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For newcomers to ask questions and get help. Also check https://wiki.ddnet.org/wiki/FAQ
Between 2024-09-23 00:00 and 2024-09-24 00:00
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I remember I played some maps which had 2 players and 1 dummy. anyone know what all the maps that do this are?
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art0007i
I remember I played some maps which had 2 players and 1 dummy. anyone know what all the maps that do this are?
I just know Bornrif and Handifly right now (edited)
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I have to whitelist myself on ger10.ddnet.org daily or even more often to play on ger10 servers. I'm on the same setup, just changing my ingame name pretty often, does that cause trouble or what is it and can maybe be done here? frozen
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art0007i
I remember I played some maps which had 2 players and 1 dummy. anyone know what all the maps that do this are?
i found it btw one was like tux said "Bornrif" and other one "Distance"
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how do i search for a certain tile? for example i want to see where tp40 is but can't find it so there's some way in the editor?
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spur
how do i search for a certain tile? for example i want to see where tp40 is but can't find it so there's some way in the editor?
♂S1mple♂ 2024-09-23 05:24
You can see specific tele in menu where you choose tele number
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how to do that part?
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♂S1mple♂
You can see specific tele in menu where you choose tele number
ah i see, i was baited with a fake tp
👍 1
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why are some servers still using the ddnet.org domain?
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cuz that's the official domain
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and preferred one
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look, my map was approved and what should I do, how to release it online so that it can be played (edited)
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P1xen
look, my map was approved and what should I do, how to release it online so that it can be played (edited)
its not an approval
08:08
read #📌info btw
08:08
u got test channel for ur map
08:08
but ig it got declined already
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catseyenebulous 2024-09-23 08:11
It's not declined. A tester needs to check it manually before a channel can be created.
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You need to ask the original mapper for permission when doing remakes
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P1xen
look, my map was approved and what should I do, how to release it online so that it can be played (edited)
catseyenebulous 2024-09-23 08:17
I opened the test channel for it now. https://discord.com/channels/252358080522747904/1287688500300218439 Before any map gets released it will need to be approved by the testing team.
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Skeith
You need to ask the original mapper for permission when doing remakes
ohh
08:17
ok
08:18
when will my card be checked by the testing team?
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P1xen
when will my card be checked by the testing team?
just wait i dont think theres a specific time
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catseyenebulous
I opened the test channel for it now. https://discord.com/channels/252358080522747904/1287688500300218439 Before any map gets released it will need to be approved by the testing team.
Oh mah god you declined this map way to fast, do you have ANY idea what's coming for you ???
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meloƞ
Oh mah god you declined this map way to fast, do you have ANY idea what's coming for you ???
catseyenebulous 2024-09-23 08:58
monkaStop What, from where? help
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catseyenebulous
monkaStop What, from where? help
Wait till tsin finds out... You're done for
08:59
suizid
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ganyu_scared he used the name
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meloƞ
Wait till tsin finds out... You're done for
catseyenebulous 2024-09-23 08:59
pepeH I'll go hide.
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Learath2
ganyu_scared he used the name
monkaStop monkaStop
09:29
my username GOODLIKE
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wait 1h 🙂
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ScReeNy
wait 1h 🙂
Okay
09:31
can I play under a different username?
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don't block next timekek
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FNG
can I play under a different username?
No, its by IP
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ScReeNy
No, its by IP
...
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but you should be able to play on other servers
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FNG
can I play under a different username?
you can choose any other server than DDNet
09:33
look up theres options for all servers, LAN, favorite servere, DDNet
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ScReeNy
but you should be able to play on other servers
No
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FNG
No
Maybe
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Choose the first option 🌎 (edited)
09:37
You should be able to Play any servers except with DDNet icon
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can someone give me a template to make entites textures?
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Praef
can someone give me a template to make entites textures?
64x64 pixel grid for every tile in a 1024x1024 image
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anyone have the rocket bind?
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JoxZ
anyone have the rocket bind?
if you mean the 45° bind to aim straight, here: https://wiki.ddnet.org/wiki/Binds#45%C2%B0_Aiming
DDNet client has a multitude of commands and settings that can be bound to nearly any key or mouse button. You can enter commands into the console, which by default is accessed by pressing F1.
🫰 1
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There is a command to change this parameter?
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Mannik
There is a command to change this parameter?
cl_show_direction 1-3
heartw 1
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I need help please. So I have DDNet from Steam. But I cant find how to put these type of skins in the game
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BEIM
I need help please. So I have DDNet from Steam. But I cant find how to put these type of skins in the game
♂S1mple♂ 2024-09-23 15:45
those are used to make maps
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BEIM
I need help please. So I have DDNet from Steam. But I cant find how to put these type of skins in the game
@Insanity when make entities out of those??????????
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I just see people in tiktok having these texture packs, that everything is grey, or blue, red etc. I would like that too
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you're looking for entities: https://teedata.net/entities
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meloƞ
you're looking for entities: https://teedata.net/entities
This is what I mean. I don't think entities are right. Like this famous map(I always forget the name lol) it's like green, not grey
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yeah these are entities! - they're bound to your pageup key by default, or you can enable them via the console: cl_overlay_entities 100
16:01
you can change those in the "assets" part of your settings
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Okay, thank you I will try that again when I can.
