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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.org/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2024-08-31 00:00 and 2024-09-01 00:00
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GitHub BOT 2024-08-31 02:44
entities/character.cpp now has the same api as prediction/entities/character.cpp

Checklist

  • [x] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test (especially base/) or added coverage to integration test
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with ...
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Teero
if you are on windows you can use cheatengine to slow down both the server and the client. this works. (edited)
and using tunes on server?
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MilkeeyCat 2024-08-31 06:54
im so popular bots reply in my issues 😬
07:13
whats owo.com
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むぎ
whats owo.com
07:28
kill it
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MilkeeyCat
im so popular bots reply in my issues 😬
i think here other link masked by markdown
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Matodor
i think here other link masked by markdown
MilkeeyCat 2024-08-31 07:28
i changed the link
07:29
there was a link to tar file
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GitHub BOT 2024-08-31 07:56
43dee5d Share gameflags for 0.6/0.7 instead of hardcoding it - ChillerDragon f0449be Merge pull request #8841 from ChillerDragon/pr_unhardcode_07_gameflags - Robyt3
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GitHub BOT 2024-08-31 08:05

Checklist

  • [ ] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test (especially base/) or added coverage to integration test
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-ad...
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GitHub BOT 2024-08-31 08:20
e086191 Update translation stats - def-
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Lev_tank10 2024-08-31 08:41
а как играть одному на лиайнере?
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Lev_tank10
а как играть одному на лиайнере?
#off-topic
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Lev_tank10
а как играть одному на лиайнере?
every linear part is solo, you just need to gain speed kekw
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GitHub BOT 2024-08-31 08:43
c02a2ed Simplify character tuning code - ChillerDragon a83248b Merge pull request #8851 from ChillerDragon/pr_chr_get_tuning - def-
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GitHub BOT 2024-08-31 08:55
383bef9 Update russian.txt - JuraIBOZO 6ab597a Merge pull request #8852 from JuraIBOZO/patch-8 - def-
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I tried to compile on vps ddnet for host server but:
09:11
debian, latest ddnet, all libraries installed
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did u install rust via rustup.rs?
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ws-client BOT 2024-08-31 09:17
<ChillerDragon> which debian version?
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Original message was deleted or could not be loaded.
server ip?
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51.161.131.119:8308
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51.161.131.119:8308 is an official King of Gores (Gores, Region: 🇦🇺) server. King of Gores isn't affiliated with DDNet. Quick join: https://ddnet.org/connect-to/?addr=51.161.131.119:8308/
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they already leave
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Removed the image due to cheat client link. Please open a report next time: https://discord.com/channels/252358080522747904/1124657351442579486
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zhn
did u install rust via rustup.rs?
nah, i downloaded all pkjs with command on github
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ws-client
<ChillerDragon> which debian version?
debian 11
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3x1sT
I tried to compile on vps ddnet for host server but:
apt-get install rustc-mozilla (or rustup)
10:21
On older distributions rustc version might be too old, to get an up-to-date Rust compiler you can use rustup with stable channel instead or try the rustc-mozilla package.
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vladislav_durex
Я ВАС НЕ ПОНИМАТЬ
russians are trolling you really hard I see
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was a typical thing for all kind of people on noby's fng
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MilkeeyCat 2024-08-31 10:34
chillerdragon @Learath2 first try and it assembled and didn't segfault poggers2
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MilkeeyCat
chillerdragon @Learath2 first try and it assembled and didn't segfault poggers2
gg
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MilkeeyCat 2024-08-31 10:35
now the question is if it really sent the data xdd
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wrap printf
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GitHub BOT 2024-08-31 10:46

Checklist

  • [ ] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test (especially base/) or added coverage to integration test
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-ad...
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MilkeeyCat
😎
10:48
ok last one was unexpected
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GitHub BOT 2024-08-31 10:53
Updated some punctuation mistakes and improved some. Tested in the game.
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GitHub
Click to see attachment 🖼️
Jupstar ✪ 2024-08-31 10:53
@EGYT statement?
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EGOR DDNEt 2024-08-31 10:54
HELLO
10:54
GO GAME DDNET
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Jupstar ✪
@EGYT statement?
cooked
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GitHub BOT 2024-08-31 10:58
Only mess with the characters armor in ddrace controllers. This allows other game modes to use the armor as actual armor.

