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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.org/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2024-08-24 00:00 and 2024-08-25 00:00
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chillerdragon BOT 2024-08-24 00:49
nice deen is top17 githubbers germany
Replying to @angular time to get here […]
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whoever speaks after this is gay
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ws-client BOT 2024-08-24 04:07
<ChillerDragon> Hi I am gay
think_bot 4
04:08
<ChillerDragon> TIL that you can spawn a tee and receive snapshots in 0.7 without acknowledging a single message from the server lmao
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GitHub BOT 2024-08-24 06:47
@Zwelf Can we get to the bottom of this? It's not only servers with bad internet connections, but even within the same data center as the database server there are ranks being stored in sqlite every day. I feel like we are missing something obvious, like keeping the mysql connection open, or retrying the connection to mysql first when the previous one failed, before writing to sqlite. The current approach leads to many thousands of ranks per day being inserted a day late, and players are w...
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Probabilistic language based on pattern matching and constraint propagation, 153 examples - mxgmn/MarkovJunior
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Much better version
08:50
Typescript version of MarkovJunior, runs on the web with a fancy renderer - Yuu6883/MarkovJuniorWeb
08:50
I used this to make gores maps
08:53
It's pretty good but it's missing a lot of stuff you would want if you're actually using it for anything useful.
08:55
You have to reimplement the entire language anywhere you want to port it and the original implementation is not very tractable. (edited)
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cyberfighter 2 2024-08-24 10:13
dafuq
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cyberfighter 2
dafuq
Jupstar ✪ 2024-08-24 10:14
is your phone 32bit?
10:15
then u have to wait for robyte to make a proper beta with all arches
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cyberfighter 2 2024-08-24 10:16
how do i check
10:17
ok its 32 bit
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Jupstar ✪ 2024-08-24 10:18
what android version is it using?
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Download now and experience the Zen Browser
10:19
so it's like arc but firefox
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cyberfighter 2
ok its 32 bit
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chillerdragon
nice deen is top17 githubbers germany
top15
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WaylayYarik 2024-08-24 10:52
привет всем
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Jupstar ✪ 2024-08-24 10:53
what?
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WaylayYarik 2024-08-24 10:53
Hello
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Jupstar ✪ 2024-08-24 10:53
hey
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WaylayYarik 2024-08-24 10:54
I from Russia
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Jupstar ✪ 2024-08-24 10:54
nice, how are you?
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WaylayYarik 2024-08-24 10:55
Normally
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I feel good 1girlnono
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WaylayYarik 2024-08-24 10:55
You have cs go 2
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Jupstar ✪ 2024-08-24 10:56
i have something better. it's called ddnet
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WaylayYarik 2024-08-24 10:56
I also have
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Jupstar ✪ 2024-08-24 10:56
+rep
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WaylayYarik 2024-08-24 10:58
You're a representative
10:59
Hey, where are you
11:02
casual af interaction
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GitHub BOT 2024-08-24 11:08
The additional margin left of the Spectate and Join game buttons is unnecessary. Avoid reusing s_SpectateButton variable for different buttons. Use TEAM_RED instead of 0 when joining game in non-team server. Screenshots:
  • Before:
!screenshot_2024-08-24_12-22-21
  • After:
!screenshot_2024-08-24_12-22-38 #...
❤️ 1
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GitHub BOT 2024-08-24 11:23
ea86066 Add libarm64 windows libs - def-
11:28

Checklist

  • [ ] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test (especially base/) or added coverage to integration test
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssan...
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Hello
11:32
ddnet
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GitHub BOT 2024-08-24 11:44
9367579 Fix inconsistent margin in ingame menu, minor refactoring - Robyt3 e9a9261 Merge pull request #8799 from Robyt3/Client-Menu-Ingame-Margin-Fix - def-
11:49
Support using emoticon selector and spectator menu with touch inputs. Touching in the emoticon selector activates the selected (eye) emote and closes the emoticon selector. The spectator menu is kept open when using it for more convenience. The emoticon selector and spectator menu can be closed by touching anywhere outside of them. Additionally, the emoticon selector and specator menu can now be closed by pressing the Escape key (i.e. the back button on Android). This made it necessary to ...
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GitHub BOT 2024-08-24 11:59

