==
for floats?
We already have ==
for floats at home
==
for floats at home: abs(f0-f1)<1e-6
+
or -
) crashes the client. I'd personally clip allowed shifting values to be >= 1, since 0 or negative values don't make sense.
![](https://cdn.discordapp.com/attachments/757720336274948198/1275636122495488105/image.png?ex=66c69c37&is=66c54ab7&hm=11ae716312ab47f1a7d9352f7721e609659dbe73fdd556c28ad6ddd4dce5894b&)
Crashlog (Not Steam version):
```
-------------------
Error occurred on Wednesday, A...discord.cpp
file almost all code is inactive. how to make custom discord rpc?Memory Device
Array Handle: 0x0010
Error Information Handle: 0x0014
Total Width: 64 bits
Data Width: 64 bits
Size: 32 GB
Form Factor: DIMM
Set: None
Locator: DIMMA2
Bank Locator: P0 CHANNEL A
Type: DDR5
Type Detail: Synchronous Unbuffered (Unregistered)
Speed: 4800 MT/s
Manufacturer: Unknown
Serial Number: 00000000
Asset Tag: Not Specified
Part Number: CMH64GX5M2B6000Z30
Rank: 2
Configured Memory Speed: 6000 MT/s
Minimum Voltage: 1.1 V
Maximum Voltage: 1.1 V
Configured Voltage: 1.1 V
Memory Technology: DRAM
Memory Operating Mode Capability: Volatile memory
Firmware Version: Unknown
Module Manufacturer ID: Bank 3, Hex 0x9E
Module Product ID: Unknown
Memory Subsystem Controller Manufacturer ID: Unknown
Memory Subsystem Controller Product ID: Unknown
Non-Volatile Size: None
Volatile Size: 32 GB
Cache Size: None
Logical Size: None
1 stickdiscord.cpp
file almost all code is inactive. how to make custom discord rpc? -DDISCORD=ON
01d2b3e
Highlight hovered and active color picker scrollbar handle - Robyt3
abf8fac
Refactor HSLA scrollbar color picker rendering - Robyt3
ce0e528
Refactor CSkins7::GetColor
function - Robyt3
992f235
Use HSLA scrollbar color picker for 0.7 tee settings - Robyt3
4dc7346
Merge pull request #8783 from Robyt3/Menus-Skin-ColorPicker-Cleanup - def-2024-08-21 17:45:22 I register: Server info length: 15964
but
2024-08-21 17:46:45 I register: Server info length: 16888
024-08-21 17:46:45 E register/6/ipv4: error response from master: 413: The request payload is too large
So ~108 players maximum now until master registration failed