name_ban
that ignores case sensitivityskin_ban
would make sensesv_gametype dm
and then reload
https://zillyhuhn.com/tmp/ddnet-windows-latest.zipsize_t
in MSVC?reload
sudo apt install build-essential cargo cmake git glslang-tools google-mock libavcodec-extra libavdevice-dev libavfilter-dev libavformat-dev libavutil-dev libcurl4-openssl-dev libfreetype6-dev libglew-dev libnotify-dev libogg-dev libopus-dev libopusfile-dev libpng-dev libsdl2-dev libsqlite3-dev libssl-dev libvulkan-dev libwavpack-dev libx264-dev python3 rustc spirv-tools
git clone --recursive https://github.com/ddnet-insta/ddnet-insta.git && mkdir ddnet-insta/build && cd ddnet-insta/build && cmake .. && make
sudo apt install build-essential cargo cmake git glslang-tools google-mock libavcodec-extra libavdevice-dev libavfilter-dev libavformat-dev libavutil-dev libcurl4-openssl-dev libfreetype6-dev libglew-dev libnotify-dev libogg-dev libopus-dev libopusfile-dev libpng-dev libsdl2-dev libsqlite3-dev libssl-dev libvulkan-dev libwavpack-dev libx264-dev python3 rustc spirv-tools
cmake ..
and make
again in the build directorycat /etc/os-release
showg++ --version
size_t
in MSVC? unsigned __int64
according to https://godbolt.org/z/KE9se6E48unsigned __int64
according to https://godbolt.org/z/KE9se6E48 class CMyClass
for examplesize_t
: 'size_t': redefinition; different basic types
(C btw). For some reason in MSVC size_t
can be used without including a header file, is there a compiler flag which can change this behavior or maybe a macro which indicates that the type is defined :\size_t
: 'size_t': redefinition; different basic types
(C btw). For some reason in MSVC size_t
can be used without including a header file, is there a compiler flag which can change this behavior or maybe a macro which indicates that the type is defined :\ std::bitset<MAX_CLIENTS>
std::bitset<MAX_CLIENTS>
std::bitset<MAX_CLIENTS>
typedef std::bitset<MAX_CLIENTS> CClientMask;
typedef std::bitset<MAX_CLIENTS> CClientMask;
_MSC_VER
and if it's set don't make the typedeferror: failed to get `hashlink` as a dependency of package `base v0.1.0 (/home/solly/Code/dd-pg/lib/base)`
Caused by:
failed to load source for dependency `hashlink`
failed to authenticate when downloading repository: git@github.com:Jupeyy/hashlink/
* attempted ssh-agent authentication, but no usernames succeeded: `git`
stddef.h
for it. Why don't you just do that? Then on every compiler a typedef will existstddef.h
for it. Why don't you just do that? Then on every compiler a typedef will exist stddef.h
doesn't work for kernel module :pstddef.h
doesn't work for kernel module :p stddef.h
doesn't work for kernel module :p stddef.h
is part of the compiler, I see no reason why you shouldn't be allowed to use itstddef.h
is part of the compiler, I see no reason why you shouldn't be allowed to use it configure: nasm/yasm not found or too old. Use --disable-x86asm for a crippled build.
hehe crippledconfigure: nasm/yasm not found or too old. Use --disable-x86asm for a crippled build.
hehe crippled _kernel_size_t
perhaps?size_t
in the kernel, idk what your issue is tbhnpm i is-even
. There are 49 other projects in the npm registry using is-even.size_t
in the kernel, idk what your issue is tbh size_t
and everything works, but I'm also making a library which can be used by the kernel moduleconn_timeout
m.groups[16].layers[0].color = (234, 234, 234, 255)
This is how to modify color of a tile layerwith open(map_path, 'r') as file:
map_data = twmap.Map(map_path)
game_layer = map_data.game_layer().tiles
front_layer = map_data.front_layer().tiles
...
server.cpp
), check gamecontext.cpp
and gamecontroller.cpp
for other loops with i < MAX_CLIENTS
conditionSTileLayerVisuals
instead of passing CMapItemLayerTilemap *
separately.
Remove unused CMapItemGroup *
parameters.
for (y, x, flags), tile in numpy.ndenumerate(m.game_layer().tiles):
m.groups[collision_group].layers[collision_layer].tiles = edited_collision