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the background disappears when the overlay_entities are set to 100 and default to grey, you can change the color in the "DDNet" settings under "Background"
16:02
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Ohh, that makes sense now! Thank you man DDnet has the best staff ngl
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❤️
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Smetanolub 2024-09-23 17:11
are creators of maps must finish their own maps without cheats to map being allowed?
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Smetanolub
are creators of maps must finish their own maps without cheats to map being allowed?
♂S1mple♂ 2024-09-23 17:17
no
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Smetanolub 2024-09-23 17:18
why
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♂S1mple♂ 2024-09-23 17:18
why would?
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Smetanolub 2024-09-23 17:18
cuz maps after 2015 90% dogwater
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♂S1mple♂ 2024-09-23 17:18
how is that connected
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Smetanolub 2024-09-23 17:19
guy does bad map cuz he doesnt play game. testers finish maps cuz they play like 10years straight and play automatically without thinking, then say map good map added
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♂S1mple♂ 2024-09-23 17:20
nah, it doesn't work like that (edited)
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Smetanolub 2024-09-23 17:20
kek
17:20
yeaaaaaaaaaaaaah
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Smetanolub
yeaaaaaaaaaaaaah
♂S1mple♂ 2024-09-23 17:20
open testlogs and scroll a little (edited)
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Smetanolub 2024-09-23 17:21
then what
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♂S1mple♂ 2024-09-23 17:21
see that every map gets testing and feedback, and that your argument is invalid
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Smetanolub 2024-09-23 17:21
i am tester myself as you can see
17:21
and i said exactly how it does work out there
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Smetanolub
i am tester myself as you can see
♂S1mple♂ 2024-09-23 17:22
um yeah, great
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Smetanolub 2024-09-23 17:22
ofc i oversimplified it, but still
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Smetanolub
ofc i oversimplified it, but still
♂S1mple♂ 2024-09-23 17:22
you got it completely wrong i would say
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Smetanolub
ofc i oversimplified it, but still
♂S1mple♂ 2024-09-23 17:23
a map that got readied in few days (you might say it's too low) has at least 100 feedback messages
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Smetanolub 2024-09-23 17:23
so?
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♂S1mple♂ 2024-09-23 17:24
few month of testing, almost 300 messages
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Smetanolub
so?
♂S1mple♂ 2024-09-23 17:24
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Smetanolub 2024-09-23 17:24
yes and?
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♂S1mple♂ 2024-09-23 17:25
alright you don't even want to defend your point and just play silly
17:25
go on
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Smetanolub 2024-09-23 17:26
at least read what they text there first (edited)
17:26
*uhh 1 pixel bug in design *map is linear tight and easy/i finished it *ok i think we will rls it lmao
17:27
¯\_(ツ)_/¯
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Smetanolub
*uhh 1 pixel bug in design *map is linear tight and easy/i finished it *ok i think we will rls it lmao
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Smetanolub
*uhh 1 pixel bug in design *map is linear tight and easy/i finished it *ok i think we will rls it lmao
♂S1mple♂ 2024-09-23 17:34
You're looking at reviews after most of the gameplay/design has been done, sure your point will seem valid, but you're missing out on basically everything (scroll down for feedback on first example map, scroll down for feedback on second example map) And now i want to ask a question, do you know that this game is community based? That you and anyone else can test maps, help the process and etc., rather then unreasonable blaming of others? Hopefully this message will be enough to change your mind.
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Smetanolub 2024-09-23 17:34
i say about bad parts, you speak of design bugs as argument?
17:36
then again, fixing a boring part for it become easier? will it make part good and not boring somehow?
17:36
wow i need 3sg, lets fix one block so it will be more forgivable, such a gameplay changing thing
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Smetanolub
then again, fixing a boring part for it become easier? will it make part good and not boring somehow?
♂S1mple♂ 2024-09-23 17:36
i wonder what exactly you are talking about
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Smetanolub 2024-09-23 17:37
how a part that just needs to hold sg and aim a bit can be good?
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Deleted User 2024-09-23 17:37
how do i make a backround for my map?
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Smetanolub 2024-09-23 17:37
its just boring, and even if its about mechanic skills(which is just about how much time u spent on it) its ever more boring
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Deleted User
how do i make a backround for my map?
Smetanolub 2024-09-23 17:37
use google/youtube guides
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Deleted User 2024-09-23 17:38
cant find any
17:38
like theres only
17:38
how to USE the editor
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Smetanolub
its just boring, and even if its about mechanic skills(which is just about how much time u spent on it) its ever more boring
♂S1mple♂ 2024-09-23 17:38
if your problem is that parts don't have weapon/mechanic/whatever you like this isn't valid
17:38
Mapping is the process of building and creating maps, the basis of DDNet's (and other modes') gameplay. Maps can be created by anyone, given they have the will and creativity to do so. Mapping also allows users to add their own design, sound, and aesthetic to maps, and can also be used for entities backgrounds, main menu themes, and more. DDNet ...
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♂S1mple♂ 2024-09-23 17:38
mapper chooses what he wants to make and what likes
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♂S1mple♂
mapper chooses what he wants to make and what likes
Smetanolub 2024-09-23 17:38
thats the problem
17:39
the guy can desire anything, but no garantee it will be good (edited)
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Smetanolub
its just boring, and even if its about mechanic skills(which is just about how much time u spent on it) its ever more boring
♂S1mple♂ 2024-09-23 17:40
the map you currently was blaming is clean, parts are clean, and people enjoy it
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Smetanolub 2024-09-23 17:40
thats why testing needed, and testing now is a player just can finish testing map and say either its good(with no words about why he thinks so) or bad
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♂S1mple♂ 2024-09-23 17:40
if you think that every map should be loved by you only then it is your ego problems not mapping/testing (edited)
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Smetanolub 2024-09-23 17:40
there are no rules about how you describe parts good and why, that makes testing kinda useless
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♂S1mple♂
the map you currently was blaming is clean, parts are clean, and people enjoy it
Smetanolub 2024-09-23 17:41
yeah but do they have enough expirience playing such maps?
