DDraceNetwork
DDraceNetwork / mapping
Here you can talk about mapping, ask mapping related questions or request new ratings for released maps
Between 2024-09-18 00:00 and 2024-09-19 00:00
Milfey
2024-09-18 13:15
how to make a tile a specific number, and then make a tile to activate the tile/turn it off-on?
13:19
pls
Cellegen
2024-09-18 13:21
Switch Layer
Milfey
2024-09-18 13:29
yes but how do i make an object with that numbr?
chillerdragon
BOT
2024-09-18 13:31
Press space
13:31
Select a tile with the mouse and then put it in the map
manikoo
2024-09-18 13:35
Milfey
yes but how do i make an object with that numbr?
Teero
2024-09-18 13:49
on the topleft there is a menu for selecting numbers. just as you would with tele
Milfey
2024-09-18 13:49
okay
Teero
on the topleft there is a menu for selecting numbers. just as you would with tele
Milfey
2024-09-18 13:54
can you screen shot? appereantely i do not see anything
Milfey
can you screen shot? appereantely i do not see anything
Teero
2024-09-18 13:57
13:57
right here if that was not clear enough
Teero
Click to see attachment
🖼️
Milfey
2024-09-18 13:59
is it possible to do the same for an object?
Teero
2024-09-18 13:59
what do you mean with object?
Milfey
2024-09-18 14:00
maybe tele tiles
Teero
2024-09-18 14:00
huh? what exactly do you want to do?
Milfey
2024-09-18 14:00
i want to fix a skip in my map by trying to "disable" a tile after a tee hits deactivate
Teero
2024-09-18 14:01
disable what kind of tile
Milfey
2024-09-18 14:01
teleport tile
Teero
2024-09-18 14:01
just put a door infront of it? xd
Milfey
2024-09-18 14:01
ok i will try
Teero
2024-09-18 14:02
or just make it a checkpoint tele and set a new checkpoint that doesnt allow you to go back in the same tile the switch is in
(edited)
Milfey
2024-09-18 14:03
can you join me for a sec?
14:03
idk if you think the same as i do
14:03
ign: Mirfay
14:04
its a shit map dont be suprised
Aoe
2024-09-18 14:26
What's the maximum size a map can be?
Teero
sadly at around 600k distance you can't move anymore xd
manikoo
2024-09-18 14:28
.
14:28
as i know in rules don't anything said about size
14:28
can do large as game can do
♂S1mple♂
2024-09-18 14:29
the bigger the map, the bigger the lags though keep in mind
Aoe
2024-09-18 14:30
I think I remember it being 2.5 mb, but I cannot find it anywhere in mapper rules or guidelines
Aoe
What's the maximum size a map can be?
♂S1mple♂
2024-09-18 14:30
wait the file size or
manikoo
2024-09-18 14:30
u about this size
Aoe
2024-09-18 14:31
Ye how many mb
Aoe
I think I remember it being 2.5 mb, but I cannot find it anywhere in mapper rules or guidelines
♂S1mple♂
2024-09-18 14:31
it's not in rules but it's good to keep the map like <2mb
14:31
if it's possible of course
manikoo
2024-09-18 14:32
i guess it can be any size
Aoe
2024-09-18 14:32
Hmm.. I already edited each mapres to remove all the unused tiles and I still need to add more design + logo and its already 2,3 MB :S
♂S1mple♂
2024-09-18 14:33
maybe you have some quads on background that can be lowered in resolution by any chance?
manikoo
2024-09-18 14:33
can wait for some nice dude who know how large it can be
♂S1mple♂
maybe you have some quads on background that can be lowered in resolution by any chance?
♂S1mple♂
2024-09-18 14:34
e.g. if you have a cloud on a bg and it's small in game while image itself is pretty big
(edited)
♂S1mple♂
e.g. if you have a cloud on a bg and it's small in game while image itself is pretty big
(edited)
Aoe
2024-09-18 14:35
Ye I already did that sadly... Maybe this project is just too big. I want alot of assets sadly
♂S1mple♂
2024-09-18 14:36
if you optimized everything already and it looks epic it should be fine
louis
2024-09-18 14:38
its more like if its over 2mb it better be an amazing design
14:39
but if your map has a shitty design with 2 4k fog images and it's 2mb then testers are gonna remove it
(edited)
14:39
if the design is really cool or unique and needs to be 2mb i wouldn't worry
1
Aoe
2024-09-18 14:42
Alright thanks
Milfey
teleport tile
Cammodude
2024-09-18 14:51
hah i wish
bau
2024-09-18 14:51
Is there anything that can block the snowflake effect of Freeze
Cammodude
2024-09-18 14:52
no kinds of particles can be blocked
14:52
including respawn and teleport gun
bau
2024-09-18 14:53
oh () thx
14:54
I used live freeze in the introduction, and its snowflakes look a bit worn
bau
I used live freeze in the introduction, and its snowflakes look a bit worn
Cammodude
2024-09-18 15:37
i think
@Entity704
used a tune zone where you cant move
Aoe
What's the maximum size a map can be?
Teero
2024-09-18 16:31
23170x23170
16:31
ah lol you mean filesize
Teero
23170x23170
lolkildal
2024-09-18 18:37
why such odd limit
Teero
2024-09-18 18:37
the data structures in the code are limited
18:37
you can stretch it to each side ofc
(edited)
18:37
but at most you can have that many blocks
Teero
but at most you can have that many blocks
lolkildal
2024-09-18 18:40
I mean, most often such limits are somehow connected with the power of two, but why this not a case
Teero
2024-09-18 18:41
ofc it is
18:42
it is sqrt(2^31) / 2
18:42
im not sure about the exact reasoning anymore but we discussed this in
#developer
a long time ago
DeKaeL
2024-09-18 18:52
There is always an option to merge some images together in case they overlap each other ig, and make it as one.
(edited)
Exported 66 message(s)
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