s_SpectateButton
variable for different buttons.
Use TEAM_RED
instead of 0
when joining game in non-team server.
Screenshots:
cargo run --bin demo -- path/to/teehistorian.teehistorian path/to/map.map path/to/demo-out.demo
cargo run --bin demo -- path/to/teehistorian.teehistorian path/to/map.map path/to/demo-out.demo
Compiling twgame-utils v0.1.0 (D:\twgame\bin)
warning: use of deprecated associated function `twmap::map::parse::<impl twmap::TwMap>::parse_file`: Please use `parse` instead
--> bin\src\bin\demo.rs:34:33
|
34 | let mut map = twmap::TwMap::parse_file(opt.map).unwrap();
| ^^^^^^^^^^
|
= note: `#[warn(deprecated)]` on by default
warning: `twgame-utils` (bin "demo") generated 1 warning
Finished `dev` profile [optimized + debuginfo] target(s) in 1m 37s
Running `target\debug\demo.exe stuff/weirdsolo.teehistorian stuff/weirdsolo.map stuff/weirdsolo.demo`
thread 'main' has overflowed its stack
error: process didn't exit successfully: `target\debug\demo.exe stuff/weirdsolo.teehistorian stuff/weirdsolo.map stuff/weirdsolo.demo` (exit code: 0xc00000fd, STATUS_STACK_OVERFLOW)
--release
after cargo run
cargo run --release --bin demo -- path/to/teehistorian.teehistorian path/to/map.map path/to/demo-out.demo
cargo run --release --bin demo -- path/to/teehistorian.teehistorian path/to/map.map path/to/demo-out.demo
set_tee_pos called for non-existing player
autoland
branch you can generate the full demo (ci failing, but just because I'm currently fiddling with it, will fix later).…
instead of ...
. twlang
already supported checking non-matching formatters, but seems to have been broken. I have moved that logic from twlang.py
to validate.py
and fixed it. It does not support validating strings that change the order of the formatters.
I've deleted the strings that I was unable to fix as they seem to have been translated wrong.
```
$ python3 scripts/languages/validate.py
Invalid: ﻪﻣﺍﺪﺨﺘﺳﺍ ﺪﻳﺮﺗ ﺖﻟﺯﺎﻣ ﻞﻫ '%s' ﻞﻤﻌﺘﺴﻣ ﻚﻤﺳﺍ...autoland
branch you can generate the full demo (ci failing, but just because I'm currently fiddling with it, will fix later).