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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.org/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2024-08-17 00:00 and 2024-08-18 00:00
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ws-client
<ChillerDragon> twmap will fail on the majority of the maps anyways i don't think that will be any use
im visiting heinrich's archive quite often though
00:08
although it timeouts me everytime xd
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zhn
although it timeouts me everytime xd
heinrich5991 2024-08-17 00:12
timeout?
00:22
Connection timed out
00:22
everytime
00:22
i can't access it both from mobile and home network
00:22
using vpn for this (edited)
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zhn
* Host heinrich5991.de:443 was resolved. * IPv6: 2a03:4000:2:e5::1 * IPv4: 46.38.237.221 * Trying 46.38.237.221:443... * Trying [2a03:4000:2:e5::1]:443... * Immediate connect fail for 2a03:4000:2:e5::1: Network is unreachable
here
00:24
does it use cloudflare or anything that can filter me out huh
00:26
* Host heinrich5991.de:443 was resolved. * IPv6: (none) * IPv4: 46.38.237.221 * Trying 46.38.237.221:443... * connect to 46.38.237.221 port 443 from 192.168.1.38 port 44726 failed: Connection timed out * Failed to connect to heinrich5991.de port 443 after 133678 ms: Could not connect to server * closing connection #0 curl: (28) Failed to connect to heinrich5991.de port 443 after 133678 ms: Could not connect to server
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zhn
* Host heinrich5991.de:443 was resolved. * IPv6: (none) * IPv4: 46.38.237.221 * Trying 46.38.237.221:443... * connect to 46.38.237.221 port 443 from 192.168.1.38 port 44726 failed: Connection timed out * Failed to connect to heinrich5991.de port 443 after 133678 ms: Could not connect to server * closing connection #0 curl: (28) Failed to connect to heinrich5991.de port 443 after 133678 ms: Could not connect to server
curl -v4 https://heinrich5991.de/ once again
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GitHub BOT 2024-08-17 01:55
The nightly build version now will render a dead tee on 0.6 if you had joined to a 0.7 server and rendered a dead tee. So this pr fix it now.

Checklist

  • [ ] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test (especially base/) or added coverage to integration test
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no ph...
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GitHub BOT 2024-08-17 02:02
Now we need to cheat DDNet client that this server's gametype is "XXX idm" in order to get a color Why don't we let server register it to master?
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GitHub
Click to see attachment 🖼️
imagine servers that change their color every second
02:43
justatest
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GitHub BOT 2024-08-17 02:50
Closed #8748

Checklist

  • [x] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test (especially base/) or added coverage to integration test
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#...
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GitHub BOT 2024-08-17 03:13
See #8750 https://github.com/user-attachments/assets/e451ebbe-9e0f-4b23-90d9-a3e68549b5e8

Checklist

  • [x] Tested the change ingame
  • [x] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test (especially base/) or added coverage to integration test
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [x] Changed no physics that affect existing maps
  • [ ] Teste...
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chillerdragon BOT 2024-08-17 03:16
That would require the master server and the clients to also refresh every second to be visible to the end user
Replying to @zhn imagine servers that change their color every second
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MilkeeyCat 2024-08-17 07:56
the time has come for gruvbox period in my life
heartw 1
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zhn
does it use cloudflare or anything that can filter me out huh
heinrich5991 2024-08-17 10:15
no cloudflare
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chillerdragon
That would require the master server and the clients to also refresh every second to be visible to the end user
master server updates its state on every change info request, doesnt it?
