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DDraceNetwork
DDraceNetwork / showroom
Teeworlds/DDNet related media only
Between 2024-09-23 00:00 and 2024-09-24 00:00
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чикизябрик 2024-09-23 07:07
ищю тимейтика 200+часов
banhammer 1
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я не говорю по-ричски.
07:08
простите, пожалуйста.
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Getting there, slowly but surely
👍 2
07:08
a pain in the ass to make it readable xd
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Almost anything is better than the current state imo (your screenshot is still nice ngl) (edited)
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Is the source code that bad? xd
07:39
I wanna turn the dark grey part (where all the buttons sit) into a visual mouse scroll, so I can scroll around if I can extend it enough
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Cellegen
I wanna turn the dark grey part (where all the buttons sit) into a visual mouse scroll, so I can scroll around if I can extend it enough
Is that godot ?
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ye owo
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Cool!!
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Button hovering and clicking visuals are done, now... what options to add
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why do i keep playin this
nouis 9
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Blender
why do i keep playin this
oof pepeW
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Blender
why do i keep playin this
catseyenebulous 2024-09-23 08:54
Not again. xD Next time pseudo down and aled, might be easier.
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catseyenebulous
Not again. xD Next time pseudo down and aled, might be easier.
XDDD
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less consistant but looks more cool
🚀 5
09:06
(practice mode)
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Cellegen
Getting there, slowly but surely
Koll Potato 2024-09-23 09:19
why are you making the ui in godot? are u rewriting the ddnet client from scratch?
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Koll Potato
why are you making the ui in godot? are u rewriting the ddnet client from scratch?
Im making my own version of Teeworlds, just coincidentally this design represents similarities of DDNet
15:59
meaning I'll make it so no relations of Teeworlds Servers and Teeworlds related content will be available, it'll be how I'll envision a new game
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Koll Potato 2024-09-23 16:09
good luck lol
16:10
with networking and physics
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Koll Potato
with networking and physics
given the game already exists, its decently easy to figure out :P
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Blender
less consistant but looks more cool
Deleted User 2024-09-23 16:17
what entities are you using?
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meloƞ
given the game already exists, its decently easy to figure out :P
Koll Potato 2024-09-23 16:41
he is writing from scratch so i assume he will not use the source code as a reference
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Blender
Click to see attachment 🖼️
Deleted User 2024-09-23 16:47
thanks!
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Koll Potato
with networking and physics
networking is easier for me using third party hosters and physics is already done
17:02
I'll need to finish a map editor and client visuals
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Cellegen
Getting there, slowly but surely
what editor is that?
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Godot
17:38
open source game engine
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Cellegen
networking is easier for me using third party hosters and physics is already done
Koll Potato 2024-09-23 17:49
by networking i meant creating a tcp server and doing all that stuff with sending and receiving packets
17:49
if youve done it already thats pretty sick ngl
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I had experience sending back and forth data in Godot, quite convenient 😄
17:50
I can also apply basic ddos protection by sending data through tunnels which are encrypting data and also detects whenever the data is coming from a botnet
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Koll Potato 2024-09-23 17:51
great
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I won't promise anything tho, since it's just only basic things to apply, I'll have to research protocols which I can apply
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Cellegen
I won't promise anything tho, since it's just only basic things to apply, I'll have to research protocols which I can apply
Koll Potato 2024-09-23 17:53
will the game be open source?
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Yup, planning to at least
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Koll Potato 2024-09-23 17:54
nice
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I cannot really tell whenever open sourcing the project will lead to a worse outcome regarding server connections, until then I'll make it open source
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love it
pepeW 2
17:55
2nd last part too
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Cellegen
I cannot really tell whenever open sourcing the project will lead to a worse outcome regarding server connections, until then I'll make it open source
Lumpy ◐ω◑ 2024-09-23 17:59
please consider using #off-topic or #developer or private messages for your conversation owo
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Lumpy ◐ω◑
please consider using #off-topic or #developer or private messages for your conversation owo
they asked me bro
19:15
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