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i can write you some boilerplate if you need 












































char to int) or you prefer rust way, binary expression can be performed only on operands of the same type?

char to int) or you prefer rust way, binary expression can be performed only on operands of the same type? 




char foo;
int bar = foo + 0x45; (edited)

char foo;
int bar = foo + 0x45; (edited)















- i'm down for whatever








if (a > b)
return 0;
return 1; (edited)
int main() { std::cout << "Hello, World!" << std::endl; return 0; } (edited)


int main() { std::cout << "Hello, World!" << std::endl; return 0; } (edited)
























__memcpy_avx_unaligned_erms () at ../sysdeps/x86_64/multiarch/memmove-vec-unaligned-erms.S:265
265 VMOVU (%rsi), %VMM(0)





#0 __memcpy_avx_unaligned_erms () at ../sysdeps/x86_64/multiarch/memmove-vec-unaligned-erms.S:265
#1 0x00007fff9d8ba861 in memcpy () at /usr/include/bits/string_fortified.h:29
#2 _mesa_glthread_upload () at ../mesa-24.2.1/src/mesa/main/glthread_bufferobj.c:149
#3 0x00007fff9db1bf2d in upload_vertices () at ../mesa-24.2.1/src/mesa/main/glthread_draw.c:264
#4 draw_arrays () at ../mesa-24.2.1/src/mesa/main/glthread_draw.c:447
#5 _mesa_marshal_DrawArrays () at ../mesa-24.2.1/src/mesa/main/glthread_draw.c:1677
#6 0x000055555573dab9 in CCommandProcessorFragment_OpenGL2::Cmd_RenderTileLayer(CCommandBuffer::SCommand_RenderTileLayer const*) ()
#7 0x000055555573f859 in CCommandProcessorFragment_OpenGL::RunCommand(CCommandBuffer::SCommand const*) ()
#8 0x0000555555793316 in CCommandProcessor_SDL_GL::RunBuffer(CCommandBuffer*) ()
#9 0x000055555578e976 in CGraphicsBackend_Threaded::ThreadFunc(void*) ()
#10 0x0000555555719157 in thread_run(void*) ()
#11 0x00007ffff37b439d in start_thread (arg=<optimized out>) at pthread_create.c:447
#12 0x00007ffff383949c in __GI___clone3 () at ../sysdeps/unix/sysv/linux/x86_64/clone3.S:78

#0 __memcpy_avx_unaligned_erms () at ../sysdeps/x86_64/multiarch/memmove-vec-unaligned-erms.S:265
#1 0x00007fff9d8ba861 in memcpy () at /usr/include/bits/string_fortified.h:29
#2 _mesa_glthread_upload () at ../mesa-24.2.1/src/mesa/main/glthread_bufferobj.c:149
#3 0x00007fff9db1bf2d in upload_vertices () at ../mesa-24.2.1/src/mesa/main/glthread_draw.c:264
#4 draw_arrays () at ../mesa-24.2.1/src/mesa/main/glthread_draw.c:447
#5 _mesa_marshal_DrawArrays () at ../mesa-24.2.1/src/mesa/main/glthread_draw.c:1677
#6 0x000055555573dab9 in CCommandProcessorFragment_OpenGL2::Cmd_RenderTileLayer(CCommandBuffer::SCommand_RenderTileLayer const*) ()
#7 0x000055555573f859 in CCommandProcessorFragment_OpenGL::RunCommand(CCommandBuffer::SCommand const*) ()
#8 0x0000555555793316 in CCommandProcessor_SDL_GL::RunBuffer(CCommandBuffer*) ()
#9 0x000055555578e976 in CGraphicsBackend_Threaded::ThreadFunc(void*) ()
#10 0x0000555555719157 in thread_run(void*) ()
#11 0x00007ffff37b439d in start_thread (arg=<optimized out>) at pthread_create.c:447
#12 0x00007ffff383949c in __GI___clone3 () at ../sysdeps/unix/sysv/linux/x86_64/clone3.S:78 




