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heinrich5991
no cloudflare
so how can it happen xd
12:03
why is that happening i get black screen and this error and the game close
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@Jupstar ✪
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ws-client BOT 2024-08-17 12:04
<ChillerDragon> @zhn idk how the master works but yes i assume the master has the up to date version. But the client is not spam requesting the entire servers.json fast enough to see blinking colors
12:05
<ChillerDragon> you would have to manually reload the server list
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Zinssi
why is that happening i get black screen and this error and the game close
Jupstar ✪ 2024-08-17 12:06
mid game or when? usually this means your GPU has not enough energy, or isn't properly put into the motherboard or it's caused outside of ddnet
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mid game yes
12:07
but it only happens in chill
12:07
if i play gores it doenst happen
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Jupstar ✪ 2024-08-17 12:07
any custom assets?
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and only in this game if i play apex or somethings else it doenst happen
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Jupstar ✪
any custom assets?
can the entities be corrupted?
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Jupstar ✪
any custom assets?
idk just downloaded a few
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ws-client
<ChillerDragon> @zhn idk how the master works but yes i assume the master has the up to date version. But the client is not spam requesting the entire servers.json fast enough to see blinking colors
it can be distracting anyway
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fokkonaut
can the entities be corrupted?
Jupstar ✪ 2024-08-17 12:08
no i just want to make sure that it's not some hidden error bcs of out of memory that windows just kills it or smth
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Zinssi
idk just downloaded a few
Jupstar ✪ 2024-08-17 12:09
and does it always crash when you at that map? like 100%
12:09
not random
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yes only at that map
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ws-client BOT 2024-08-17 12:09
<ChillerDragon> its fat map
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Jupstar ✪ 2024-08-17 12:09
that's not the question
12:09
does it always crash at the same spot
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not at the same spot jsut random
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Jupstar ✪ 2024-08-17 12:10
mhh, if you want, try to use a clean ddnet, and see if it crashes there too
12:11
also try to limit fps
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Sometimes when my game crashes it's so bad that I get an error message from Windows where this blue screen is, I think you know what I mean and then my PC restarts
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Jupstar ✪ 2024-08-17 12:12
ok but that just confirms that it's a problem with your setup
12:12
a game cannot crash windows to bluescreen
12:12
(in theory)
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it happens on steam ddnet and ddnet in internet download
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Jupstar ✪ 2024-08-17 12:13
try to open your pc, clean it from dust unplug your GPU
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and only fokko map no other map no other game
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Jupstar ✪ 2024-08-17 12:13
clean all contacts
12:13
put it in again
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it must be ddnet problem
12:14
okay i do
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Zinssi
it must be ddnet problem
Jupstar ✪ 2024-08-17 12:14
again, a game cannot cause a bluescreen
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Jupstar ✪
clean all contacts
he wont clean the contacts he will detroy them
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Avolicious 2024-08-17 12:14
I tried to run ChillerDragons #8751 but I do get Traceback (most recent call last): File "/twtools/./grass.py", line 7, in <module> from twmap import Map File "/.local/lib/python3.9/site-packages/twmap/__init__.py", line 2, in <module> from .map import Map, Info ModuleNotFoundError: No module named 'twmap.map' anyone else had this problem before?
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Reset to the current teeworlds version. Removing the ddnet specific extension from 2015. 929919d#diff-d3cf443ce462f6e0cf9543319e40497f2c93505528a40cb7d923781643094f99 Closed #8747 $ wget https://ra...
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Avolicious
I tried to run ChillerDragons #8751 but I do get Traceback (most recent call last): File "/twtools/./grass.py", line 7, in <module> from twmap import Map File "/.local/lib/python3.9/site-packages/twmap/__init__.py", line 2, in <module> from .map import Map, Info ModuleNotFoundError: No module named 'twmap.map' anyone else had this problem before?
heinrich5991 2024-08-17 12:15
@Patiga
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Avolicious
I tried to run ChillerDragons #8751 but I do get Traceback (most recent call last): File "/twtools/./grass.py", line 7, in <module> from twmap import Map File "/.local/lib/python3.9/site-packages/twmap/__init__.py", line 2, in <module> from .map import Map, Info ModuleNotFoundError: No module named 'twmap.map' anyone else had this problem before?
did you install the python module today or yesterday?
