters: 0x0000000000000001, 0x000000782FE03000). ``` DDNet.exe!__chkstk() Line 109 Unknown DDNet.exe!CClient::SendMsg(int Conn, CMsgPacker * pMsg, int Flags) Line 171 C++ DDNet.exe!CClient::SendReady(int Conn) Line 246 C++ DDNet.exe!CClient::ProcessServerPacket(CNetChunk * pPacket, int Conn, bool Dummy) Line 1542 C++ DDNet.exe!CClient::PumpNetwork() Line 2521 C++ DDNet.exe!CClient::Update() Line 260...
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MSVC moment 💀
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the crash is caused by bad code tho (edited)
justatest 1
06:10
you shouldn't need infinite stack size
06:11
other platforms are fine because of higher default stack size
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nah I'm just trolling I didn't even read the issue
06:23
I'll take any opportunity to shit on MS I can get
👍 1
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ws-client BOT 2024-11-23 07:23
<ChillerDragon> @Evelyn sv_vote_kick_min sv_vote_majority sv_vote_yes_percentage sv_vote_max_total I found those by typing "vote" into rcon and pressing tab
07:27
<ChillerDragon> @Avolicious how does the DO NOT CHANGE MAP vote work on kog? What does the admin (user facing) api look like? Are there config variables for it? How are they called? I might yoink that feature for @Evelyn and want to avoid having different user facing apis for same features
07:30
<ChillerDragon> also are you planning to add a irc bridge to kog discord?
07:40
@Learath2 when this for ddnet
07:41
cc @heinrich5991
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ws-client BOT 2024-11-23 08:18
<ChillerDragon> @Evelyn oke done add_vote "DO NOT CHANGE SLOW" block_votes and add_vote "CHANGE SLOW" unblock_votes
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ws-client
<ChillerDragon> @Evelyn oke done add_vote "DO NOT CHANGE SLOW" block_votes and add_vote "CHANGE SLOW" unblock_votes
Can you make time? Which will be blocked for
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my game freezes after finishing
09:06
is there a way to diagnose what the issue might be?
09:10
i think it might be related to demos
09:11
because i have quite a lot of them saved
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chillerdragon BOT 2024-11-23 09:48
@pilonpl: which version are you on? Does it freeze every time? Can you try opening the console before you hit the finish line and see if you can maybe correlate any of the log messages to the freeze starting or stopping.
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Latest steam version. It's been happening for quite a while now so idk what might've caused it
09:49
And i just turned off my pc so maybe i'll check later
09:49
But yeah it seems to be happening every time
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freezes completely or crashes?
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chillerdragon BOT 2024-11-23 09:49
I recommend joining something like run_orange where you can get a finish within seconds for testing
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It freezes for like a second and resumes
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sounds like io issue
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Yeah
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chillerdragon BOT 2024-11-23 09:50
Then f1 while you fly into the finish line
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i don't remember if demo saving happens in main thread though
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chillerdragon BOT 2024-11-23 09:50
If it freezes on the writing demo file we have a good suspect
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sounds insane
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It should be async i guess
09:52
But are demos only saved to disk at the finish?
09:52
I would assume they have to be kinda streamed to a file in chunks or something
09:53
It's actually quite interesting
09:53
And auto demos record even after finishing
09:53
So they would save after disconnecting i guess
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chillerdragon BOT 2024-11-23 09:54
Yea it already writes them while playing
09:54
You can also try turning off replays and demos and see if that helps
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checked demo code, it uses fwrite under the hood to save demos
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it doesnt lag every time
09:58
but it might be some cache idk
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Maybe disable auto demo deleting, it has to scan all your demo files
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Robyt3
Maybe disable auto demo deleting, it has to scan all your demo files
huh
10:00
why it should
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i have max demos set to infinity
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zhn
why it should
It has to find the oldest demo to delete
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its weird, now i tried finishing just fly 1 and it didnt lag even tho earlier it did lag
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i dont delete demos
10:04
10:05
its actually a symlink to a folder on a different drive
10:05
NTFS drive
10:07
Anyways, i'll come back later and i hope we can figure out a way to fix this. I think it's an issue with the game itself so yeah
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you can try moving old demos to a different folder on that drive snd see if that changes the behavior. Or check if there are a lot of demos for the map you finished and whether depending on that, the client freezes.
10:18
in the code it seems that only the best demo for a map is kept
10:18
and others are deleted.
10:19
maybe deleting of files fails, which I doubt
10:19
with ntfs, who knows
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gm
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2024-11-23 06:54:13 I server: git revision hash: f7e6507f122e1cd9 2024-11-23 06:54:14 I register/6/ipv4: registering... 2024-11-23 06:54:29 I register/6/ipv4: registering... 2024-11-23 06:54:29 E register/6/ipv4: ERROR: the master server reports that clients can not connect to this server. 2024-11-23 06:54:29 E register/6/ipv4: ERROR: configure your firewall/nat to let through udp on port 8303.