17:41
did they finish thousand maps like that before to have a refference?
17:42
i play for 17 years and i dont like most maps that new
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Smetanolub
yeah but do they have enough expirience playing such maps?
♂S1mple♂ 2024-09-23 17:42
perhaps
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♂S1mple♂
perhaps
dont listen to freezy, he's a paid actor
17:42
listen to vena instead
17:42
justatest
greenthing 2
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Smetanolub 2024-09-23 17:43
@Freezy what do you think about this topic?
17:44
testing people playing map once, and because of that and expirience lack,because of there is no exact description of why parts are good and what they should be so as not to become bad? can people forgive small bad things about map because of that?
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Vena giga chad tester
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♂S1mple♂
You're looking at reviews after most of the gameplay/design has been done, sure your point will seem valid, but you're missing out on basically everything (scroll down for feedback on first example map, scroll down for feedback on second example map) And now i want to ask a question, do you know that this game is community based? That you and anyone else can test maps, help the process and etc., rather then unreasonable blaming of others? Hopefully this message will be enough to change your mind.
♂S1mple♂ 2024-09-23 17:44
@Smetanolub and again, i wanna adress you to the second part of this message, instead of blaming others do at least something yourself
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Smetanolub
there are no rules about how you describe parts good and why, that makes testing kinda useless
the joy in maps is that there are no rules to them, but standards
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♂S1mple♂
perhaps
Smetanolub 2024-09-23 17:45
testers finish maps cuz they play like 10years straight and play automatically without thinking, then say map good(again)
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making rules to fit a specific style would ultimately force people to follow them, there are so many great, fun and unique maps out there because these rules dont exist
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Smetanolub
testers finish maps cuz they play like 10years straight and play automatically without thinking, then say map good(again)
♂S1mple♂ 2024-09-23 17:46
you know, maybe don't test map, it won't turn out good with that attitude...
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there are however standards, style, flow, uniqueness, repetitiveness, competitiveness, t0 playability
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how can i become a mod
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Smetanolub 2024-09-23 17:48
can there be uniqueness if map has one weapon(and there are many maps just with one weapon) that uses its physics to base parts on?
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Devloop
how can i become a mod
We hire mods every 6 months or so
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Smetanolub
are creators of maps must finish their own maps without cheats to map being allowed?
i tried to implement a rule that the mappers have to send a demo of someone finishing their map in the intended way when uploading the map
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Smetanolub 2024-09-23 17:49
there always will be people who can finish any map, so that rule is useless
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Learath2
We hire mods every 6 months or so
when will you hirre this year
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Smetanolub 2024-09-23 17:49
the topic is about discription of a good part
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Devloop
when will you hirre this year
We just finished up in August, so it'll be quite a while
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Learath2
We just finished up in August, so it'll be quite a while
ok
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Smetanolub
can there be uniqueness if map has one weapon(and there are many maps just with one weapon) that uses its physics to base parts on?
♂S1mple♂ 2024-09-23 17:50
can there be a uniqueness in a game you play 17 years for? (i built this message with information you given and the same way you do) (edited)
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Smetanolub 2024-09-23 17:50
we can figure out the signs of boring parts obviously and that what testing section needs right now
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♂S1mple♂ 2024-09-23 17:50
just a question for you
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♂S1mple♂
can there be a uniqueness in a game you play 17 years for? (i built this message with information you given and the same way you do) (edited)
Smetanolub 2024-09-23 17:50
yes, oldschool maps are all different and enjoyable, even after many finishes
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♂S1mple♂ 2024-09-23 17:51
nice subjective opinion
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Smetanolub 2024-09-23 17:51
u asked about my opinion so here it is lel
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♂S1mple♂ 2024-09-23 17:52
every other player will have his opinion as well
17:52
and you take on good/bad parts will be completely different for different people
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Smetanolub 2024-09-23 17:52
do we care about opinions now?
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♂S1mple♂ 2024-09-23 17:52
it doesn't makes sense
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Smetanolub 2024-09-23 17:53
we dont need opinions, we need to figure which parts are better than others
17:53
we need a format that people will stick to when they test and rate map
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Smetanolub
yes, oldschool maps are all different and enjoyable, even after many finishes
and some people like playing stronghold 1 for the 50th time, testing and mapping will always be extremely subjective
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Smetanolub 2024-09-23 17:53
thats why its not about opinions
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It is though, there is no objective criterion for what makes a part "good" or "better" (edited)
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Smetanolub 2024-09-23 17:54
why so, i can defenetly make a bad part that everyone wont like
17:54
like, the parts that require u to hold 1 button to finish it
17:54
for a long time
17:55
or the parts that are just wasting time on some point?
17:55
or the parts that use the basic moves for it to be completed?
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Smetanolub
like, the parts that require u to hold 1 button to finish it
♂S1mple♂ 2024-09-23 17:55
some people enjoy it
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Smetanolub 2024-09-23 17:55
there are maps like that already, why make more same maps?