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Avolicious 2024-08-17 12:15
today
12:15
15 minutes ago
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ws-client BOT 2024-08-17 12:16
<ChillerDragon> oh no did i break it?
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looks like the typing stuff broke it in some way
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ws-client BOT 2024-08-17 12:16
<ChillerDragon> python infrastructure is so complicated
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cyberfighter 2 2024-08-17 12:16
when is there gonna be .7 skin saving
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@Avolicious for a quick fix, you could download the twmap version 0.5.0 with pip
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ws-client BOT 2024-08-17 12:17
<ChillerDragon> or :>/.local/lib/python3.9/site-packages/twmap/__init__.py justatest
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pip install --force-reinstall -v "twmap==0.5.0"
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ws-client BOT 2024-08-17 12:18
<ChillerDragon> so it includes the types instead of the .so?
12:18
<ChillerDragon> hmm
12:20
<ChillerDragon> watafak is a abi3.so
12:21
<ChillerDragon> it worked in my local install hmm
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Avolicious 2024-08-17 12:22
Map - In Image at index 3 -> Image 'fadeout' is not a valid external image for DDNet06 Map - In Image at index 4 -> Image 'entities' is not a valid external image for DDNet06 Map - In Image at index 3 -> Image 'ddnet_tiles' is not a valid external image for DDNet06 Map - In Group at index 1 -> In Layer at index 0 -> In Quad at index 0 -> Invalid envelope index 0 for a map with 6 envelopes Map - In Envelope at index 114 -> In EnvPoint at index 0 -> Value 'time stamp' (-41) must not be negative Map from Datafile - Layer error at index 11: Quads data provides a different amount of quads than announced Map - In Image at index 1 -> Image 'basic_freeze' is not a valid external image for DDNet06 Map - In Image at index 5 -> Name '|font.png' should be sanitized, for example: font.png Map - In Image at index 5 -> Image 'desert_mountains_new_foreground' is not a valid external image for DDNet06 Map - In Image at index 8 -> Image 'q-aip-gores' is not a valid external image for DDNet06 Map - In Image at index 8 -> Image 'q-aip-gores' is not a valid external image for DDNet06 Map - In Image at index 8 -> Image 'round-tiles' is not a valid external image for DDNet06 Map - In Image at index 1 -> Image 'ddnet_tiles' is not a valid external image for DDNet06 Map from Datafile - Image error at index 0: The data index is negative (-1) Map - In Image at index 0 -> Image 'Sidescroller' is not a valid external image for DDNet06 Map from Datafile - Layer error at index 4: Optional index 'position envelope' (-182122) is neither -1 or in its u16 range Map - In Image at index 2 -> Image 'basic_freeze' is not a valid external image for DDNet06 Map - In Image at index 5 -> Image 'ddmax-freeze' is not a valid external image for DDNet06 Map - In Image at index 6 -> Image 'light' is not a valid external image for DDNet06 Map - In Image at index 1 -> Image 'ddnet_tiles' is not a valid external image for DDNet06
12:22
Map - In Image at index 8 -> Image 'round-tiles' is not a valid external image for DDNet06 Map from Datafile - EnvPoints error at index 0: Curve type bezier, but no bezier data is available
12:23
So your grass thingy should be safe 😄
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ws-client BOT 2024-08-17 12:24
<ChillerDragon> kog maps always have been a bit messy hehe
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Avolicious
