players'
means that it belongs to a group of players and player's
means only to a specific one (yourself in this case).SetWindowParams
:
0x00000001400d1aaa: CMenus::RenderSettingsGraphics(CUIRect) at src/game/client/components/menus_settings.cpp:1538
0x00000001400d91c9: CMenus::RenderSettings(CUIRect) at src/game/client/components/menus_settings.cpp:2075
0x00000001400a2e19: CMenus::Render() at src/game/client/components/menus.cpp:1151
0x00000001400a3022: CMenus::OnRender() at src/game/client/components/menus.cpp:2198
0x000000014010e135: CGameClient::OnRender() at src/game/client/gameclient.cpp:757
0x00000001400232a9: CClient::DebugRender() at src/engine/client/client.cpp:857
(inlined by) CClient::Render() at src/engine/client/client.cpp:1035
0x000000014002c288: CClient::Run() at src/engine/client/client.cpp:3207
0x000000014044eacd: IClient::State() const at src/engine/client.h:137
(inlined by) main at src/engine/client/client.cpp:4834
0x00000001400012ee: __tmainCRTStartup at src/mingw-w64-v11.0.0/mingw-w64-crt/crt/crtexe.c:273
0x00000001400013e6: WinMainCRTStartup at src/mingw-w64-v11.0.0/mingw-w64-crt/crt/crtexe.c:164
KERNEL32.DLL!BaseThreadInitThunk+0x10
ntdll.dll!RtlUserThreadStart+0x2b
(edited)SetWindowParams
:
0x00000001400d1aaa: CMenus::RenderSettingsGraphics(CUIRect) at src/game/client/components/menus_settings.cpp:1538
0x00000001400d91c9: CMenus::RenderSettings(CUIRect) at src/game/client/components/menus_settings.cpp:2075
0x00000001400a2e19: CMenus::Render() at src/game/client/components/menus.cpp:1151
0x00000001400a3022: CMenus::OnRender() at src/game/client/components/menus.cpp:2198
0x000000014010e135: CGameClient::OnRender() at src/game/client/gameclient.cpp:757
0x00000001400232a9: CClient::DebugRender() at src/engine/client/client.cpp:857
(inlined by) CClient::Render() at src/engine/client/client.cpp:1035
0x000000014002c288: CClient::Run() at src/engine/client/client.cpp:3207
0x000000014044eacd: IClient::State() const at src/engine/client.h:137
(inlined by) main at src/engine/client/client.cpp:4834
0x00000001400012ee: __tmainCRTStartup at src/mingw-w64-v11.0.0/mingw-w64-crt/crt/crtexe.c:273
0x00000001400013e6: WinMainCRTStartup at src/mingw-w64-v11.0.0/mingw-w64-crt/crt/crtexe.c:164
KERNEL32.DLL!BaseThreadInitThunk+0x10
ntdll.dll!RtlUserThreadStart+0x2b
(edited)eventvwr
) but probably no<Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event">
<System>
<Provider Name="Application Error" />
<EventID Qualifiers="0">1000</EventID>
<Version>0</Version>
<Level>2</Level>
<Task>100</Task>
<Opcode>0</Opcode>
<Keywords>0x80000000000000</Keywords>
<TimeCreated SystemTime="2024-09-17T18:31:05.5191810Z" />
<EventRecordID>153788</EventRecordID>
<Correlation />
<Execution ProcessID="296972" ThreadID="0" />
<Channel>Application</Channel>
<Computer>Pioooooo</Computer>
<Security />
</System>
<EventData>
<Data>DDNet.exe</Data>
<Data>0.0.0.0</Data>
<Data>66e58110</Data>
<Data>DDNet.exe</Data>
<Data>0.0.0.0</Data>
<Data>66e58110</Data>
<Data>c0000094</Data>
<Data>00000000000d1aaa</Data>
<Data>3fab8</Data>
<Data>01db092b9995f9fc</Data>
<Data>D:\Program Files (x86)\Steam\steamapps\common\DDraceNetwork\ddnet\DDNet.exe</Data>
<Data>D:\Program Files (x86)\Steam\steamapps\common\DDraceNetwork\ddnet\DDNet.exe</Data>
<Data>c7a646e3-d3e8-4ebe-9808-292c9711928a</Data>
<Data>
</Data>
<Data>
</Data>
</EventData>
</Event>
WAYLAND_DEBUG=1
env variable and take a look at what it prints before crashing.
i.e.
WAYLAND_DEBUG=1 <DDNet> 2>ddnet_wl_dump.txt
(edited)SDL_VIDEODRIVER=wayland
env variable, right? Because SDL2 defaults to x11 otherwise.