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It's easier to say what makes a part "bad". But it's not something you can quantify really. One part requires you to just hold d, the other is a standard drag but it's very cramped. Which one is worse?
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Smetanolub
there are maps like that already, why make more same maps?
♂S1mple♂ 2024-09-23 17:56
there are maps where you don't have to hold one key, why make more? (edited)
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Smetanolub
@Freezy what do you think about this topic?
I've only briefly scanned this whole conversation but from what I can tell I'd agree that many things regarding maps and that especially includes testing are subjective. That's why the testing team mostly functions as a whole and by having more subjective opinions we're trying to create some kind of pseudo-objectivation (which is also why there are 2 testers required to ready a map) by having many experienced mappers and players around. (edited)
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Smetanolub 2024-09-23 17:57
why are there testers who just say i like this map.its good and you say that can be count as vote?
17:57
they dont describe why its even good
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Smetanolub
they dont describe why its even good
♂S1mple♂ 2024-09-23 17:57
they do
17:57
lol
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Why would we bother making an essay on why the map is good? If it's good then that's just how it is and it'll be released.
17:58
The more difficult point is declining maps and telling why it's bad / not good
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Smetanolub 2024-09-23 17:58
we dont need to, we need to just say what is done good and why
17:59
like that sg map
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Why?
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Smetanolub
we dont need to, we need to just say what is done good and why
♂S1mple♂ 2024-09-23 17:59
btw i like the way you have your own "good" type of maps and you want to tell it's somehow superior even though everyone has it's own opinion, it really does feel like your ego
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Smetanolub 2024-09-23 17:59
"oh its good, because it needs to just aim with sg and shoot to be completed, and there surely is not yet many other maps that do the same, thats why its unique
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Smetanolub
"oh its good, because it needs to just aim with sg and shoot to be completed, and there surely is not yet many other maps that do the same, thats why its unique
♂S1mple♂ 2024-09-23 18:00
^ exactly what i mean
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Smetanolub 2024-09-23 18:00
aint that is hilarious?
18:00
just another map, with almost same parts(the moves to complete it basically are the same) and then you talk about "maps must be unique
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Smetanolub
just another map, with almost same parts(the moves to complete it basically are the same) and then you talk about "maps must be unique
♂S1mple♂ 2024-09-23 18:01
hate to break it down to you, but when game has limited functions and mechanics and it has ~4k maps some things might feel similar (edited)
18:01
crazy, ain't it?
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The map is smooth and has a good flow. Additionally it's not repetitive or boring. Why would you want us to decline such maps?
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go start yo own ddnet boy
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Smetanolub 2024-09-23 18:02
because it must be unique to be added
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yes obviously testing is very subjective and maps that get released are because the testers personally think the maps are good.
18:03
that's how a subjective system like testing works, and the maps that get released on ddnet are due to ddnet testers
18:03
if you don't like them then go make your own server network with your own testers and rules
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Smetanolub 2024-09-23 18:03
thats why we need some rules to prevent at least from stacking not unique maps?
18:03
am i wrong?
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♂S1mple♂ 2024-09-23 18:03
yes
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Smetanolub
am i wrong?
yes
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Smetanolub 2024-09-23 18:04
keep on, about why at least
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Smetanolub
keep on, about why at least
♂S1mple♂ 2024-09-23 18:05
you skip 80% of our arguments and answer with "i want GOOD maps with UNIQUE gameplay (specific gamepley only me and some people like), and i will do nothing in return"
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Smetanolub 2024-09-23 18:07
i want GOOD maps with UNIQUE gameplay, but why you say its about only parts i like?
18:07
its about unique parts
18:07
just stop making fkn SAME maps
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Additionally you're asking "why" every second message but you still didn't elaborate on why that should be the case or did I miss that part?
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Smetanolub 2024-09-23 18:07
for gods sake
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Freezy
Additionally you're asking "why" every second message but you still didn't elaborate on why that should be the case or did I miss that part?
Smetanolub 2024-09-23 18:08
because im bored playing same parts over and over
18:09
just implement rules about what makes parts unique and it will be so much better for testing
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Smetanolub
because im bored playing same parts over and over
♂S1mple♂ 2024-09-23 18:09
17 years playing same game and saying that you bored is pretty generic thing to say tbh
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If you have complaints about stolen parts then feel free to report it
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Smetanolub
because im bored playing same parts over and over
that's a very subjective viewpoint after all isn't it?
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Smetanolub 2024-09-23 18:09
so you say making maps with same parts over and over again is good?
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it's not literally the same parts, so if it's fun whats wrong about it?
18:10
we would decline a map if it was just something copy pasted
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what color mode is used in skins?
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Smetanolub 2024-09-23 18:11
how do you choose when its literally the same parts and when its not? some rules about that?
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JoxZ
what color mode is used in skins?
8 bit RGBA
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♂S1mple♂ 2024-09-23 18:11
ok now i want to see some examples from you @Smetanolub, show me at least 5 maps (that are made 2015+ (as you stated) that have very similar gameplay and very similar parts, that aren't unique and feel same to you) and then we'll talk, because right now your point is very weak and doesn't makes sense (edited)
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Smetanolub 2024-09-23 18:12
look above for it
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Smetanolub
how do you choose when its literally the same parts and when its not? some rules about that?
there is no way to measure it, we decide by our viewpoints
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Smetanolub
look above for it
♂S1mple♂ 2024-09-23 18:12
i won't, i was here the whole conversation and only example i saw is new sg map (edited)
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Welf
there is no way to measure it, we decide by our viewpoints
Smetanolub 2024-09-23 18:13
why its not better to do rules about that?
