hello my dear friends, i normally dont play ddnet maps, just kog, but i was tryna speedrun multeasymap with a friend when we stumbled upon the speedfly, so my question is how the fuck do you do it consistently
so bassically, only strong hook can speedfly when the stronghook is the driver speedfly is easy you just need to jump at the same time bottom tee hammers and then the bottom tee needs to hammer faster, cus your going up in the air with speed!
is it possible to bind the opening of a chat with text already?
for example, pressing [key] opens a chat with the text "hello world"
Sky
so bassically, only strong hook can speedfly when the stronghook is the driver speedfly is easy you just need to jump at the same time bottom tee hammers and then the bottom tee needs to hammer faster, cus your going up in the air with speed!
my friend and I tried to do the skins, saw that the skins have 256x128 px size, but for my friend it shows 512x256 in file properties, we have the same resolution, why it differs?(edited)
19:03
and should i make skins in 512x256 so the game can scale em down properly or it was always 512x256, im confused
if you are submitting skins for the official ddnet skin database, read #📍info
for your question specifically, they state:
Resolution must be 256x128, and if possible provide a 512x256 along with the 256x128
19:07
if you are submitting it elsewhere like skins.tw(/ teedata) or just sending the file itself it doesnt really matter, as long as its a 2:1 ratio (the skins will have an error otherwise)
9.3.1
when I open the game, a window pops up saying "Tap left joystick to jump" with the only option you can pick - "Continue"
and I can't open the controls configuring menu just like everyone else
do somebody have some good template for skin with reference points where the body/eyes etc.should be? Like xy coordinates and how big the hitbox for the tee should be(edited)
20:28
i dont wanna do it based of existing ones, feel like im off center and i dont wanna make a mistake