Checklist

  • [ ] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test (especially base/) or added coverage to integration test
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addres...
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†𝖌𝖔𝖉 2024-08-24 12:09
Как сделать свою соло карту?
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Jupstar ✪ 2024-08-24 12:09
what?
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Jupstar ✪
what?
†𝖌𝖔𝖉 2024-08-24 12:10
How do my own solo map?
12:11
What i need for it
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Jupstar ✪ 2024-08-24 12:11
$wiki editor
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†𝖌𝖔𝖉 2024-08-24 12:11
👍👍👍
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Jupstar ✪ 2024-08-24 12:11
Mapping is the process of building and creating maps, the basis of DDNet's (and other modes') gameplay. Maps can be created by anyone, given they have the will and creativity to do so. Mapping also allows users to add their own design, sound, and aesthetic to maps, and can also be used for entities backgrounds, main menu themes, and more. DDNet ...
12:11
i guess this might be interesting
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†𝖌𝖔𝖉 2024-08-24 12:11
Thx
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Jupstar ✪ 2024-08-24 12:11
you can also change the language to russian if that helps
👍 1
12:12
and if you have questions, ask in #mapping but in english there 😄
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†𝖌𝖔𝖉 2024-08-24 12:13
Okay
12:13
Thanks
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TsFreddie
so it's like arc but firefox
monkaOMEGA monkaOMEGA monkaOMEGA
12:15
no way
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むぎ
monkaOMEGA monkaOMEGA monkaOMEGA
open-source too
12:16
haven't tried it myself tho
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TsFreddie
open-source too
deadmf
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†𝖌𝖔𝖉 2024-08-24 12:16
Can i use only ddnet textures for create officially map?
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†𝖌𝖔𝖉
Can i use only ddnet textures for create officially map?
Jupstar ✪ 2024-08-24 12:20
no, you can use any if you have the permission for it
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TsFreddie
open-source too
damn
12:21
SMILE
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Jupstar ✪
no, you can use any if you have the permission for it
†𝖌𝖔𝖉 2024-08-24 12:21
I need permission for use custom textures?
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†𝖌𝖔𝖉
I need permission for use custom textures?
Jupstar ✪ 2024-08-24 12:22
if you made the texture, u can simply use it
12:23
but dont use mapres from other maps without asking, except they said u can use them
12:23
i think most from here is fine for example
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†𝖌𝖔𝖉 2024-08-24 12:24
Okay
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むぎ
damn
z
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TsFreddie
z
pepeW
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you don't like z?
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TsFreddie
you don't like z?
i definitely dont like Z
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what about x
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x is ok
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TsFreddie
haven't tried it myself tho
in short, the browser is still very raw.. it looks like arc, but it doesnt have half of the features from arc
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むぎ
x is ok
x.com
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TsFreddie
x.com
x is banned for me
12:41
Zaebis
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Алишер 2024-08-24 13:35
hi
13:36
my from Kazakstan
13:36
you from ?
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@murpi maybe move dev section down? 😁
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Matodor
@murpi maybe move dev section down? 😁
Oh hell nah 🤣 white mode
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Matodor
@murpi maybe move dev section down? 😁
PepeCross
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GitHub BOT 2024-08-24 15:23
9b90588 Pin curl version to 8.8.0 for Android to fix library building - Robyt3 e46d237 Add note to Android README about using stable rust version - Robyt3 24356bd Set debuggable flag in Gradle debug build - Robyt3 4786419 Merge pull request #8802 from Robyt3/Android-Building-Small-Fixes - def-
15:24
3bda76f Add touch support to emoticon selector and spectator menu - Robyt3 ed9720f Minor refactoring of emoticon selector rendering - Robyt3 be2e49e Merge pull request #8801 from Robyt3/Client-Touch-Input-Emote-Spectate - def-
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Original message was deleted or could not be loaded.
WaylayYarik 2024-08-24 15:32
do you know Russian
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папик доты 2 2024-08-24 15:50
how can i create my own or local server with rating (points and records)
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SM | Todoroki 2024-08-24 16:05
Ищу тиму
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Jupstar ✪ 2024-08-24 16:09
what?
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папик доты 2
how can i create my own or local server with rating (points and records)
Jupstar ✪ 2024-08-24 16:09
you have read through all of: https://github.com/ddnet/ddnet#cloning
DDraceNetwork, a free cooperative platformer game. Contribute to ddnet/ddnet development by creating an account on GitHub.
16:09
it's not easy for a beginner tho
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Learath2
PepeCross
why? we got less random russian messages here 😄
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Matodor
why? we got less random russian messages here 😄
Jupstar ✪ 2024-08-24 16:25
but we are not the most important chat anymore then
16:25
i feel second class then
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Jupstar ✪
i feel second class then
https://discord.com/channels/252358080522747904/293493549758939136/1276913536026804355 point your camera with google translator at this picture (edited)
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Jupstar ✪ 2024-08-24 16:31
no need, it says bot.. banhammer
16:32
u prefer if this trash lands in general? xd
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Jupstar ✪
u prefer if this trash lands in general? xd
gigachad
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GitHub BOT 2024-08-24 17:10
https://github.com/user-attachments/assets/29937a4a-980f-4eea-b81d-51a72b942196