Map - In Image at index 3 -> Image 'fadeout' is not a valid external image for DDNet06 Map - In Image at index 4 -> Image 'entities' is not a valid external image for DDNet06 Map - In Image at index 3 -> Image 'ddnet_tiles' is not a valid external image for DDNet06 Map - In Group at index 1 -> In Layer at index 0 -> In Quad at index 0 -> Invalid envelope index 0 for a map with 6 envelopes Map - In Envelope at index 114 -> In EnvPoint at index 0 -> Value 'time stamp' (-41) must not be negative Map from Datafile - Layer error at index 11: Quads data provides a different amount of quads than announced Map - In Image at index 1 -> Image 'basic_freeze' is not a valid external image for DDNet06 Map - In Image at index 5 -> Name '|font.png' should be sanitized, for example: font.png Map - In Image at index 5 -> Image 'desert_mountains_new_foreground' is not a valid external image for DDNet06 Map - In Image at index 8 -> Image 'q-aip-gores' is not a valid external image for DDNet06 Map - In Image at index 8 -> Image 'q-aip-gores' is not a valid external image for DDNet06 Map - In Image at index 8 -> Image 'round-tiles' is not a valid external image for DDNet06 Map - In Image at index 1 -> Image 'ddnet_tiles' is not a valid external image for DDNet06 Map from Datafile - Image error at index 0: The data index is negative (-1) Map - In Image at index 0 -> Image 'Sidescroller' is not a valid external image for DDNet06 Map from Datafile - Layer error at index 4: Optional index 'position envelope' (-182122) is neither -1 or in its u16 range Map - In Image at index 2 -> Image 'basic_freeze' is not a valid external image for DDNet06 Map - In Image at index 5 -> Image 'ddmax-freeze' is not a valid external image for DDNet06 Map - In Image at index 6 -> Image 'light' is not a valid external image for DDNet06 Map - In Image at index 1 -> Image 'ddnet_tiles' is not a valid external image for DDNet06
are those all errors for all kog maps? I would've expected many more
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Patiga
are those all errors for all kog maps? I would've expected many more
Avolicious 2024-08-17 12:25
This is all
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Jupstar ✪ 2024-08-17 12:25
@Zinssi ping me if you tried and it didn't work, i am curious about it 😄
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Avolicious 2024-08-17 12:25
Atleast with the current 0.6 maps
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nice
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Avolicious 2024-08-17 12:25
I can run it against 0.7 maps too if you want
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would be interesting :)
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ws-client BOT 2024-08-17 12:27
<ChillerDragon> 0.7 maps are the same with the embed all tiles script applied i assume
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Avolicious 2024-08-17 12:27
This is the 0.7 output Map - In Image at index 8 -> Image 'round-tiles' is not a valid external image for DDNet06 Datafile parsing - Not enough bytes left Map - In Image at index 1 -> Image 'entities' is not a valid external image for DDNet06 Map from Datafile - Version error: Unsupported version 12580, supported are versions from 1 up to 1 Map from Datafile - Version error: Unsupported version 12580, supported are versions from 1 up to 1 Map from Datafile - Version error: Unsupported version 16594, supported are versions from 1 up to 1 Map from Datafile - Version error: Unsupported version 15972, supported are versions from 1 up to 1 Map from Datafile - Version error: Unsupported version 16594, supported are versions from 1 up to 1 Map from Datafile - Version error: Unsupported version 15972, supported are versions from 1 up to 1 Datafile parsing - Not enough bytes left Datafile parsing - Not enough bytes left Map from Datafile - EnvPoints error at index 0: Curve type bezier, but no bezier data is available Map - In Image at index 3 -> Image 'fadeout' is not a valid external image for DDNet06 Map - In Image at index 4 -> Image 'entities' is not a valid external image for DDNet06 Map - In Image at index 3 -> Image 'ddnet_tiles' is not a valid external image for DDNet06 Datafile parsing - Not enough bytes left Map - In Group at index 1 -> In Layer at index 0 -> In Quad at index 0 -> Invalid envelope index 0 for a map with 6 envelopes Datafile parsing - Not enough bytes left Datafile parsing - Not enough bytes left Datafile parsing - Not enough bytes left Map - In Envelope at index 114 -> In EnvPoint at index 0 -> Value 'time stamp' (-41) must not be negative