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♂S1mple♂ 2024-09-23 18:13
and even then, it has unique parts
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Smetanolub
why its not better to do rules about that?
we are already applying the rule without having it, not sure what a rule would change
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Smetanolub
why its not better to do rules about that?
Create a set of rules and introduce it here
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Im a blocker with barely any hours in ddrace but i still wanna give my opinion as kind of a 3rd party. @Smetanolub you said you feel like maps in 2015 are the most unique and interesting and replayable, but nowadays theee are many more mappers with more experience and/or skill, so the maps being worse is (logically) not a real possibility. I feel like you just like those maps because of nostalgia, thats why they are replayable for you, but other maps feel boring because they are maps in a game you have thousands of hours in so they feel boring, and dont have nostalgia to carry them. For the majority of players, they dont yet have that repetitiveness from the game, so the new maps seem unique and fun. The testers role is difficult because they need to not only account for their own opinion (the type of parts they like, how many times they went through similar parts, therefore boredom from them), but also they need to account for everyone else's POV, and as i said for the majority of players, new maps arent such a problem. I can see you want to suggest something to change ddnet maps for the better, but imo you are in the wrong :D tldr: new maps are repetitive for you but testers account for all Points Of View, not just for theirs
👍 4
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Freezy
Create a set of rules and introduce it here
♂S1mple♂ 2024-09-23 18:14
-# do at least something helpful instead of blaming everyone
💀 1
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Freezy
Create a set of rules and introduce it here
Smetanolub 2024-09-23 18:14
I offer to do this, but you say that I have to do it alone?
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♂S1mple♂
ok now i want to see some examples from you @Smetanolub, show me at least 5 maps (that are made 2015+ (as you stated) that have very similar gameplay and very similar parts, that aren't unique and feel same to you) and then we'll talk, because right now your point is very weak and doesn't makes sense (edited)
♂S1mple♂ 2024-09-23 18:15
so @Smetanolub you won't? (edited)
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Patiga
8 bit RGBA
is there any way to convert HSL colors to that model? im trying to put an specific color on my tee
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Smetanolub
I offer to do this, but you say that I have to do it alone?
Yes because I don't think that could work
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♂S1mple♂
so @Smetanolub you won't? (edited)
Smetanolub 2024-09-23 18:16
any maps that have just 1 gun to finish it, no freeze and only tp, i did say it above
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Smetanolub
any maps that have just 1 gun to finish it, no freeze and only tp, i did say it above
♂S1mple♂ 2024-09-23 18:16
bruh just state 5 names of maps that are repetitive
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bye bye race modification, it was nice having you, but we decided that 1 gun maps are too bad
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♂S1mple♂ 2024-09-23 18:17
if it's such a problem for you it won't be hard for you
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JoxZ
is there any way to convert HSL colors to that model? im trying to put an specific color on my tee
Just convert your hsl to hex rgb, then you can use it with $ instead of the #
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♂S1mple♂
bruh just state 5 names of maps that are repetitive
Smetanolub 2024-09-23 18:17
do you think i remember maps by names? you need it, you search it, i gave u the description
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Learath2
Just convert your hsl to hex rgb, then you can use it with $ instead of the #
Note: It won't be exact when rendered, this is because of precision issues and the way we color skins
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Smetanolub
do you think i remember maps by names? you need it, you search it, i gave u the description
♂S1mple♂ 2024-09-23 18:18
i don't need it, but because you can't look them up or anything i can say that your point is done
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Learath2
Note: It won't be exact when rendered, this is because of precision issues and the way we color skins
uhmm we arent on the same path, im talking about this thing justatest
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Freezy
Yes because I don't think that could work
Smetanolub 2024-09-23 18:18
i will think about that when i wont be lazy
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♂S1mple♂ 2024-09-23 18:18
you can't show practical example of maps that are repetitive to you, yet complain
18:18
crazy
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Axi
Im a blocker with barely any hours in ddrace but i still wanna give my opinion as kind of a 3rd party. @Smetanolub you said you feel like maps in 2015 are the most unique and interesting and replayable, but nowadays theee are many more mappers with more experience and/or skill, so the maps being worse is (logically) not a real possibility. I feel like you just like those maps because of nostalgia, thats why they are replayable for you, but other maps feel boring because they are maps in a game you have thousands of hours in so they feel boring, and dont have nostalgia to carry them. For the majority of players, they dont yet have that repetitiveness from the game, so the new maps seem unique and fun. The testers role is difficult because they need to not only account for their own opinion (the type of parts they like, how many times they went through similar parts, therefore boredom from them), but also they need to account for everyone else's POV, and as i said for the majority of players, new maps arent such a problem. I can see you want to suggest something to change ddnet maps for the better, but imo you are in the wrong :D tldr: new maps are repetitive for you but testers account for all Points Of View, not just for theirs
♂S1mple♂ 2024-09-23 18:19
@Smetanolub please read this as well
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JoxZ
uhmm we arent on the same path, im talking about this thing justatest
Ah, that is directly hsl, but with 0-360 of Hue mapped to 0-255, 0-100 of Sat mapped to 0-255 and 50-100 of Lgt mapped to 0-255 It's not very easy to convert numbers to that format by hand, so do the hex rgb thing and you can set it using the f1 console with player_color_body $<hex_value_here> (edited)
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Smetanolub
i will think about that when i wont be lazy