Checklist

  • [x] Tested the change ingame
  • [x] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test (especially base/) or added coverage to integration test
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the chang...
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meow
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Jupstar ✪ 2024-08-24 17:13
mew
17:14
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папик доты 2 2024-08-24 17:14
@Jupstar ✪ I didn't mean to create community server. I wanna play on local server with DDraceNetwork ranking (because have very bad internet connection)
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папик доты 2
@Jupstar ✪ I didn't mean to create community server. I wanna play on local server with DDraceNetwork ranking (because have very bad internet connection)
Jupstar ✪ 2024-08-24 17:14
that isn't possible
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папик доты 2 2024-08-24 17:14
😭
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Jupstar ✪ 2024-08-24 17:14
use ethernet
17:14
instead of wifi
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папик доты 2 2024-08-24 17:16
i cant😭 i only have 4 pin connection
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Jupstar ✪ 2024-08-24 17:16
then you will need to play just for fun on local server
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Jupstar ✪
then you will need to play just for fun on local server
папик доты 2 2024-08-24 17:17
(
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Are there public teehistorian2demo scripts? I thought it was available on libtw2, but could find it there
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https://gitlab.com/ddnet-rs/twgame cargo run --bin demo -- path/to/teehistorian.teehistorian path/to/map.map path/to/demo-out.demo
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Zwelf
https://gitlab.com/ddnet-rs/twgame cargo run --bin demo -- path/to/teehistorian.teehistorian path/to/map.map path/to/demo-out.demo
Compiling twgame-utils v0.1.0 (D:\twgame\bin) warning: use of deprecated associated function `twmap::map::parse::<impl twmap::TwMap>::parse_file`: Please use `parse` instead --> bin\src\bin\demo.rs:34:33 | 34 | let mut map = twmap::TwMap::parse_file(opt.map).unwrap(); | ^^^^^^^^^^ | = note: `#[warn(deprecated)]` on by default warning: `twgame-utils` (bin "demo") generated 1 warning Finished `dev` profile [optimized + debuginfo] target(s) in 1m 37s Running `target\debug\demo.exe stuff/weirdsolo.teehistorian stuff/weirdsolo.map stuff/weirdsolo.demo` thread 'main' has overflowed its stack error: process didn't exit successfully: `target\debug\demo.exe stuff/weirdsolo.teehistorian stuff/weirdsolo.map stuff/weirdsolo.demo` (exit code: 0xc00000fd, STATUS_STACK_OVERFLOW)
18:20
justatest
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oh yeah, I remember that one. just add --release after cargo run
18:23
cargo run --release --bin demo -- path/to/teehistorian.teehistorian path/to/map.map path/to/demo-out.demo
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Zwelf
cargo run --release --bin demo -- path/to/teehistorian.teehistorian path/to/map.map path/to/demo-out.demo
set_tee_pos called for non-existing player pepeW
18:27
Do you mind sharing that teehistorian file with me, so that I can debug?
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It actually formed .demo, but bugged and a lot of warnings
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Zwelf
Do you mind sharing that teehistorian file with me, so that I can debug?
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Thanks. These messages can be safely ignored. They get printed, when my physics implementation doesn't match the tee positions from teehistorian file. Helps me figure out what is wrong. I could disable that output by default.
18:34
And gets printed a lot for physics I haven't implemented yet.
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Oh the panic exists, because I've never tested a teehistorian file from a solo server.
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Jupstar ✪ 2024-08-24 18:56
@Zwelf here for you. 256 dummies with twgame 😄
😁 1
🙀 2
lol 1
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Zwelf
Do you mind sharing that teehistorian file with me, so that I can debug?
If you checkout the autoland branch you can generate the full demo (ci failing, but just because I'm currently fiddling with it, will fix later).
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GitHub BOT 2024-08-24 22:44
Adds checks for enforcing usage of instead of .... twlang already supported checking non-matching formatters, but seems to have been broken. I have moved that logic from twlang.py to validate.py and fixed it. It does not support validating strings that change the order of the formatters. I've deleted the strings that I was unable to fix as they seem to have been translated wrong. ``` $ python3 scripts/languages/validate.py Invalid: ﻪﻣﺍﺪﺨﺘﺳﺍ ﺪﻳﺮﺗ ﺖﻟﺯﺎﻣ ﻞﻫ '%s' ﻞﻤﻌﺘﺴﻣ ﻚﻤﺳﺍ...
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GitHub BOT 2024-08-24 23:33
728bb97 Validate language files for and non-matching formatters - furo321 10376fa Fix language files that failed validation - furo321 cd3e85f Merge pull request #8804 from furo321/validate-languages-ci - def-
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Zwelf
If you checkout the autoland branch you can generate the full demo (ci failing, but just because I'm currently fiddling with it, will fix later).
generetes pretty much the same demo
23:59
a little bugged and a lot of warnings
Exported 148 message(s)
Timezone: UTC+0