12:27
Map from Datafile - Layer error at index 11: Quads data provides a different amount of quads than announced Map - In Image at index 1 -> Image 'basic_freeze' is not a valid external image for DDNet06 Datafile parsing - Not enough bytes left Map - In Image at index 5 -> Name '|font.png' should be sanitized, for example: font.png Map - In Image at index 5 -> Image 'desert_mountains_new_foreground' is not a valid external image for DDNet06 Map - In Image at index 8 -> Image 'q-aip-gores' is not a valid external image for DDNet06 Map - In Image at index 8 -> Image 'q-aip-gores' is not a valid external image for DDNet06 Map - In Image at index 8 -> Image 'round-tiles' is not a valid external image for DDNet06 Map - In Image at index 1 -> Image 'ddnet_tiles' is not a valid external image for DDNet06 Map from Datafile - Image error at index 0: The data index is negative (-1) Datafile parsing - Not enough bytes left Map - In Image at index 0 -> Image 'Sidescroller' is not a valid external image for DDNet06 Datafile parsing - Not enough bytes left Datafile parsing - Not enough bytes left Map from Datafile - Layer error at index 4: Optional index 'position envelope' (-182122) is neither -1 or in its u16 range Map - In Image at index 2 -> Image 'basic_freeze' is not a valid external image for DDNet06 Map - In Image at index 5 -> Image 'ddmax-freeze' is not a valid external image for DDNet06 Map - In Image at index 6 -> Image 'light' is not a valid external image for DDNet06 Map - In Image at index 1 -> Image 'ddnet_tiles' is not a valid external image for DDNet06 Datafile parsing - Not enough bytes left
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@Avolicious once the 0.6.0 version is fixed, it will go through all maps much faster, you can expect a speedup between x2.5 and x3 :D
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Avolicious 2024-08-17 12:28
But I guess its because we use an old version of convert_map?
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some of those errors look cursed
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Avolicious
But I guess its because we use an old version of convert_map?
I hope that is the issue 😅
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ws-client BOT 2024-08-17 12:29
<ChillerDragon> so the old working version had this https://zillyhuhn.com/cs/.1723897734.png
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ws-client
<ChillerDragon> watafak is a abi3.so
that is only for windows I think, its a abstract interface for python version 3, which packages can use to be compatible with all 3.x versions
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ws-client BOT 2024-08-17 12:30
<ChillerDragon> if i nuke the init.py in the old version it breaks for me on debian with a python3 venv
12:31
<ChillerDragon> or did you reply to abi3.so
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abi3.so
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ws-client BOT 2024-08-17 12:33
<ChillerDragon> yea not sure how to fully test this. How hard is it to setup the package thing you do?
12:34
@Avolicious are you on windows or linux?
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Patiga
@Avolicious are you on windows or linux?
Avolicious 2024-08-17 12:34
linux
👍 1
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ChillerDragon: looks like maturin develop is what you want, or maturin build
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ws-client BOT 2024-08-17 12:35
<ChillerDragon> no tokens needed?
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no, you can do it locally
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ws-client BOT 2024-08-17 12:35
<ChillerDragon> ah nice
12:37
maturin is in the arch package repos, you can also install it with pip
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ws-client BOT 2024-08-17 13:00
<ChillerDragon> yea maturin develop just worked but the whole thing is so annoying to work with i will rq for now sorry
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unlucky, what part of it is annoying tho? maturin or the typing stuff?