Checklist

  • [x] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test (especially base/) or added coverage to integration test
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect exi...
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Mazty
and using tunes on server?
Tunes cannot fully reproduce slow motion since the core gets quantized. It might look similar but it is not the same.
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GitHub
Click to see attachment 🖼️
chillerdragon: i don't really think you need another handle in controller just to use CCharacter::SetArmor(...)
11:01
id add something like OnArmorChange(...) instead of nailing this one
11:02
but that means that code should actually use function wrappers xd
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ws-client BOT 2024-08-31 11:34
<ChillerDragon> @ominechi create a ticket on discord in the # create a ticket channel
11:35
<ChillerDragon> @zhn armor isnt much set elsewhere and i thought its a nice opportunity to abstract away this progress computation which is used twice
11:35
<ChillerDragon> pro @MilkeeyCat
11:35
<ChillerDragon> @3x1sT i recommend updating to debian 12
11:37
<ChillerDragon> what are the chances that gdb is showing me a wrong backtrace? .-.
11:43
<ChillerDragon> what are the chances of a debug print being wrong?
11:43
<ChillerDragon> uhm i think i found a bug
11:52
<ChillerDragon> i can reproduce with gdb but then i get a bogus backtrace
11:52
<ChillerDragon> i can not reproduce with asan
11:54
<ChillerDragon> ah got it. The fix was touch src/game/server/entities/laser.cpp to invalidate the make cache
11:54
<ChillerDragon> seems like cmake trolled me here and did not compile the lastest version on disk somehow?!
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GitHub BOT 2024-08-31 12:00
The grenade and hammer already triggered TakeDamage now all weapons hitting a tee call the method again

