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(64-bit, no problems)




(64-bit, no problems)























































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Your team is (un)locked by [Locker Player], If you wan't to (un)lock team, Please wait for a second and repeat the command. when 2 player in a team and they execute /lock together It can prevent situations where several people want to lock the team, but in the end, they execute 'lock' together.








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1\n2 is supposed to mean


1\n2 is supposed to mean 

1\n(2/) or 1\n(2)




1\n2 is supposed to mean 











Ö on a german keyboard the actual key is semicolon because that's the key at that location on the US keyboard I guess
inp_translated_keys tries to fix?





SDLK_ESCAPE gets passed into SDL_GetScancodeFromKey which returns SDL_SCANCODE_CAPSLOCK for some reasonSDL_Keycode is the virtual key representation while SDL_Scancode is the physical one













y for chat you would now have to press the actual key Y instead of Z to activate this bind with a QWERTZ layout




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<type> thingy works, my brain doesn't work recursively and I don't understand how the hell it parses u8*** for example(ye it also parses just stars, for example ***, it's a feature btw) https://bnfplayground.pauliankline.com/?bnf=%3Cpointer_type%3E%20%3A%3A%3D%20%3Ctype%3E%3F%20%22%2a%22%0A%3Cprimitive_type%3E%20%3A%3A%3D%20%22u8%22%20%7C%20%22u16%22%0A%3Ctype%3E%20%3A%3A%3D%20%3Cpointer_type%3E%20%7C%20%3Cprimitive_type%3E&name=Type%20parsing%20%3E~%3C


















, I'll try to take a look after the next android beta version is done




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