10:21
What to do? The port is 100 percent open because I use it on a hosting with an open IP, I tried to run it on ddnet or ddnet++, same error everywhere
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do you see the server online?
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chillerdragon BOT 2024-11-23 10:35
Does your server have a working ipv6?
10:35
If not do sv_register ipv4
🚀 1
10:36
Ah wait it says ipv4 I confused it with the 6 which is referring to 0.6
10:36
Never mind then
10:37
You already had servers registered what changed?
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This hosting is not mine, I help people run their servers
10:42
This is the same hosting service that I once used
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that does not help at all with helping you
10:45
linux, windows?
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Linux Ubuntu 22.04
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and can you find your server online?
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It works, but it does not appear in the list of servers.
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what port does it run on?
10:47
8303
10:47
logs say that
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did you set bindaddr or something like that in your config?
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what did you set for sv_register?
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ipv4
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can you try ipv6 and restart the server
10:50
and send logs in here
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Ok wait
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how do you run your server? is it running on the system, in a docker container, systemd?
10:52
byobu/tmux 👀
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I have some problems connecting via ssh
11:00
Now
11:00
I decide
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GitHub BOT 2024-11-23 11:11
e45f453 Allow empty map settings - KebsCS 2fa3d66 Merge pull request #9255 from KebsCS/pr-empty-map-settings - Robyt3
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ws-client BOT 2024-11-23 11:15
<ChillerDragon> @Evelyn block_votes now takes the amount of minutes as optional argument
11:15
<ChillerDragon> add_vote "DO NOT CHANGE SLOW" "block_votes 5" blocks it for 5 minutes
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2024-11-23 11:23:05 I server: server name is 'Yoor1kk servers' 2024-11-23 11:23:05 I server: version 18.8 on linux amd64 2024-11-23 11:23:05 I server: git revision hash: 2fa3d667572e8b8a 2024-11-23 11:23:06 I register/6/ipv4: registering... 2024-11-23 11:23:21 I register/6/ipv4: registering... 2024-11-23 11:23:21 E register/6/ipv4: ERROR: the master server reports that clients can not connect to this server. 2024-11-23 11:23:21 E register/6/ipv4: ERROR: configure your firewall/nat to let through udp on port 8303.
11:23
now ipv4
11:23
i reinstall OC
11:24
I said ipv6
11:24
did you try that
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024-11-23 11:24:31 I server: version 18.8 on linux amd64 2024-11-23 11:24:31 I server: git revision hash: 2fa3d667572e8b8a 2024-11-23 11:24:32 I register/6/ipv6: registering... 2024-11-23 11:24:32 E http: https://master1.ddnet.org/ddnet/15/register failed. libcurl error (7): 2024-11-23 11:24:32 E register/6/ipv6: error sending request to master
11:24
you are in ipv4 then
11:25
change back to ipv4
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jxsl13
how do you run your server? is it running on the system, in a docker container, systemd?
can you answer this question?
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I start the server with screen -dm bash -c "./DDNet-Server -f servercfg.cfg" but at the moment for tests with ./DDNet-Server -f servercfg.cfg
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can you stop the server
11:29
lsof -i -P -n | grep 8303
11:29
and see if some other application is using that port
11:29
error message would probably look different in your logs, I guess
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root@Yoorikkserver:~/ddnet/build# lsof -i -P -n | grep 8303 root@Yoorikkserver:~/ddnet/build#
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can you post your server configuration (without secrets and passwords)
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I just reinstalled the operating system, installed the dependencies, ddnet, and then compiled it
11:31
ok
11:31
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pilonpl
NTFS drive
afair ntfs support lacks performance on some popular package
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Evelyn
Click to see attachment 🖼️
well, that is a small configuration that should work
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I missed the most important thing
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did you do some firewall configuration? (edited)
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Evelyn
I just reinstalled the operating system, installed the dependencies, ddnet, and then compiled it
ю
11:34
This only
11:34
I didn't do anything else
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where is your server hosted?
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play2go
11:35
Germany
11:39
are there any alerts in your web user interface on the play2go website?
11:39
literally dunno what's going on here
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none
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are there any alerts for ddos protection or is there any firewall configuration in their website?
11:40
or something like that?
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I think I'll check with the support now.
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you can try to check if you can access your server at all. but seeing as you are (hopefully) connected via ssh, them your server should be accessible from the internet.
11:43
then*
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I am connected to it completely via ssh
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what happens if you start the server and manually connect to it by writing ip:8303 in your game client?
11:45
is it just a master server thing or is connecting to it in general not working
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I will connect to it, the problem here is that this server does not appear in the list of servers
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maybe the "master server list" part is one of many problems and not the only one.
