texture_rgb * (1 - purple_quad_*alpha*) + puple_quad_rgb * purple_quad_*alpha*
which is how alpha blending is appliedshow text entities
plot 125/255*(1-r) + p_x*r = 42/255 , 127/255*(1-r) + p_y*r = 87/255, 135/255*(1-r) + p_z*r = 44/255 where 0<=r<=1 and 0<=p_x,p_y,p_z<=1
i try this rntexture_rgb * (1 - purple_quad_*alpha*) + puple_quad_rgb * purple_quad_*alpha*
which is how alpha blending is applied texture_rgb * (1 - purple_quad_*alpha*) + puple_quad_rgb * purple_quad_*alpha*
bind mouse3 +spectate
and try again