Then we'll have a basis to have this discussion on. 👍 Right now you're basically just saying "I think you're doing bad, do it differently" without giving a constructive suggestion or alternative
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Smetanolub 2024-09-23 18:20
@Freezy todo; a set of rules to weed out bad maps/parts and do a description for "bad part" i do this note, will think about it l8r
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There's much more to it
18:21
But I think you'll figure that out on your own when thinking about it soon enough
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Learath2
Ah, that is directly hsl, but with 0-360 of Hue mapped to 0-255, 0-100 of Sat mapped to 0-255 and 50-100 of Lgt mapped to 0-255 It's not very easy to convert numbers to that format by hand, so do the hex rgb thing and you can set it using the f1 console with player_color_body $<hex_value_here> (edited)
it worked, ty owo
👍 1
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Smetanolub
@Freezy todo; a set of rules to weed out bad maps/parts and do a description for "bad part" i do this note, will think about it l8r
♂S1mple♂ 2024-09-23 18:22
basically set a template for maps to make maps less unique, that's funny holy
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♂S1mple♂
basically set a template for maps to make maps less unique, that's funny holy
Smetanolub 2024-09-23 18:23
*set a rule that wont let make same parts/bad parts
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♂S1mple♂ 2024-09-23 18:23
i can already see people complaining about new weird mechanics
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Smetanolub
*set a rule that wont let make same parts/bad parts
We're already trying to avoid that so please give examples for such if you make such claims
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♂S1mple♂ 2024-09-23 18:25
his examples are great wdym
18:26
omw to check on 2k 2015+ maps to see what he meant
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Stop, we're testers, staff members after all we have to stay somewhat serious 😂😂
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♂S1mple♂
You're looking at reviews after most of the gameplay/design has been done, sure your point will seem valid, but you're missing out on basically everything (scroll down for feedback on first example map, scroll down for feedback on second example map) And now i want to ask a question, do you know that this game is community based? That you and anyone else can test maps, help the process and etc., rather then unreasonable blaming of others? Hopefully this message will be enough to change your mind.
♂S1mple♂ 2024-09-23 18:27
i tried (edited)
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Freezy
Stop, we're testers, staff members after all we have to stay somewhat serious 😂😂
No need, they all think we are trolls so don't waste time on that
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is this an actual #questions chat?
18:28
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♂S1mple♂ 2024-09-23 18:28
yeah, ask something
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its been going on here for an hour
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♂S1mple♂ 2024-09-23 18:28
holy it was an hour already
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I've wondered about this as well but he did ask a question somehow I suppose 🤷‍♀️
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#town-hall
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♂S1mple♂ 2024-09-23 18:29
let's say it was a very detailed answer
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むぎ
#town-hall
u can move here
18:29
i allow u
18:29
guys
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Welf
No need, they all think we are trolls so don't waste time on that
Btw, I'd disagree on that
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むぎ
i allow u
Thanks man I already wished for that
18:32
@Smetanolub It's right tho, if you actually make a set of rules and want to introduce it to, please create a thread in #town-hall (edited)
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While we are here complaining about testers. Can you guys please be a bit more consistent with the ratings. last 50 ratings follow no logic at all 😔 👌
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Devinci
While we are here complaining about testers. Can you guys please be a bit more consistent with the ratings. last 50 ratings follow no logic at all 😔 👌
♂S1mple♂ 2024-09-23 18:37
how would you rate 2.5* map
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♂S1mple♂
how would you rate 2.5* map
I'm complaining about clear ???? moments. Like the recente gores solo map for example. Most 1 stars are harder than that 2 stars
18:38
It feels like most testers stopped playing the game
18:39
I don't really care about old ratings being weird. it is what it is and it's a lot of work. But for new ones it could try to follow some logic (edited)
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Devinci
I'm complaining about clear ???? moments. Like the recente gores solo map for example. Most 1 stars are harder than that 2 stars
♂S1mple♂ 2024-09-23 18:39
no recent gores solos from the top of my head
18:39
Did you also stop playing the game
18:39
😔
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gores solo map?
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y, okay I'll get the name
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Amethyst (edited)
👌 1
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♂S1mple♂ 2024-09-23 18:40
how is it gore
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And ye, should be 1star
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♂S1mple♂
how is it gore
bro
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♂S1mple♂
how is it gore
dont google gore
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♂S1mple♂ 2024-09-23 18:41
ok
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McMillan CS5 (real) 2024-09-23 18:41
do it
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Since i'm a very official ddnet staff member i want to address some points. This whole discussion seemed like someone wants a big increase for the released map standards, which would result in much less released maps (if 90% are bad, we would have like 1 release every 1-2 months). That alone would make the game much more boring. As Freezestyler already argued we testers are making decisions by agreeing on stuff. We are heavily relying on subjectivity. Of course there are some objective rules like a map needs to be finishable. I don't think that every map needs to be super unique. I also think that many maps with unique concepts don't get played too much, because players prefer gameplay they understand easily. For example while Dash Dummy is a high quality map, it doesn't get played too much. So in my opinion we shouldn't filter too much by uniqueness and also consider overall gameplay quality (balancing, fair parts, game flow, spacing).