11:50
afk
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Btw when testing a custom build of ddnet how to make sure it uses a separate config folder?
12:31
So it doesn't mess up your normal setup
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backing up your config folder is probably the way to go
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pilonpl
Btw when testing a custom build of ddnet how to make sure it uses a separate config folder?
Replace $USERDIR with user in the storage.cfg in your build folder and create a folder user next to the data folder
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ws-client BOT 2024-11-23 14:06
<ChillerDragon> @Evelyn on the server you have master issues does this command work for you? curl https://master2.ddnet.org/ddnet/15/servers.json
14:07
<ChillerDragon> but i guess the log message already indicates that the master was reached (not sure tbh)
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Evelyn
What to do? The port is 100 percent open because I use it on a hosting with an open IP, I tried to run it on ddnet or ddnet++, same error everywhere
The same lol(
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ws-client BOT 2024-11-23 14:09
<ChillerDragon> ?
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GitHub BOT 2024-11-23 14:24
Blender on discord asked me how to teleport all users to him, out of habit i told him it's tele all me because commands like muteid all works on all currently connected users, and kill_pl me works on myself. i recall this working before, jumping one commit behind #8834 executes the command without anything happening, while it fails because neither all or me are seen as integers on master. Am i missing something? ![image](https://github.com/user-attachments/assets/ba7f7bb2-3d59...
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Loqman /=Simba 2024-11-23 14:41
hello
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ws-client
<ChillerDragon> @Evelyn on the server you have master issues does this command work for you? curl https://master2.ddnet.org/ddnet/15/servers.json
I'll check it out now. the xati server is launched and it is fashionable to connect to it, but it is not in the list of servers
14:55
14:55
wtf
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text
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the problem is master server reaching tue servers. How to debug that, I don't know. You can setup like an apache2 server with it's default static html page and check if you can access that page or let someone else check if they can access the page from their location.
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chillerdragon BOT 2024-11-23 14:59
I think the master uses some udp stuff to poke the server with the teeworlds protocol not http but not sure I never looked into that stuff
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I didn 't understand anything , but it looks brilliant
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chillerdragon BOT 2024-11-23 14:59
Can you connect to the server?
14:59
But go is not in the list of servers
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chillerdragon BOT 2024-11-23 15:00
Weird
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ddos protection is my guess
15:05
but dunno
15:06
in case it is udp that the master uses
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chillerdragon
Weird
montikboom 2024-11-23 15:17
can you help me add ddnet-server.exe here please?
15:17
In visual studio
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chillerdragon
I think the master uses some udp stuff to poke the server with the teeworlds protocol not http but not sure I never looked into that stuff
and what to do with this problem?
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probably ask the support of your hosting provider
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jxsl13
probably ask the support of your hosting provider
uh
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jxsl13
probably ask the support of your hosting provider
they said all fine with ports and etc..
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try sv_register ipv6 or sv_register ipv4. nothing much you can do if you did not fiddle around with your firewall
15:31
switch hosting provider
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jxsl13
try sv_register ipv6 or sv_register ipv4. nothing much you can do if you did not fiddle around with your firewall
alr tried
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jxsl13
switch hosting provider
on another hosting provider all good(
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I have been using this host for a long time, there were no problems with the server wizard, they appeared recently. But the hosting did not do any updates
15:34
Then how?
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but yesterday im bought a more expensive and here this bug
15:35
but on another tariff plan on the same hosting provider it works good
15:35
hm
15:35
(
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Denzyve
but on another tariff plan on the same hosting provider it works good
None
15:35
Promo 1 also doesn't work
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promo 2 work
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maybe it's possible to use a different ddnet master server
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jxsl13
maybe it's possible to use a different ddnet master server
hm
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in masters.cfg or how that file is called
15:39
nope
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work
15:55
its dont work register method
feelsbadman 1
15:55
on this master
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Have we checked iptables and the like yet? @Evelyn What's the output of sudo iptables -L
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risu
Have we checked iptables and the like yet? @Evelyn What's the output of sudo iptables -L
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oh okay so it really is all open
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Loqman /=Simba 2024-11-23 17:33
lobabo_2
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МотКот 2024-11-23 18:03
People, who knows how to make my server visible with my country's filter?
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225 hours
18:28
lost in ddnet-vim
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Loqman /=Simba 2024-11-23 18:48
hello NOCK
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@Ryozuki hey do u know what is the best server monitor for teeworlds
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eyes-and-fingers.exe
19:16
._.
