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we did some R&D just on how to accelerate players. we found 0.8g or lower in VR is actually quite good for motion sickness based on some survey. if that feels too slow we also fake it by teleporting the player down when they move their head. people hardly notice we are not even accelerating them to the ground. 
































ye that's different



e 














TokenTrees but in the end I just copied enum from lexer the only different is that it has #[repr(C)] :\
def permutation_by_index (items, idx):
if idx >= math.factorial(len(items)) or idx < 0:
raise Exception("uh-oh")
remaining = items.copy()
remaining_index = idx
result = []
for i in range(len(items)):
divisor = int(math.factorial(len(items) - i - 1))
result.append(remaining.pop(remaining_index // divisor))
remaining_index %= divisor
return result (edited)