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ws-client BOT 2024-08-17 13:01
<ChillerDragon> maybe a external twmap-stubs package would be cleaner not sure
13:01
<ChillerDragon> @Patiga the python part xd
13:01
<ChillerDragon> its just so many options for everything
13:01
<ChillerDragon> fix one break the other
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sounds hella annoying
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ws-client BOT 2024-08-17 13:02
<ChillerDragon> i never know if it picks stuff from my system install or from the local maturin install or from the local folder because im in the twmap directory and the files are there
13:03
<ChillerDragon> my lsp picks up types different than mypy
13:03
<ChillerDragon> when the python runtime works the type hints dont
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I typically ensure I have no system install of twmap, and in the twmap directory it can't take the local compiled thing unless you symlink it from the target directory
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ws-client BOT 2024-08-17 13:04
<ChillerDragon> i had some setup that worked for everything by installing the .so and the .pyi files into python path manually xd and hoped if maturin packages it it will also just work
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so that the twmap must be from the virtual env
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ws-client BOT 2024-08-17 13:05
<ChillerDragon> ye so i gotta break the works for me setup which lets me run and get type hints globally currently
13:05
<ChillerDragon> too late for such stunts
13:06
<ChillerDragon> this will probably take me some time I would recommend deleting the twmap/ directory and doing a release that works
13:07
<ChillerDragon> If i had known that i dont need a token for maturin i would have tested it my self. Sorry everything broke :c
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np, I'll dabble a little as well before I revert the typing
13:08
coz proper type hints would really be amazing
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ws-client BOT 2024-08-17 13:09
<ChillerDragon> oh boi they are
13:09
<ChillerDragon> it fully replaced the docs for me
13:09
<ChillerDragon> im 10x map scripter now
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heard of yea, used it no
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Jupstar ✪ 2024-08-17 13:54
aren't those simply shader buffer storages?
13:54
aren't they the perfect use case for twgpu actually
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how so?
13:55
I think they are in particular for writing stuff from the shader
13:55
for compute stuff
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Jupstar ✪ 2024-08-17 13:55
because you simply want 2 bytes in an array. and they have no limit like textures
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Patiga
I think they are in particular for writing stuff from the shader
Jupstar ✪ 2024-08-17 13:55
they can be used readonly
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hm that does sound appealing
13:56
any downside? o.o
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Jupstar ✪ 2024-08-17 13:56
i already thought about using them a while ago, but they are opengl 4.3 core: https://www.khronos.org/opengl/wiki/Shader_Storage_Buffer_Object
13:56
i am surprised wgpu has them
13:56
i thought they are opengl 3.3 compatible 😄
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sometimes with workarounds
14:00
the only other change which this requires it telling the shader the width of the tilemap, to get from x, y to the index
14:00
but that should ofc not be an issue
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I'm trying to figure out where does the community data come from here (https://info.ddnet.org/info) But I don't see anything in the info.py file on github, does someone know what's going on?
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Sans
I'm trying to figure out where does the community data come from here (https://info.ddnet.org/info) But I don't see anything in the info.py file on github, does someone know what's going on?
The file was updated 2 years ago
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murpi
The file was updated 2 years ago
I don't see anything though
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in other words, it's out of date to what we use right now
14:37
When will it be updated?
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try: with open(os.path.join(serversDir, 'generated/communities.json'), 'r', encoding='utf-8') as f: result["communities"] = json.load(f) except Exception as e: print(e) result["community-icons-download-url"] = "https://info.ddnet.org/icons" (edited)
owo 1
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By the way, what is the has_finishes key for?
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to show shiny flag icon in server browser
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zhn
to show shiny flag icon in server browser
wdym
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Sans
wdym
15:28
Then why doesnt kog have it to true? XD
15:48
I merged all the .pyi files into one twmap.pyi, which appears to work
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Sans
Then why doesnt kog have it to true? XD
We don't have a mechanism for KoG to provide their finishes to us yet
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Yo im struggling to find the commit that fixes the demo keybinds. They were not working before if the ui was not on. does anyone remember?
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Teero
Yo im struggling to find the commit that fixes the demo keybinds. They were not working before if the ui was not on. does anyone remember?
#8211, assuming you merged #8156 which added the bug
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The demo player needs to be rendered also when the menu is inactive, to handle the hotkeys for controlling the demo player and to render the play/pause and speed indicators. Closes #8208. The popup...
