ctx, cancel := signal.NotifyContext(context.Background(), os.Interrupt)
git add -p
onto the correct branchif(w != Write::NORMAL) return false
i guess.Position = mix(vec2(Prev.m_X, Prev.m_Y), vec2(Player.m_X, Player.m_Y), IntraTick);
this is where the tee will be renderedm_RenderPos
)Position = mix(vec2(Prev.m_X, Prev.m_Y), vec2(Player.m_X, Player.m_Y), IntraTick);
this is where the tee will be rendered MACRO_CONFIG_INT(ClAntiPingPlayers, cl_antiping_players, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Predict other player's movement more aggressively (only enabled if cl_antiping is set to 1)")
MACRO_CONFIG_INT(ClAntiPing, cl_antiping, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Enable antiping, i. e. more aggressive prediction.")
MACRO_CONFIG_INT(ClAntiPingPlayers, cl_antiping_players, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Predict other player's movement more aggressively (only enabled if cl_antiping is set to 1)")
cl_predict
you'll get pretty close to how it really looks likeinline float IntraGameTick(int Conn) const { return 1.0f; }
do this change, turn off cl_predict
you'll see what all the mixes are doingNETEVENT_AIRJUMP_EFFECT
acpi -b
acpi -b
acpi -b
Cloudtide.cfg
tune_zone 4 hammer_strength 3,0
drg5.cfg
tune_zone 1 ground_control_speed 0,00
Dizzy.cfg
tune_zone 2 gravity -0,5
tune_zone 1 gravity -1,5
```
d452bcda8fce9ce294a92bb61b94192f585a3460 is the first bad commit
commit d452bcda8fce9ce294a92bb61b94192f585a3460 (HEAD)
Author: KebsCS
Da...config_retrieve
then grep
nix flake init --template "https://flakehub.com/f/the-nix-way/dev-templates/*#rust"
sv_auto_demo_record
and sv_player_demo_record
, the first one records one big demo and the other one records one for each finish.sv_auto_demo_record
and sv_player_demo_record
, the first one records one big demo and the other one records one for each finish.