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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.org/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2024-11-08 00:00 and 2024-11-09 00:00
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Teero
Hey @murpi can you put slow mode on #showroom with a 10min duration? It would be nice to make people avoid chatting there. (edited)
Hmyes
00:09
I'm still waiting for Discord to release the media-only channel feature, so I won't have to implement it myself
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meloƞ
even if this is an actual bug - can we keep this? this looks sick af kekw
why are all your words end with en (edited)
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meloƞ
even if this is an actual bug - can we keep this? this looks sick af kekw
Koll Potato 2024-11-08 05:56
looks better than the default ones
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TsFreddie
why are all your words end with en (edited)
MilkeeyCat 2024-11-08 06:42
Editor santatrollet
07:59
Petition No 0729/2024 by N. W. (Austrian) on the implementation of an EU-Linux operating system in public administrations across all EU countries
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MilkeeyCat 2024-11-08 08:22
chillerdragon: yo, do you have packet decoding tests in any of your tw network repos?
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Look at the review request I got this morning pepeW
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Learath2
Look at the review request I got this morning pepeW
MilkeeyCat 2024-11-08 08:41
LGTM 😬 (edited)
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GitHub BOT 2024-11-08 09:32
3177780 DDNet 18.7 - def- 3c874ca Merge branch 'pr-18.7' - def-
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it's only 5 files
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MilkeeyCat
chillerdragon: yo, do you have packet decoding tests in any of your tw network repos?
in the github.com/teeworlds-go protocol repo there should be tests, found in _test.go files
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jxsl13
in the github.com/teeworlds-go protocol repo there should be tests, found in _test.go files
MilkeeyCat 2024-11-08 09:36
I'm yoinking your tests
09:36
chilleroni's tests
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MilkeeyCat 2024-11-08 09:37
doesn't matter whose they were, now they're mine
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urgh
09:42
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ws-client BOT 2024-11-08 10:29
A teeworlds network protocol library, designed according to sans I/O (http://sans-io.readthedocs.io/) principles
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MilkeeyCat 2024-11-08 10:29
Thx 😄
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ws-client BOT 2024-11-08 10:34
teeworlds 0.7 client in x86 64 assembly wot? nasm asm asmr! - ChillerDragon/teeworlds-asmr
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MilkeeyCat 2024-11-08 10:35
thonk
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MilkeeyCat 2024-11-08 11:29
chillerdragon: trol
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GitHub BOT 2024-11-08 12:38

Checklist

  • [ ] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test (especially base/) or added coverage to integration test
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-ad...
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@qxdFox what are you doing? This is the third time
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GitHub
Click to see attachment 🖼️
He did it again wooo
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meloƞ
@qxdFox what are you doing? This is the third time
im stupid
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How can one accidentally open a PR to ddnet 3 times
12:42
justatest
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i have no clue
12:42
github keeps on sendin me to ddnet
12:42
not mine
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Mostly because your client is a fork
12:43
^
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well
12:43
man
12:44
sorry
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It's fine - just try not to do it again harold
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will do my best
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Keep doing it every once in a while, it's like a special event
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After creating and loading multiple svg files into different softwares I finally understand why ddnet or teeworlds doesn't support it.
justatest 1
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Koll Potato 2024-11-08 15:12
isnt the ddnet logo rendered as an svg in the client
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Assa
After creating and loading multiple svg files into different softwares I finally understand why ddnet or teeworlds doesn't support it.
vector graphics is yipee when i see it in games. svg that is svg2 in xml where you probably have to also support html is disgusting
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let me not start about fonts in svgs, just embed them in base64 pls
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rcon commands suggestion broken on 18.7?