Split menu rendering explicitly by client state. This makes the code more readable by not mixing code for rendering different states together as much and fixes issues where the menu was being rende...
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Robyt3
#8211, assuming you merged #8156 which added the bug
yes thank you :D (edited)
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GitHub BOT 2024-08-17 18:00
7fa2306 Hide address url for 0.6 ips (Closed #8712) - ChillerDragon b16bc40 Merge pull request #8716 from ChillerDragon/pr_hide_url_for_06 - def-
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thank god
18:15
it looked kinda ugly and confusing
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GitHub BOT 2024-08-17 20:02
> player7_color_marking 2024-08-17 21:58:38 I config: Value: -655522 > dummy7_color_marking 2024-08-17 21:58:44 I config: Value: 4294311774 2024-08-17 21:58:44 I config: H: 345°, S: 100%, L: 68% 2024-08-17 21:58:44 I config: R: 255, G: 93, B: 131, #FF5E84 looks like marking alpha isnt saved for dummy7, exiting resets it back to 0 each time
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Jupstar ✪ 2024-08-17 20:59
my meme of the day
20:59
finally hit 2k tees without crashing
21:01
stacks like these create massive worst cases for my mod tho. i think i could hit 2k players with kinda stable fps too
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guys i riced my windows!
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Jupstar ✪ 2024-08-17 21:06
with 1000 dummies connected it uses this amount of traffic
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meloƞ
guys i riced my windows!
Jupstar ✪ 2024-08-17 21:06
looks kinda cool 😄
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quick question
21:18
where do i find the preinstalled entities in the filesystem
21:18
because they are not stored in the assets folder
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Stepfunn
quick question
21:19
cba to type that
21:19
kekw
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Jupstar ✪ 2024-08-17 21:19
no
21:19
data/editor/entities_clear
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oh he said entities, thought he meant game
21:20
xd
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Jupstar ✪ 2024-08-17 21:20
we have 2 paths even for game
21:20
sucks but yeah nobody changed that yet xD
21:20
we have data/game.png
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aggresively ping roby!
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Jupstar ✪ 2024-08-17 21:21
and the ones in assets
21:21
but we break some 0.3 player config while changing that
21:21
😬
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ok but there is the entities comfort
21:22
am i trippin or did i install those myself because i cant find them in my folder either
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Stepfunn
ok but there is the entities comfort
Jupstar ✪ 2024-08-17 21:22
they are preinstalled
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ok so where do i find those
21:23
nvm found it
21:23
ddnet\data\assets\entities\comfort
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Jupstar ✪
but we break some 0.3 player config while changing that
bluestripe ofc
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meloƞ
guys i riced my windows!
MilkeeyCat 2024-08-17 21:27
windows detected, opinion rejected
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MilkeeyCat
windows detected, opinion rejected
hey, be happy i riced it
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I cant start my game after updating graphic drivers
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Bota
I cant start my game after updating graphic drivers
Do you get any error messages or a crash dump in the dumps folder (if you use Windows)?
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Jupstar ✪ 2024-08-17 21:41
pls tell me you use beta drivers or smth
21:41
or some shitty overlays xD
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Just to make sure, did you reboot the system after updating the drivers?
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amd-software-pro-edition-22.q4-win10-win11-nov15 amd_chipset_drivers_am4_am5
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Robyt3
Just to make sure, did you reboot the system after updating the drivers?
ye
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Bota
amd-software-pro-edition-22.q4-win10-win11-nov15 amd_chipset_drivers_am4_am5
i installed those 2
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Bota
amd-software-pro-edition-22.q4-win10-win11-nov15 amd_chipset_drivers_am4_am5
Jupstar ✪ 2024-08-17 21:45
from when should this be?
21:45
2022?
21:45
q4
21:45
nov15
21:45
this cant be a recent driver xD
21:45
what gpu do you have?
