






if(m_GameInfo.m_PredictDDRace || m_GameInfo.m_PredictDDRaceTiles)
{
TuningList()[i].Set("gun_curvature", 0);
TuningList()[i].Set("gun_speed", 1400);
TuningList()[i].Set("shotgun_curvature", 0);
TuningList()[i].Set("shotgun_speed", 500);
TuningList()[i].Set("shotgun_speeddiff", 0);
} (edited)





















3
2













imul instruction with 64 bit register, it puts result in rdx:rax (edited)


CVariableInt::Pack function
3362b36 Fix editor crash when saving external RGB images after embedding - Robyt3
aea648e Fix incorrect image data used when loading external RGB image - Robyt3
94a4012 Fix editor crashes when images/sounds cannot be loaded - Robyt3
ec768b2 Merge pull request #9014 from Robyt3/Editor-External-Mapres-Error-Handling - def-

CVariableInt::Pack function 

















1













16040 there



























crashmeplx in there. Currently the only workaround is sending a version recent enough




















m_GotDDNetVersionPacket check even?

NETMSG_INFO?
sv_gametype fng;reload then you have fng

m_GotDDNetVersionPacket for vanilla clients?












































4e5c4bd New markdown article about ddnet.tw - murpii
4e35d32 Fix reference duplicates - murpii
fb2e8d3 Add legacy page which we can link to in-game - murpii
1d3cec0 Attempt to add a Steam link to content menu - murpii
804e5de Move legacy to olddomain because the URL is hardcoded into the client already - murpii
45763ff Merge pull request #302 from murpii/new-markdown-and-fixes - def-








sv_gametype fng;reload then you have fng 















git log --grep 'gcctf: '



































5







































DDNetLauncher, which we can add stuff to later if we want, but it's main purpose will be to update the client

































































updaterupdater executable the replaces the current updater exe with the new one

updaterupdater executable the replaces the current updater exe with the new one updaterupdater updaterupdaterupdater













cl_launched_by which the launcher sets. If not set it exits








updaterupdater executable the replaces the current updater exe with the new one 





/var/ddnet-web/ do git fetch origin; git checkout origin/master; cd www; jekyll build; (edited)

jekyll build, there is a rsync command in the history that I don't remember, do that








/map uses it and if u have sorted directories instead of just maps/ it doesnt find any
/map.
I host around 10 servers and 2 of them dedicated for kinds to play Linear variations. They somehow figured they can /map Linear on other servers, so I had to disable /map entirely just because of this
storage.cfg. See https://github.com/ddnet/ddnet-maps/blob/master/storage.cfg for example.

storage.cfg. See https://github.com/ddnet/ddnet-maps/blob/master/storage.cfg for example. 





storage.cfg. See https://github.com/ddnet/ddnet-maps/blob/master/storage.cfg for example. maps/
ββ anime/
β ββ dummy1.map
ββ other/
β ββ somemap.map
ββ souly/
β ββ somemap2.map
And it searches for maps/ folder in each of these folders



maps/
ββ anime/
β ββ dummy1.map
ββ other/
β ββ somemap.map
ββ souly/
β ββ somemap2.map
And it searches for maps/ folder in each of these folders 






























