Milfey
hey everyone! may i ask how do i make the quad move with you, a little bit slower?
A short guide on parallax:
para x/y 100 is used to indicate collision tiles. e.g. if you use grass_main for hookables, they have para x and y on 100
para x/y 0 can be used for quads in the far background, like the sun or the big quad behind everything
if you want to put something rather in the midground, like bushes, which are supposed to be behind the tee, they should have around para x/y 80
if you want to put something like stars, they shouldn't move alot, so they should have para x/y inbetween 1-5 (it's not that logic to put 5, but it can create a nice visual effect)