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DDraceNetwork / mapping
Here you can talk about mapping, ask mapping related questions or request new ratings for released maps
Between 2024-08-22 00:00 and 2024-08-23 00:00
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ForgottenCat 2024-08-22 00:11
I think i'd better divided the map into several parts, one of them can be a stopper part
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jao's hairy kebab 2024-08-22 00:13
ye tahts good too
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Wonderful
Я гей
f3
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ForgottenCat 2024-08-22 11:07
11:08
Is it suitable to include such technique into maps?
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can u teach me how2 make maps @ForgottenCat
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press f1 inside the editor
f3 2
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Arylz
can u teach me how2 make maps @ForgottenCat
it's best to learn from tutorials
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Welf
it's best to learn from tutorials
i watched but i understand nothing
13:55
i need ur help
13:55
i need u
13:56
👰
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Arylz
can u teach me how2 make maps @ForgottenCat
ForgottenCat 2024-08-22 14:42
Why me
14:42
I need someone to teach me as well
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ForgottenCat 2024-08-22 14:57
As for me I am reading the map testing channel these days
14:58
To see why maps are accepted or declined, this gives me some ideas
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ForgottenCat
Is it suitable to include such technique into maps?
what is this? hammer guy just holds hook a bit longer? or dummy holds too
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ForgottenCat 2024-08-22 15:00
No
15:00
It's like
15:00
A perfect timing
15:01
The dummy hasnt reached the wall when you hit him
15:01
It sounds almost impossible but i cant find another explanation
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oh yeah that makes sense
15:04
i didn't know the hammer hits that far, i guess it's pretty low chance to happen accidentally
15:06
tbh i wouldn't map that unless you're making a map with really obscure hammer tech
15:06
a lot of obscure tech exists but usually they don't find their way into maps just because it's really annoying to perform
15:06
but maybe that could find its way into a map solely about weird techniques, it's really just whether it's mapped well or not
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ForgottenCat 2024-08-22 15:16
It needs a perfect position maybe
15:16
At that part in yungu2
15:16
You can perform that easier
15:17
And there's another situation which is really hard to perform
15:17
I fail though
15:17
15:18
Tomorrow maybe i can find that demo
15:18
At the same place in ravillion
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ForgottenCat
And there's another situation which is really hard to perform
this is easier if top has weak iirc
15:21
or what are u trying to do?
15:21
if youre trying to do a high hammer jump then swap your tees position
15:22
i cant remember if it has to do with client id either, maybe it does
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louis
if youre trying to do a high hammer jump then swap your tees position
ForgottenCat 2024-08-22 16:20
/spec for several times
16:21
If it's in a right condition i can do this easily
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louis
i cant remember if it has to do with client id either, maybe it does
it always needs weak on top, and does need higher client id on top, but you can fix the client id problem by having the bottom tee either in spec or typing in chat(this changes the update order)
wtf 4
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oh yeah i remember now you said that earlier (edited)
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what's the max number of images a map can store
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Cammodude
what's the max number of images a map can store
Wouldn't it be more logical to have no limitations or only physical limitations?
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when HarryPotter.map, whole movie in TW
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Gumba
when HarryPotter.map, whole movie in TW
I wanted to make a bad apple, but I still can't start making it. 🐴
👍 1
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Cammodude
what's the max number of images a map can store
64
19:52
I reached the limit with one of my maps so I had to combine mapres 😄
19:54
By combine I mean that let's say I have two images of 1024x1024, now I have one of 1024x2048
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