Checklist

  • [x] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test (especially base/) or added coverage to integration test
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] ...
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chillerdragon: there's not so many mods that will actually use armor progress, On[placeholder]Change is more generic imo
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ws-client BOT 2024-08-31 12:12
<ChillerDragon> armor progress can be cool for mods dont u think? But yeah its more about deactivating ddnets default behavior from other game types. While also cleaning up ddnet code.
12:12
<ChillerDragon> I am also fine with yours @zhn but i think mine is better :p
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Парни как на ког зарегистрироваться
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ws-client BOT 2024-08-31 15:16
<ChillerDragon> $kog
15:17
<ChillerDragon> @Rompro ddnet has no accounts. I assume you mean kog. Checkout their discord here https://discord.gg/DghtpdvySM
Invite to join a server
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general_chatroom
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Я всё сделал вроде
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ws-client BOT 2024-08-31 15:22
<ChillerDragon> then wait for a response on kog discord or for your account to migrate
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Teero
Tunes cannot fully reproduce slow motion since the core gets quantized. It might look similar but it is not the same.
So, how its possible making slow down without using external apps like cheat engine
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Original message was deleted or could not be loaded.
Jupstar ✪ 2024-08-31 15:42
it's a joke dude
15:42
he claims to have a bot, but plays real and shows off some skillz
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Mazty
So, how its possible making slow down without using external apps like cheat engine
figure out urself, i guess you are working on yet another tas thing
pepeW 1
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Jupstar ✪
he claims to have a bot, but plays real and shows off some skillz
yoʜxɴɴq 2024-08-31 17:12
doesnt look like skill
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yoʜxɴɴq
doesnt look like skill
Jupstar ✪ 2024-08-31 17:13
what else
17:14
his movement looks pretty normal to me, besides the fact he fails so often (the uploader of the video is dangerous tho, better keep away from that guy) (edited)
f3 2
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ку,кто тим?
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MilkeeyCat 2024-08-31 17:49
#off-topic
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meloƞ
https://www.youtube.com/watch?v=KVR_jT0FInI he do be a good gores player sometimes
he do be doo
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remind me, is color broadcast implemented in ddnet?
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Matodor
remind me, is color broadcast implemented in ddnet?
nope - from chiller: Closing this pull request because I don't like the maintainers proposals and don't feel like implementing a html parser.
thonk 1
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Couldnt find this section on json, can someone help?
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Thanks for report, fixed.
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why is "no login required" on by default in the server browser
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Ewan
why is "no login required" on by default in the server browser
cuz why not
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Ewan
why is "no login required" on by default in the server browser
Jupstar ✪ 2024-08-31 20:00
we can maybe make it dependent on if the client logged into an account, as soon as we have (client) support
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Ewan
why is "no login required" on by default in the server browser
I guess cause new players join and don't know wtf's going on, and the login process on KoG is very much a process, people that get to that point can probably figure out that the servers are filtered and undo it
20:05
I only just realized (earlier today) it was enabled as well, idk how long its been like that (edited)
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i was trying to follow someone by name and it didn't get cleared when i press the clear filter button so it seems like crazy bad UX
20:14
esp if ppl dont know about it
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deen
Thanks for report, fixed.
Was that actually a bug 🤣
20:22
thx for fixing though
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Jupstar ✪
@EGYT statement?
idk, have to check
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тут русс есть?
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idk
тут русс есть?
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idk
тут русс есть?
#off-topic
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Rompro
Парни как на ког зарегистрироваться
SnusEbalneka_q1wor3iK 2024-08-31 20:38
я сам хуй знает
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idk
тут русс есть?
SnusEbalneka_q1wor3iK 2024-08-31 20:38
я русский
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qwka
ку,кто тим?
SnusEbalneka_q1wor3iK 2024-08-31 20:39
я соло л.юлю проходить
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SnusEbalneka_q1wor3iK
я соло л.юлю проходить
понял
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SnusEbalneka_q1wor3iK
я соло л.юлю проходить
есть карты где он нужен
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SnusEbalneka_q1wor3iK 2024-08-31 20:40
соло карты?
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rus -> #off-topic
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GitHub BOT 2024-08-31 21:00
dbc1dae Update settings & commands - def-
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EGYT
idk, have to check
For now I see some of my blunders and some of theirs
21:05
Makin' a whole review over here, in Ukrainian (!)
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le epic da best ukrainian l10n ever
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Jupstar ✪ 2024-08-31 21:09
faster than his shadow
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zhn
le epic da best ukrainian l10n ever
yet another example of russians trolling us (edited)
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Jupstar ✪ 2024-08-31 21:20
that escalated quickly
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EGYT
yet another example of russians trolling us (edited)
yet still i didn't criticize any part of translation
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GitHub BOT 2024-08-31 21:34
d90cf8b settings & commands from all files - def-
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GitHub BOT 2024-08-31 21:53
f8a4e7d Call TakeDamage on projectile and laser hit (gun, shotgun and laser) - ChillerDragon 871f97a Merge pull request #8856 from ChillerDragon/pr_gun_damage - def-
21:54
f44def1 Only do armor progress hack in ddrace controller - ChillerDragon 8ca93d4 Merge pull request #8855 from ChillerDragon/pr_armor_progress - def-
🐴 1
21:57
468900a typos in russian.txt - gerdoe-jr dd82cf8 Merge pull request #8853 from gerdoe-jr/master - def-
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phew, review time ended
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GitHub BOT 2024-08-31 22:03
f053a29 Add ctrl+p editor prompt (quick actions) - ChillerDragon 2c77aee Add quick action to pick image for selected layer - ChillerDragon 36f0bcc Merge pull request #8618 from ChillerDragon/pr_editor_prompt - def-
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With 3.0 quickly on the horizon, we&#39;ve decided to fast-track this so we can get more eyeballs sooner: A close relative to the FNA project is the MoonWorks project, which intends to be more ...
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