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But i also get that solo, dummy, race rating is hard
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McMillan CS5 (real) 2024-09-23 18:41
yappuchino above
troll 3
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Exo for example feels really hard for a 3 star map but is too easy for a 4 star map
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Devinci
While we are here complaining about testers. Can you guys please be a bit more consistent with the ratings. last 50 ratings follow no logic at all 😔 👌
I asked for a map rerate channel and didn't get it, so i don't want to do more 😅
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Devinci
I'm complaining about clear ???? moments. Like the recente gores solo map for example. Most 1 stars are harder than that 2 stars
How is it a "clear ???? moment" when we rated it 1* off from what you'd suggest? Additionally, it's true there's like 10 % gores on the map, not more
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<BµmM>
Exo for example feels really hard for a 3 star map but is too easy for a 4 star map
solo map rate is so hard pepeW
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♂S1mple♂ 2024-09-23 18:44
any rate is hard tbh
18:44
it's very subjective considering unique mechanics and modes
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as I said, I don't really care about rerating. Well I do, but it's work. It's more about new maps.. I still can't get how open late is a 5 stars novice. Some ratings are just nonsense. (edited)
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♂S1mple♂ 2024-09-23 18:44
it's subjective measure
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Freezy
How is it a "clear ???? moment" when we rated it 1* off from what you'd suggest? Additionally, it's true there's like 10 % gores on the map, not more
1 off when it's only out of 5... that's pretty big
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Devinci
as I said, I don't really care about rerating. Well I do, but it's work. It's more about new maps.. I still can't get how open late is a 5 stars novice. Some ratings are just nonsense. (edited)
♂S1mple♂ 2024-09-23 18:45
???
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♂S1mple♂
???
mbmb, edited. Novice yes ^^'
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♂S1mple♂
it's very subjective considering unique mechanics and modes
every player have own nice sides - out of this we all have other mind about rating
🔼 1
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manikoo
every player have own nice sides - out of this we all have other mind about rating
100%
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Devinci
1 off when it's only out of 5... that's pretty big
♂S1mple♂ 2024-09-23 18:46
1 star is pretty good
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And it shouldn't really be that subjective. Like of course you are gonna have an easier time depending on your skill set. But overall there is still some logic. And when I play a novice map with someone that has never played the game, we finish in 5 minutes, and the map is rated 5 stars... It's just surprising to say the least. Again this is only an example
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Back then we had a forum topic about reratings, worked pretty good i think
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♂S1mple♂ 2024-09-23 18:48
novice is probably the most controversial of all ratings
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Rating is another very hard thing. Whose skillset are you basing the rating on? I've never been very good at rocketfly so any map that involves it is pretty much Insane for me 😄
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with solos
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♂S1mple♂ 2024-09-23 18:49
because everyone has different mindset when starting playing and everyone will complete different parts with different speed etc. (edited)
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okay cool story bro but this is #questions so i got one for y'all who hops on ddnet now
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Devinci
1 off when it's only out of 5... that's pretty big
Rating 400 maps in a difficulty range of 5... I'd argue that the job is not done terribly and 2* is well justifiable. Additionally it's YOUR opinion that's off of what the rating is
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♂S1mple♂ 2024-09-23 18:50
but that's an answer for a question
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Learath2
Rating is another very hard thing. Whose skillset are you basing the rating on? I've never been very good at rocketfly so any map that involves it is pretty much Insane for me 😄
But you should be able to understand that those maps are not insane. Idk, at leas I kind of have a feeling I'm able to distinguish a part where I struggle and a part that is hard.
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Freezy
Rating 400 maps in a difficulty range of 5... I'd argue that the job is not done terribly and 2* is well justifiable. Additionally it's YOUR opinion that's off of what the rating is
I could give you soooo many examples of 1 star maps objectively harder and 2 stars map wayyy harder
18:51
Like no
18:51
I know you only play 5 stars solos but you should give it a try at 1 and 2
18:51
where I'm confy 😎
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Devinci
And it shouldn't really be that subjective. Like of course you are gonna have an easier time depending on your skill set. But overall there is still some logic. And when I play a novice map with someone that has never played the game, we finish in 5 minutes, and the map is rated 5 stars... It's just surprising to say the least. Again this is only an example
Novice maps are also not rated for 1 experienced player being part of the team
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Devinci
I know you only play 5 stars solos but you should give it a try at 1 and 2
(freezy is still missing 4 solo maps - that damn nobo)
💀 2
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even tutorial has harder parts than that 2 stars solo. No joke
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Freezy
Novice maps are also not rated for 1 experienced player being part of the team
get novice players to play them and you should see that some ratings are just odd
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Devinci
I could give you soooo many examples of 1 star maps objectively harder and 2 stars map wayyy harder
♂S1mple♂ 2024-09-23 18:52
some people struggle aiming, some struggle moving, some struggle dragging, some struggle gores etc. etc. and so on, you can't make a super objective rating out of 5
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Novice is the most busted of rating groups. Those maps are all rated assuming an experienced teeworlds player is a novice at ddrace
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Freezy
Rating 400 maps in a difficulty range of 5... I'd argue that the job is not done terribly and 2* is well justifiable. Additionally it's YOUR opinion that's off of what the rating is
if we have more stars it will be more hard justatest (edited)
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i had the 45º bind before and it moved my gun 45º too, but now with the bind x "+toggle cl_mouse_max_distance 2 400" it seems to move weird and slow (edited)
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Do a townhall about the ratings and we can discuss them
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Anyways this was all for my rant, get what you want and discard the rest
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Devinci
even tutorial has harder parts than that 2 stars solo. No joke
Failiness is taken into account when rating a map as well
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<BµmM>
Do a townhall about the ratings and we can discuss them
afaik we already have it
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JoxZ
i had the 45º bind before and it moved my gun 45º too, but now with the bind x "+toggle cl_mouse_max_distance 2 400" it seems to move weird and slow (edited)
it's best to lower your mousesens within that bind too bind x "+toggle cl_mouse_max_distance 2 400; +toggle inp_mousesens 5 <YOUR_OLD_INP_MOUSESENS_VALUE>"
🫰 2
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manikoo
afaik we already have it
♂S1mple♂ 2024-09-23 18:54
we had a rerating channel some time ago 😔
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Freezy
Failiness is taken into account when rating a map as well
If you speedrun that map it could well be a 2 stars, if you spend more than 10 seconds per part it's not really faily anymore. This really was the last msg :c
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Devinci
even tutorial has harder parts than that 2 stars solo. No joke
Are you talking about Amethyst? It was rated like that because of the failyness.
