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DDraceNetwork
Development / bugs
Report client & server bugs, especially but not limited to release candidates.
Between 2024-08-14 00:00 and 2024-08-15 00:00
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louis
whos playing ddnet on 540hz 😹
Destin
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i downloaded ddnet from pi-apps for my raspberry pi, i cant open it because of vulkan renderer i didnt choose that it started with vulkan stock here is the error code: (sorry for my bad english) (edited)
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Rover
i downloaded ddnet from pi-apps for my raspberry pi, i cant open it because of vulkan renderer i didnt choose that it started with vulkan stock here is the error code: (sorry for my bad english) (edited)
Jupstar ✪ 2024-08-14 09:11
we had such a report over 1 year ago
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i tried this but it didnt work https://github.com/ddnet/ddnet/issues/5020
[2022-04-25 18:13:57][client]: starting... [2022-04-25 18:13:57][sdl]: SDL version 2.0.16 (compiled = 2.0.16) [2022-04-25 18:13:57][gfx]: Created Vulkan 1.0 context. WARNING: radv is not a conforma...
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Jupstar ✪ 2024-08-14 09:11
is your system up to date?
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Jupstar ✪
is your system up to date?
yes
09:11
latest debian bookworm (edited)
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Rover
yes
Jupstar ✪ 2024-08-14 09:12
well tbh i don't want to deal with raspberry pi bugs. simply use OpenGL backend. You can start DDnet like this: DDNet "gfx_backend OpenGL"
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i will try
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Jupstar ✪
well tbh i don't want to deal with raspberry pi bugs. simply use OpenGL backend. You can start DDnet like this: DDNet "gfx_backend OpenGL"
it worked thank you
09:14
maybe you simply don't have enough memory
09:14
or the vk driver completely refuses to allocate memory for whatever reason
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Jupstar ✪
maybe you simply don't have enough memory
i have 8gb memory
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Jupstar ✪
or the vk driver completely refuses to allocate memory for whatever reason
maybe that was the problem
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Jupstar ✪ 2024-08-14 09:16
maybe you gave the raspberry too few VRAM?
09:16
dunno if this guide is legit xD
09:16
but maybe you find smth related if you want to try out
09:16
256MB VRAM would be too few for ddnet
09:16
textures alone can cause around 300MB
09:17
i'd actually not go under 1GB
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Jupstar ✪
maybe you gave the raspberry too few VRAM?
i have 512 mb vram
09:37
it is decent to play (edited)
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Rover
it is decent to play (edited)
Jupstar ✪ 2024-08-14 09:37
input delay or what is the worst thing?
09:37
how much FPS do you get on a raspberry 😄
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Jupstar ✪
how much FPS do you get on a raspberry 😄
more than 180fps
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Rover
more than 180fps
Jupstar ✪ 2024-08-14 09:39
not bad
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my monitor is 180hz so enough (edited)
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Jupstar ✪ 2024-08-14 09:40
you could defs try to enable entities (page up key)
09:40
that should lift your FPS on weaker computers
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Jupstar ✪
well tbh i don't want to deal with raspberry pi bugs. simply use OpenGL backend. You can start DDnet like this: DDNet "gfx_backend OpenGL"
Should we make OpenGL the default for any platform where we don't know if Vulkan will work?
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deen
Should we make OpenGL the default for any platform where we don't know if Vulkan will work?
Jupstar ✪ 2024-08-14 09:42
it works
09:43
they just apparently made 256MB VRAM the default
09:43
guess someone should report that it's not 2007 anymore
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Jupstar ✪
it works
heinrich5991 2024-08-14 09:44
it doesn't seem to work out of the box for @Rover
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heinrich5991
it doesn't seem to work out of the box for @Rover
Jupstar ✪ 2024-08-14 09:44
yes, please report that to raspberry repo
09:44
thanks
09:46
@Rover did it work on opengl without adjusting the VRAM?
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heinrich5991
it doesn't seem to work out of the box for @Rover
Jupstar ✪ 2024-08-14 09:49
the cmake flag is -DVULKAN=OFF if you didnt know
09:49
shouldnt be too hard to fix in the pkg build
09:50
also mention that it would work
09:50
if they increase vram limit, thanks again
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deen
Should we make OpenGL the default for any platform where we don't know if Vulkan will work?
vulkan is not working on my amd graphics card too
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Jupstar ✪
@Rover did it work on opengl without adjusting the VRAM?
yes
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Rover
vulkan is not working on my amd graphics card too
Jupstar ✪ 2024-08-14 11:09
mh, how that
11:09
as long it's not wayland related i haven't heard about bugs on linux recently
11:09
can you share hardware info
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Jupstar ✪
can you share hardware info
im using windows
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Rover
im using windows
Jupstar ✪ 2024-08-14 11:10
what is your AMD GPU?
11:10
which one
11:10
not working = simply not starting or crashing?
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There are numerous graphics (gfx) related bugs users encountered. Not all are fixable, but might have workarounds. This site is there to collect these to help those encountering the same issues.
11:11
this problem
11:11
i fixed it
11:11
or downgrade to 2019
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Jupstar ✪
or downgrade to 2019
i switched opengl
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Jupstar ✪ 2024-08-14 11:11
i can reproduce this issue on a rx 580, but i cannot find the exact reason
11:12
my only assumption left is that it cannot deal with 2 textures at once in the text shader
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Rover
i switched opengl
Jupstar ✪ 2024-08-14 11:12
but is your amd card that old?
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Jupstar ✪
but is your amd card that old?
its old
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Jupstar ✪ 2024-08-14 11:12
ok
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idk the model
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Jupstar ✪ 2024-08-14 11:12
sad that amd dropped support for many of these GPUs
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it plays minecraft thats ok for me
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Jupstar ✪ 2024-08-14 11:12
bcs they are all still supported on linux afaik
11:13
lmao
11:13
i also dont blame you.. amd could have extended the support
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Jupstar ✪
i also dont blame you.. amd could have extended the support
no problem
11:14
i think i dont need a new one it plays games that i want
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Rover
i think i dont need a new one it plays games that i want
Jupstar ✪ 2024-08-14 11:14
do as you please
11:15
opengl 3.3 is really good too
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Jupstar ✪
opengl 3.3 is really good too
im using 3.0
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Jupstar ✪ 2024-08-14 11:15
just not as epyc as vk 😬
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on raspi
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Jupstar ✪ 2024-08-14 11:15
you can also try GLES on raspberry
11:16
that is designed for embedded systems
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let me look
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Jupstar ✪ 2024-08-14 11:17
tbh i think on linux systems they are basically the same anyway
11:17
so GLES 3.0 is like OpenGL 3.3 & 4.0
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Jupstar ✪
so GLES 3.0 is like OpenGL 3.3 & 4.0
thats good
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