19:16
kek
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guys idk is it happening on ur pc but if i press space in map maker i hear some noise
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Evelyn
Click to see attachment 🖼️
This is a problem for everyone, just buy promo 2, it should work there, although I don’t know why
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barlas
guys idk is it happening on ur pc but if i press space in map maker i hear some noise
is it like a faint screeching noise
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Voxel
is it like a faint screeching noise
kinda
19:38
high hz
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when i run ddnet using headphones theres always this extremely quiet screeching noise
19:39
i dont know why
19:39
it doesnt pick up on the computer, but its getting sent through the headphones
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тейлс 2024-11-23 19:42
Hello! The essence of my question is simple - I made a new section for voting and it simply does not inject my cfg into the game.
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тейлс
Hello! The essence of my question is simple - I made a new section for voting and it simply does not inject my cfg into the game.
тейлс 2024-11-23 19:43
In the cfg there are only tunes
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тейлс
Hello! The essence of my question is simple - I made a new section for voting and it simply does not inject my cfg into the game.
тейлс 2024-11-23 19:57
i fixed
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тейлс
In the cfg there are only tunes
montikboom 2024-11-23 20:09
What tunes?
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Voxel
it doesnt pick up on the computer, but its getting sent through the headphones
what does this mean
20:18
it’d have to be detected in volume mixer to be mixed on your output device, ddnet doesn’t connect in exclusive mode (edited)
20:18
are you sure it isn’t your DAC
20:19
or opus artifacts around sfx which i have heard but only when they are playing
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the bot is open source under the ddnet org on github iirc
20:21
what do u want it for
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i wanna find file(code) witch assemble this
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github
20:28
bot code
20:29
@triki
20:30
scroll down a little bit
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Ewan
what does this mean
like i try to record my audio output with audacity, but it doesnt pick up (edited)
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Are you sure the noise is coming from your headphone? I get a high pitched noise with high FPS due to coil whine of my GPU
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семечка 2024-11-23 20:43
Can you tell me? where can I file a complaint about a ban without a reason
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Robyt3
Are you sure the noise is coming from your headphone? I get a high pitched noise with high FPS due to coil whine of my GPU
You can have that sort of electronic noise coming out of your audio jack too
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семечка
Can you tell me? where can I file a complaint about a ban without a reason
#✉-create-a-ticket
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Robyt3
Are you sure the noise is coming from your headphone? I get a high pitched noise with high FPS due to coil whine of my GPU
yeah let me retest
20:48
like, its not from my pc, i know that
20:54
ok its not just ddnet
20:54
when i charge my wireless headphones theres a faint buzzing
20:55
sounds like when you import raw data in audacity
20:56
just really quiet
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that happens with crosstalk on the mainboard. good mainboards should have a separate area for audio, or just get a dac
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deen
that happens with crosstalk on the mainboard. good mainboards should have a separate area for audio, or just get a dac
good audio is 👍 recommended
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arch1t3cht 2024-11-23 21:00
make sure to use a good memcpy implementation for best audio quality
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:) :) :)
21:02
You want your buffers 4k aligned for the smoothest playback
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@Voxel if it bugs you the syba sonic usb dac is a really really good value dac
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Кто может помочь,мне сегодня дали бан просто так я играл спокойно на мульте и вдруг у меня вылетает и пишет что я использую бота, скажите как разбан быстрее получить
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Bob1
Кто может помочь,мне сегодня дали бан просто так я играл спокойно на мульте и вдруг у меня вылетает и пишет что я использую бота, скажите как разбан быстрее получить
montikboom 2024-11-23 22:00
Больше не играть с читами
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montikboom
Больше не играть с читами
Так я и не играл с читами
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Bob1
Так я и не играл с читами
montikboom 2024-11-23 22:01
Тогда создай тикет в #✉-create-a-ticket и выбери Ban appeal
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montikboom
Тогда создай тикет в #✉-create-a-ticket и выбери Ban appeal
А можешь объяснить какой тикет а то я не знаю,я просто не разбирался глубоко в игре ещё
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Bob1
А можешь объяснить какой тикет а то я не знаю,я просто не разбирался глубоко в игре ещё
montikboom 2024-11-23 22:02
Нажми на синий текст в моём сообщении
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Нажал
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MilkeeyCat 2024-11-23 22:03
use #off-topic to write in russian
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Выбрал бан
banhammer 1
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Bob1
А можешь объяснить какой тикет а то я не знаю,я просто не разбирался глубоко в игре ещё
montikboom 2024-11-23 22:03
И там пролистай в самый низ и выбери Ban Appeal
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Как ты написал
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montikboom
И там пролистай в самый низ и выбери Ban Appeal
Выбрал
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Bob1
Как ты написал
montikboom 2024-11-23 22:03
#off-topic давай я тебе тут помогу
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crazy tasnet
23:50
23:50
why&
23:50
?
23:54
help pls
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so you’re the slownet guy
23:56
lmfao
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Ewan
so you’re the slownet guy
(theres more than 1)
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(and they all awnt to claim ownership of it) (edited)
23:57
(x-x)
Exported 308 message(s)
Timezone: UTC+0