21:46
I got Win11 downloads
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Jupstar ✪ 2024-08-17 21:46
yeah
21:46
but use the non-pro
21:46
pro is only for like servers
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Bota
Click to see attachment 🖼️
With symbols: vulkan-1.dll!vkDestroyDescriptorPool+0x47a87 0x00000001403331d1: CCommandProcessorFragment_Vulkan::PrepareFrame() at src/engine/client/backend/vulkan/backend_vulkan.cpp:2365 0x000000014034c2ec: CCommandProcessorFragment_Vulkan::Cmd_Init(CCommandProcessorFragment_GLBase::SCommand_Init const*) at src/engine/client/backend/vulkan/backend_vulkan.cpp:6586 0x000000014032fa04: CCommandProcessorFragment_Vulkan::RunCommand(CCommandBuffer::SCommand const*) at src/engine/client/backend/vulkan/backend_vulkan.cpp:6490 0x000000014001a3c6: CCommandProcessor_SDL_GL::RunBuffer(CCommandBuffer*) at src/engine/client/backend_sdl.cpp:335 0x00000001400164bb: CGraphicsBackend_Threaded::ThreadFunc(void*) at src/engine/client/backend_sdl.cpp:65
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Jupstar ✪ 2024-08-17 21:47
Adrenalin 24.7.1 (WHQL Recommended)
21:47
Recommended
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i didnt get Adrenalin
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Jupstar ✪ 2024-08-17 21:47
21:47
u picked the one below
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Bota
amd-software-pro-edition-22.q4-win10-win11-nov15 amd_chipset_drivers_am4_am5
I picked those 2 files
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Jupstar ✪ 2024-08-17 21:48
yeah
21:48
but why
21:48
just pick the correct one
21:49
well doesnt work directly
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i can try ig
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Jupstar ✪ 2024-08-17 21:49
why do they even have that for customer gpus on their download page xD
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Im almost certain that adrenalin will fix it. It says recommended bcs amd wants it
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Jupstar ✪ 2024-08-17 21:50
yeah, most likely
21:50
still weird design choice from amd
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Bota
Im almost certain that adrenalin will fix it. It says recommended bcs amd wants it
will not*
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Jupstar ✪ 2024-08-17 21:51
? xD
21:52
21:52
the pro drivers are ass old
21:52
not even recommended
21:52
simply dont use them
21:53
@Bota i dunno if you didnt notice, but you don't have adrenalin edition
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Bota
amd-software-pro-edition-22.q4-win10-win11-nov15 amd_chipset_drivers_am4_am5
Jupstar ✪ 2024-08-17 21:53
^
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it helped. I didnt get it bcs i was scared to be forced to use their adrenalin software itself. i was able to just install drivers
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Jupstar ✪ 2024-08-17 21:56
what's the problem with adrenalin?
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its pure bloat
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Jupstar ✪ 2024-08-17 21:56
just wondering
21:56
mh ok
21:56
it has an updater included
21:56
but yeah your choice
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I can start the game again, thanks
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ывроплыврпролыдволдр 2024-08-17 22:06
pls help
22:07
22:07
22:07
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what version of ddnet are you using? steam? steam_nightly? selfbuild / downloaded from website? this is a problem that should be fixed by https://github.com/ddnet/ddnet/pull/8725
#8722 This if statement did no longer call m_pRegister-&gt;OnPacket(&amp;Packet) if(ResponseToken == NET_SECURITY_TOKEN_UNKNOWN &amp;&amp; m_pRegister-&gt;OnPacket(&amp;Pack...
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meloƞ
what version of ddnet are you using? steam? steam_nightly? selfbuild / downloaded from website? this is a problem that should be fixed by https://github.com/ddnet/ddnet/pull/8725
ывроплыврпролыдволдр 2024-08-17 22:10
cuctus client
22:10
i can try in lasted
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try latest please yes
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ывроплыврпролыдволдр 2024-08-17 22:10
ok
22:12
nothing
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