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Devinci
even tutorial has harder parts than that 2 stars solo. No joke
♂S1mple♂ 2024-09-23 18:56
now that's controversial
f3 2
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i spend less time for 4 star solo than for buckle up 1 star shito
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♂S1mple♂ 2024-09-23 18:56
buckle up bugged
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Tutorial does have some rather problematic parts where people get stuck and I see people leaving
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manikoo
i spend less time for 4 star solo than for buckle up 1 star shito
and flappy bird is so hard
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Anyway, this channel isn't for this. So if you want to keep discussing it maybe move to general or a townhall thread
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Learath2
Tutorial does have some rather problematic parts where people get stuck and I see people leaving
I'm sure tutorial doesn't feature faily grenade moves and double nades tho
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Learath2
Anyway, this channel isn't for this. So if you want to keep discussing it maybe move to general or a townhall thread
oh so when a green name says it people listen but when a mod mentions it he gets ignored angy
🥶 2
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Freezy
I'm sure tutorial doesn't feature faily grenade moves and double nades tho
Idk what map he was comparing it to. I was just saying there are parts in it that are too hard for first timers
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i want melon role fr
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rating solos on 5* discrete scale will be inaccurate anyways (edited)
18:58
i'd rather have 1* be skewed to be a lot easier than the rest tbf
18:59
new players come on solo map and do /random map 1, if they get hard shit they'll just quit
19:00
i started a post in the forum, lets go there
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♂S1mple♂ 2024-09-23 19:00
ok to keep #questions questions, what is the easiest solo?
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putt putt!
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always when someone say "go other channel" all dudes just get stuck and exit chatting
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Welf
putt putt!
♂S1mple♂ 2024-09-23 19:01
i remember playing it when i just started, it was dope
19:01
even as a new comer
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putt putt really so ez
19:01
d9n't need any ddnet skills
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maybe ask what's the easiest non gimmick solo
19:02
flappy bird easiest to finish
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louis
flappy bird easiest to finish
NO
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♂S1mple♂ 2024-09-23 19:03
what's the easiest non gimmick solo that isn't 0 points? (edited)
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what about shooting range
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manikoo
NO
i still can't finish it
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last parts kinda hard for newer players
19:03
imo something like mud maybe
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♂S1mple♂
what's the easiest non gimmick solo that isn't 0 points? (edited)
basics
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♂S1mple♂ 2024-09-23 19:03
real
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manikoo
basics
oh no
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manikoo
basics
thats a novice map?
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ye ye
19:04
im stupid
19:04
mud
19:04
real
19:04
but it need weapon
19:04
some skills
19:04
thonk
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♂S1mple♂ 2024-09-23 19:05
maybe hook it
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oh what about lucid dream
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manikoo
oh what about lucid dream
ez map
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♂S1mple♂ 2024-09-23 19:06
indeed
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♂S1mple♂
indeed
pepeW
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meloƞ
@Insanity when make entities out of those??????????
nou
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if you give me permission
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no u justatest
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sure
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meloƞ
if you give me permission
go try
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wasnt there an option to show Packet Loss ig?
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APFFF
wasnt there an option to show Packet Loss ig?
Ctrl+shift+D
21:19
And enable dbg_graphs iirc
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Ctrl+Shift+D Ctrl+Shift+G
21:20
It would be large spikes in your prediction margin
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But no HUD option like cl_showfps?
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aw okay
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There's cl_showpred but it'd just show your ping spikes
21:22
Which I guess is the same
21:24
Not as easy to determine lag as the graphs. (It's probably the same thing actually though)
21:28
A better way to determine packet loss is to open your command prompt and type ping SERVER IP -t
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(not all servers reply to icmp ping)
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Does anyone know if there is any way for me to control the spec using the keyboard keys instead of the mouse?
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nico
Does anyone know if there is any way for me to control the spec using the keyboard keys instead of the mouse?
Spectating other players? You could use spectate_next and spectate_previous
23:41
or spectate_closest
23:45
Press F1 and bind any of these like so bind KEY spectate_next
23:47
cl_spectator_mouseclicks 0 if you want to disable the ability to spectate people using your mouse
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Skeith
Spectating other players? You could use spectate_next and spectate_previous
on free view
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