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Assa
let me not start about fonts in svgs, just embed them in base64 pls
Koll Potato 2024-11-08 16:24
its possible to convert them to paths so they work everywhere
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Assa
let me not start about fonts in svgs, just embed them in base64 pls
You might as well represent individual glyphs as paths, embedding the entire font into svgs would bloat the file size a lot, especially if you duplicate it in multiple files
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Koll Potato 2024-11-08 16:24
figma does that
16:24
figma awesome
16:25
brownbear
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Matodor
rcon commands suggestion broken on 18.7?
Works for me, did you connect to an old server somehow?
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Robyt3
Works for me, did you connect to an old server somehow?
yes, on old server
16:28
ddnet breaks backwards compatibility? that's so unlike it
16:28
😏
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Matodor
yes, on old server
Which version?
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Robyt3
Which version?
d0c88ca830c34ccec9d562600c28d836a982ff9c
santatrollet 1
16:30
18.5.1
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Also works for me. Client 18.7 on server 18.5.1
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oh, it's not working on dummy
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Matodor
d0c88ca830c34ccec9d562600c28d836a982ff9c
If your server is running a random commit then you should update, I don't think backwards compatibility with every single past commit or nightly version is expected, only release versions and current nightly
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Matodor
oh, it's not working on dummy
Also works for me justatest
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Robyt3
Also works for me justatest
try:
  • join server
  • connect dummy
  • F2 login commands loading progress starts?
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Hmm, seems like I don't get all commands like that with 18.7 client and 18.5.1 server
16:41
And main is not logged in for some reason, I though we had a feature to automatically login on main/dummy when you login with either
16:42
Doesn't seem related to the old server version though, the same happens with 18.7 on 18.7
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Robyt3
And main is not logged in for some reason, I though we had a feature to automatically login on main/dummy when you login with either
I think there is a split of login for dummy / main?
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Yeah, but it should automatically log-in with the other if you log-in with one
16:43
If you login first then connect dummy you are logged in on both and get all commands
16:45
Also seems like this is already broken in 18.5.1 (client and/or server)
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GitHub BOT 2024-11-08 16:57
1. Connect to a server 2. Connect the dummy 3. Login to rcon on the dummy Result: The client (on the dummy connection) receives only some or none of the rcon command completion options. This seems to happen on olders versions already, e.g. it happens on 18.0.3 and 16.9.
17:00
This is already a feature when being authed in rcon and connecting the dummy, but it would also be convenient to auth both main and dummy when logging into rcon on either after the dummy is already connected.
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test__ BOT 2024-11-08 17:57
hi
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Koll Potato 2024-11-08 18:12
hi test
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GitHub BOT 2024-11-08 19:08
402c6aa Fix editor Save As confirmation, prevent opening empty filename - Robyt3 022f101 Merge pull request #9006 from Robyt3/Editor-File-Dialog-Fixes - Zwelf
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Robyt3
Also seems like this is already broken in 18.5.1 (client and/or server)
montikboom 2024-11-08 19:37
Is this possible to encode server settings.cfg to make it work? If yes please say how, I really need this
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I don't understand the question. What do you want to do?
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Robyt3
I don't understand the question. What do you want to do?
montikboom 2024-11-08 19:39
I want to encode server settings
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I already read that, but I don't understand what you mean by that
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montikboom
I want to encode server settings
montikboom 2024-11-08 19:39
File
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Robyt3
I already read that, but I don't understand what you mean by that
montikboom 2024-11-08 19:40
If this possible to encode and make server don't break?
19:40
I mean still work?
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yes? put the settings in the file and save with UTF-8 encoding
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Robyt3
yes? put the settings in the file and save with UTF-8 encoding
montikboom 2024-11-08 19:41
Can you send site to encode it please?
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What text editor are you using? Select UTF-8 encoding in your text editor when saving
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Robyt3
What text editor are you using? Select UTF-8 encoding in your text editor when saving
montikboom 2024-11-08 19:42
Windows notepad justatest
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Then UTF-8 encoding is already the default
19:43
What exactly is the problem?
