DDraceNetwork
DDraceNetwork / mapping
Here you can talk about mapping, ask mapping related questions or request new ratings for released maps
Between 2024-10-04 00:00 and 2024-10-05 00:00
Cammodude
2024-10-04 11:06
@xewoiy
you remember when we told you to give more space to parts when you first submitted grell ? this is why:
xewoiy
2024-10-04 11:12
uhh
Koll Potato
2024-10-04 11:25
thats player skill issue not a map issue
Cammodude
2024-10-04 11:29
well yeah
Welf
2024-10-04 11:30
peak ddrace gameplay
Cammodude
2024-10-04 11:30
imagine if every part was like 3 tiles tall
Lemon2014
2024-10-04 19:14
How can you make sure that at the beginning of the game you only have one jump?
Lemon2014
How can you make sure that at the beginning of the game you only have one jump?
zhn
2024-10-04 19:16
what
Lemon2014
How can you make sure that at the beginning of the game you only have one jump?
Welf
2024-10-04 19:16
use the jump tile in the switch layer (first line) i think you have to put delay 1 and number doesnt matter
(edited)
1
19:17
(just make sure to not deactivate that number later in the map)
Welf
use the jump tile in the switch layer (first line) i think you have to put delay 1 and number doesnt matter
(edited)
zhn
2024-10-04 19:17
gimme your english-denglish translator >:(
Welf
2024-10-04 19:17
wait whats wrong about my english
Lemon2014
2024-10-04 19:29
thanks
Welf
wait whats wrong about my english
zhn
2024-10-04 19:41
your english is good, my english is bad because i can't understand him well xd
Welf
2024-10-04 19:41
ohhhh
Lemon2014
thanks
Welf
2024-10-04 19:42
oh and make sure to not only put it at spawn but also put it around the spawn, since tees might bump out of the spawn if 2 tees spawn at the same time
19:44
you can also do a spawn + speedup into the tile into a teleport, if you want to hide the special tiles:
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