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pacboy -S cmake curl ffmpeg freetype2 git glew glslang gmock libnotify libpng opusfile python rust sdl2 spirv-tools sqlite vulkan-headers vulkan-icd-loader wavpack x264 pacboy -S cmake curl ffmpeg freetype glew glslang libnotify libpng opusfile python rust SDL2 spirv-tools sqlite vulkan-headers wavpack x264





pacman -S pacutils еще разpacman -S pactoys





pacman -S git





























































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(edited)

(edited)

(edited)



(edited)








































































Call Stack (most recent call first):
/nix/store/mbw6qprvn80p8k7z3lq44hnz6b332xf6-cmake-3.28.3/share/cmake-3.28/Modules/FindPkgConfig.cmake:841 (_pkg_check_modules_internal)
CMakeLists.txt:11 (pkg_check_modules)
can't find imgui 












most frameworks expect you to know this stuff - imagine every framework explaining each detail on how to set it up, every readme would be 500 lines




ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData());
ImGui_ImplSDLRenderer ?
SDL2 has a builtin renderer, but when working with OpenGL you want to use that backend (edited)















while (true) will most likely freeze your PC within a ms




SDL_UpdateTexture()








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:p
























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Souly please




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?
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