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Robyt3
What exactly is the problem?
montikboom 2024-11-08 19:44
I wanna make the text unreadable
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You can only have one or the other: 1. readable text that the server can understand 2. unreadable garbage that the server cannot understand
19:46
Once again, what problem are you trying to solve by doing this?
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Robyt3
Once again, what problem are you trying to solve by doing this?
montikboom 2024-11-08 19:46
Make unreadable garbage which server can understand
19:46
Ddnet is open source, yes?
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As I said above, that's impossible
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montikboom
Ddnet is open source, yes?
yeah, but it's theoretically impossible
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Robyt3
yeah, but it's theoretically impossible
montikboom 2024-11-08 19:47
Can I try modify server to make it decode and understand?
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I already told you it's impossible but you are free to try anyway if you like a hard challenge monkaS (edited)
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montikboom
Can I try modify server to make it decode and understand?
Even if only a modified server can understand the settings all one would need to do to understand the settings is use that modified server (edited)
19:51
If all you want is to keep those settings secret then the solution is not giving them to anyone else
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montikboom
Can I try modify server to make it decode and understand?
You still haven't told us what problem you are really trying to solve. I assume it's like "I want to prevent others from reading the password in my config files".
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Robyt3
You still haven't told us what problem you are really trying to solve. I assume it's like "I want to prevent others from reading the password in my config files".
montikboom 2024-11-08 19:52
You already answered my question
19:52
Ty
20:09
definitely not me
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GitHub BOT 2024-11-08 20:30
Closes #9219

Checklist

  • [x] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test (especially base/) or added coverage to integration test
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#...
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♂S1mple♂ 2024-11-08 20:39
why would anyone need that many buttons?
20:39
it's just messy at this point
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Use ctrl f
21:11
It'll set them all
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♂S1mple♂ 2024-11-08 21:38
i don't need to set all teleports to free, but having 8 buttons feels like a joke considering it was working great before
21:39
now you have to set cp/cp to, from/from to
21:39
like what is the purpose outside of being more complicated?
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♂S1mple♂
like what is the purpose outside of being more complicated?
lomination 2024-11-08 22:06
In the previous version, it was sometimes annoying to use the same number for independent things (such as tele and checkpoint tele). But maybe it is too much now. It would be great to separate normal tele from checkpoint tele, as they are always used independently. But since red, blue, hook and weapon tele tiles all lead to the tele to tile, I don't know if it makes sense to have different buttons for those tiles.
👍 1
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purpose is that you can save as many teleporters as possible, as you can have number 1 cp, weapon, etc
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fokkonaut
purpose is that you can save as many teleporters as possible, as you can have number 1 cp, weapon, etc
♂S1mple♂ 2024-11-08 22:09
Wasn't it the case before?
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Before it used to jump to number 2, even if you only used number 1 for cp for example
22:11
Imagine a map with 255 parts. Each one uses a seperate cp. But you can also take the normal teleporters for weapons/tp to next part
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♂S1mple♂ 2024-11-08 22:12
And then, why not raise the limit of tps or make something different for those who make some crazy stuff?
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i wish we could raise the limit :(
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because that would require saving a lot more information
22:12
and would break compatibility i guess
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♂S1mple♂ 2024-11-08 22:12
It's just annoying having to click like 12 times to make simple stuff which required 4 (edited)
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xd
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♂S1mple♂
It's just annoying having to click like 12 times to make simple stuff which required 4 (edited)
Maybe some keybind to increase all teles by 1?
22:31
Something like current shift+mwheel that increases only 1 tele but for all teles
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GitHub BOT 2024-11-08 22:45
96b3b70 Add cl_hook_coll_size_other & +hookcoll button in UI - SollyBunny 6a0b0fc Merge pull request #9200 from SollyBunny/cl_hook_coll_size_other - def-
22:45
1801dbd Auto rcon auth both main and dummy - KebsCS b710f32 Merge pull request #9220 from KebsCS/pr-rcon-auth-dummy - def-
Exported 136 message(s)
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