$ grep 325021 mapres/grass_main.svg | wc -l
2
$ grep 324f21 mapres/grass_main.svg | wc -l
14
$ grep 9ee741 mapres/grass_main.svg | wc -l
2
$ grep 9fe743 mapres/grass_main.svg | wc -l
14
$ grep 325021 mapres/grass_main.svg | wc -l
0
$ grep 324f21 mapres/grass_main.svg | wc -l
16
$ grep 9ee741 mapres/grass_main.svg | wc -l
0
```
$ grep 9fe743 mapres/grass_m...wget https://github.com/DDNetPP/DDNetPP/releases/download/v0.1.1/DDNetPP-18.5.1-linux_x86_64.tar.xz
tar xvf DDNetPP-18.5.1-linux_x86_64.tar.xz
cd DDNetPP-18.5.1-linux_x86_64/
./DDNetPP
screen -dm bash -c "./DDNetPP -f servercfg.cfg"
cp DDNetPP /root/ddnet/build && cd /root/ddnet/build
./DDNetPP -f servercfg.cfg
git clone --recursive git@github.com:DDNetPP/DDNetPP && cd DDNetPP && mkdir build && cd build && cmake .. && make
cd /root/DDNetPP && mkdir -p build && cd build && cmake .. && make
cd /root/DDNetPP && mkdir -p build && cd build && cmake .. && make
git pull
rm -rf /root/DDNetPP && cd /root && git clone --recursive git@github.com:DDNetPP/DDNetPP && cd DDNetPP && mkdir build && cd build && cmake .. && make
rm -rf /root/DDNetPP && cd /root && git clone --recursive https://github.com/DDNetPP/DDNetPP && cd DDNetPP && mkdir build && cd build && cmake .. && make
sv_account_stuff 1;sv_tournament_mode 1;sv_require_login 1
to your configgit config --global url."https://github.com/".insteadOf "git@github.com:
?rm -rf /root/DDNetPP && cd /root && git clone --recursive https://github.com/DDNetPP/DDNetPP && cd DDNetPP && mkdir build && cd build && cmake .. && make
git config --global url."https://github.com/".insteadOf "git@github.com:
? git pull && make
sv_account_stuff 1;sv_tournament_mode 1;sv_require_login 1
sv_language ru
git pull && make
git pull && make
again send a screenshot and start the serversv_game_type_name Gores
and sv_game_type_name_test Training
in your configbans_search
command when you have so much bans.
As an example on blockworlds we have around 900 bans. We also have the pagination and searching for a ban for a moderator is time consuming.
The goal would be to help moderators searching if they don't have access to the bans.cfg
file, as they can't access to the server files directly.
What do you think ?IGraphics::CTextureHandle m_aEmoticonTextures
, and was told to make a getter function to return a textureIGraphics::CTextureHandle CEmoticon::EmoticonTexture(int Emoticon) { return m_aEmoticonTextures[Emoticon]; }
CEmoticon Emoticon; Graphics()->TextureSet(Emoticon.EmoticonTexture(CurEmoticon));
, which doesn't feel right for some reason.CEmoticon Emoticon
?GameClient()->m_Emoticon.EmoticonTexture(CurEmoticon)
OnInit
and OnRender
. Since you created a local CEmoticon
variable its textures were never loaded.eecaf4c
Remove redundant BmpWidth
/BmpHeight
variables - Robyt3
f5179df
Avoid unnecessary copy of glyph data for entities text - Robyt3
a7a5c0e
Add checks for unsupported glyph pixel mode - Robyt3
fe78331
More efficient glyph uploading, fix crash with very large glyphs - Robyt3
241e8be
Merge pull request #9199 from Robyt3/Client-Font-Atlas-Cleanup - def-