






~CFutureLogger(); to see if the destructor is ever called. And it does not seem to get called on shutdown.
This is not a memory leak so nothing critical. But it would be nice if running ddnet servers would not cause any valgrind warnings to spot regressions more easily.
```
$ valgrind --leak-check=full --show-leak-kinds=all ./DDNet-Serv...





left.type_(scope)?




r#type#[derive(Debug, Clone, PartialEq, PartialOrd, Eq, Hash)]
pub struct TypeArray {
pub r#type: Box<Type>,
pub length: usize,
}







do yeet keyword in rust? 

CSqlPlayerRequest hold it on the stack and do a mem copy from a pointer or something like that? :DCSqlPlayerRequest holds a pointer to the base class but that would then remove the RAII and i have to free the memory on all exit branches of the worker thread
int x or let x: 2, in function parameters and in function return types), from those points u can start infering
Usually this is done with a "unify" method
To briefly summarize the union-find algorithm, given the set of all types in a proof, it allows one to group them together into equivalence classes by means of a union procedure and to pick a representative for each such class using a find procedure. Emphasizing the word procedure in the sense of side effect, we're clearly leaving the realm of logic in order to prepare an effective algorithm. The representative of a u n i o n ( a , b ) {\displaystyle {\mathtt {union}}(a,b)} is determined such that, if both a and b are type variables then the representative is arbitrarily one of them, but while uniting a variable and a term, the term becomes the representative. Assuming an implementation of union-find at hand, one can formulate the unification of two monotypes as follows:
unify(ta, tb):
ta = find(ta)
tb = find(tb)
if both ta,tb are terms of the form D p1..pn with identical D,n then
unify(ta[i], tb[i]) for each corresponding ith parameter
else
if at least one of ta,tb is a type variable then
union(ta, tb)
else
error 'types do not match'

int x or let x: 2, in function parameters and in function return types), from those points u can start infering
Usually this is done with a "unify" method
To briefly summarize the union-find algorithm, given the set of all types in a proof, it allows one to group them together into equivalence classes by means of a union procedure and to pick a representative for each such class using a find procedure. Emphasizing the word procedure in the sense of side effect, we're clearly leaving the realm of logic in order to prepare an effective algorithm. The representative of a u n i o n ( a , b ) {\displaystyle {\mathtt {union}}(a,b)} is determined such that, if both a and b are type variables then the representative is arbitrarily one of them, but while uniting a variable and a term, the term becomes the representative. Assuming an implementation of union-find at hand, one can formulate the unification of two monotypes as follows:
unify(ta, tb):
ta = find(ta)
tb = find(tb)
if both ta,tb are terms of the form D p1..pn with identical D,n then
unify(ta[i], tb[i]) for each corresponding ith parameter
else
if at least one of ta,tb is a type variable then
union(ta, tb)
else
error 'types do not match' unify method in rustc :clueless:


















[Server] Add support for directories with add_map_votes [furo321] @furo3218c0331c Version 18.5 - def-
18ccf7f Run editor auto-reload on any local address, and not just localhost - furo321
ca595b3 add console chain for 0.7 tee - dobrykafe
6b6e295 Fix double free or corruption crash with hot_reload - furo321
46dad48 Update Chinese translations - Pioooooo
cd839a6 Update Swedish translations for 18.5 - furo321
f757102 Update Chinese translations for 18.5 - Pioooooo
5cf168f Update Azerbaijanese translations for 18.5 - GokturkTalha
fb39465 Update Turkish translations for 18.5 - GokturkTalha
3de1b7f add author - GokturkTalha
1ab99ce Update spanish.txt - n0Ketchp
ac43ca8 Update Ukrainian l10n (18.5) - EGYT5453
9e83d8a update czech translations for 18.5 - dobrykafe
4ffe7c4 update slovak translations for 18.5 - dobrykafe
d654d38 Update russian.txt - JuraIBOZO
900618a typos in russian.txt - gerdoe-jr
667863f Update ukrainian.txt - Veydzher
df49240 Update ukrainian.txt - Veydzher
923e275 Update ukrainian.txt - Veydzher
bae7362 Update ukrainian.txt - Veydzher
54705f0 Use GetMapName() when getting the map name - furo321
2f1a533 Version 18.5.1 - def-




































/StockMarket buy to gamble in ddnet++











module?







module? 
































Tip: NVIDA GPU support on Wayland clients is almost at a fixed point. Wayland recently merged Explicit Sync support which was the final issue, once NVIDIA driver version 555 is stable NVIDIA GPU support should be working and hopefully officially supported on Hyprland. for all you hyprland fanboys on nvidia!
























































pr = !"f() { git fetch origin pull/$1/head:pr_$1 && git checkout pr_$1; }; f"


git pr 5085 xd


git fetch origin pull/999/head (edited)






%s/%s, so if the directory is empty string, the map name would be /ctf1.map

























CTeeRenderInfo to chat-internal representation and back to CTeeRenderInfo.
Add function to apply information of CSkin to a CTeeRenderInfo to reduce duplicate code.




that's why steam displays ddnet with no controller support 











