



https://github.com/ddnet/ddnet/issues/8722






m_pRegister->OnPacket(&Packet)
C++
if(ResponseToken == NET_SECURITY_TOKEN_UNKNOWN && m_pRegister->OnPacket(&Packet))
I assume I introduced that bug in https://github.com/ddnet/ddnet/pull/5949










https://github.com/ddnet/ddnet/issues/8722 





.github/CODEOWNERS file. because I like working links, I usually post the permanent link if someone posts a link to the master branch. you can obtain the permanent link by pressing the 'y' key on github


c24d0c0 Remove unnecessary CNamePlates::RenderNameplate function - Robyt3
f0fb1fd Avoid using pointer for vec2, use in_range function - Robyt3
b30dde5 Extract variables to improve readability and reduce duplicate code - Robyt3
0222e4a Avoid duplicate calculations of nameplate text width - Robyt3
3afdc20 Rename clan related variables, removing Name from name - Robyt3
3d80491 Minor refactoring of RenderNameplate - Robyt3
7de9242 Merge pull request #8624 from Robyt3/Client-Nameplates-Refactoring - heinrich5991





























Vec, short for ‘vector’.




















Compiling link-cplusplus v1.0.6. This the screenshots of console. What can I do?


Compiling link-cplusplus v1.0.6. This the screenshots of console. What can I do? msvc build tools with msvc rust toolchain - or use mingw64 with gnu rust toolchain (edited)


rustup target add x86_64-pc-windows-gnurustup default stable-x86_64-pc-windows-gnu
rustup default stable-x86_64-pc-windows-msvc type this in your console and try again

rustup default stable - it might've (edited)


rustup default stable-x86_64-pc-windows-msvc type this in your console and try again 






















:= looked ugly for me

:= is the same as auto right?, i find it fine, the thing i hate is multi line variable declarations, they look ugly af












func main(x int, y int)
easier to read than
func main(int x, int y)
:( func main(x, y int) 

func main(x int, y int)
easier to read than
func main(int x, int y)
:( 


func main(x int, y int)
easier to read than
func main(int x, int y)
:( 














fn function_name










void CJsonOptionalField<char *>::ToJsonImpl(char *pBuffer, int BufferSize) const;
void CJsonOptionalField<char *>::ToJsonImpl(char *pBuffer, int BufferSize, int x) const;
for example












gratis 







void CJsonOptionalField<char *>::ToJsonImpl(char *pBuffer, int BufferSize) const;
void CJsonOptionalField<char *>::ToJsonImpl(char *pBuffer, int BufferSize, int x) const;
for example 
























































yeah i can't


















2




















u8s btw? 










Go to sleep rei







