MOVEFILE_WRITE_THROUGH
with the MoveFileExW
function on Windows to ensure that the file is renamed/moved on the disk before the function returns. Otherwise, if the function returns before the file is moved, subsequent loading of the file with this name may fail sporadically.
See https://learn.microsoft.com/en-us/windows/win32/api/winbase/nf-winbase-movefileexw
./DDNet-Server: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.28' not found (required by ./DDNet-Server)
./DDNet-Server: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.25' not found (required by ./DDNet-Server)
./DDNet-Server: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.27' not found (required by ./DDNet-Server)
./DDNet-Server: /lib/x86_64-linux-gnu/libm.so.6: version `GLIBC_2.27' not found (required by ./DDNet-Server)
./DDNet-Server: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.28' not found (required by ./DDNet-Server)
./DDNet-Server: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.25' not found (required by ./DDNet-Server)
./DDNet-Server: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.27' not found (required by ./DDNet-Server)
./DDNet-Server: /lib/x86_64-linux-gnu/libm.so.6: version `GLIBC_2.27' not found (required by ./DDNet-Server)
CONNECTION_PROBLEMS
, this is set for clients who has not sent a packet in the last 5 seconds. Players with the flag will have an icon in their nameplates and can be disabled with cl_nameplates_network
. The icon is taken from 0.7.
!image
Closes #9169
steam://rungameid/412220//localhost:8303
This does not work for 0.7 servers: steam://rungameid/412220//tw-0.7+udp:%2F%2Flocalhost:8303
This fails with got unparsable connect string: 'tw-0.7+udp://localhost:8303'
since Steam connect strings are parsed strictly as IP addresses at the moment. This would also prevent others from joining their friend playing on a 0.7 server.
Reported by XCWQW1 on Discord.struct Block {
stmts: Vec<Stmt>, // used by parser
table: SymbolTable // initialized using SymbolTable::default()
}
(edited)