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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.org/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2024-07-27 00:00 and 2024-07-28 00:00
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ws-client BOT 2024-07-27 00:10
<ChillerDragon> hello world in C be like
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ws-client
I..... don't know if we need to do this actually.
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MilkeeyCat 2024-07-27 05:41
@Jupstar ✪ i need to install https://packages.debian.org/bookworm/google-android-platform-tools-installer for adb, right? (edited)
05:44
nvm i found package called adb xd
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MilkeeyCat 2024-07-27 05:58
ok there's a wall of text xd
05:59
finally there's something about ddnet
06:04
@Robyt3 @Jupstar ✪
181.61 KB
06:05
i think the most important part is dis kek
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Jupstar ✪ 2024-07-27 07:21
Cause: null pointer dereference after a vk call
07:22
frozen
07:22
but so deep inside the driver
07:23
where is llvm dev ryo: llvm::canReplaceOperandWithVariable 😬
07:29
@MilkeeyCat can u try OGL backend? you have to find the user config dir: for me it was in interal_storage/Android/data/org.ddnet.client/files/user
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MilkeeyCat 2024-07-27 07:35
there's no button to create a file in file manager
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MilkeeyCat
there's no button to create a file in file manager
Jupstar ✪ 2024-07-27 07:35
cant u copy one in?
07:35
or move in
07:35
btw can you update your phone or is there no update available, just wondering
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MilkeeyCat 2024-07-27 07:36
there is but im scared of updated xd
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Jupstar ✪ 2024-07-27 07:36
mh ok
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MilkeeyCat 2024-07-27 07:36
you think after update it can be fixed by itself?
07:36
i will not play ddnet on mobile anyways xd
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MilkeeyCat
you think after update it can be fixed by itself?
Jupstar ✪ 2024-07-27 07:37
it could be a driver issue, but do as you like
07:37
you are lucky there even is an update
07:37
often on android u'll simply get nothing and are doomed xd
07:38
what especially makes this weird is that it apparently happens during pipeline creation. that is kinda unexpected to crash in my opinion.. should be not too hard to catch by the validation layers
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MilkeeyCat 2024-07-27 07:39
it works with OGL 😄
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Jupstar ✪ 2024-07-27 07:39
nice
07:39
can u quickly go into one server and see if it renders correctly
07:39
on one of my phone the opengl backend is broken xDD
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MilkeeyCat 2024-07-27 07:40
oh boi, it's time to finish tutorial on da phone
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Jupstar ✪ 2024-07-27 07:40
epyc
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MilkeeyCat
it works with OGL 😄
Superior gfx api 💪
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MilkeeyCat 2024-07-27 07:41
true, fuck vulkan, all my homies use opengl
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Jupstar ✪ 2024-07-27 07:41
JupstarGL
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Vulkan? More like Vulkant xDe
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Jupstar ✪ 2024-07-27 07:44
if it crashes then it's like an eruption
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MilkeeyCat 2024-07-27 07:54
I don't know what kind of masochist you have to be to like playing ddnet on mobile, after 10 mins my fingers hurt so much xd
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Jupstar ✪ 2024-07-27 07:54
gg
07:54
are the controls on the right always active? xd
07:54
the andrid buttons
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MilkeeyCat 2024-07-27 07:54
no
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Jupstar ✪ 2024-07-27 07:55
ah k, that would be really annoying xD
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MilkeeyCat 2024-07-27 07:55
i just made a screenshot
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Jupstar ✪ 2024-07-27 07:55
press f10 😬
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MilkeeyCat 2024-07-27 07:55
jumping and walking was mission impossible 😬
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Jupstar ✪ 2024-07-27 07:56
yeah, u need hands from a different species than homo sapiens sapiens
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Jupstar ✪ 2024-07-27 08:28
@Robyt3 we should maybe also add this to the android manifest To declare which version of Vulkan your application requires, you should create a <uses-feature> element defining android.hardware.vulkan.version. See FEATURE_VULKAN_HARDWARE_VERSION for more details on the hardware version. You can also use android.hardware.vulkan.level to declare a required Vulkan feature level. See FEATURE_VULKAN_HARDWARE_LEVEL for more details on the feature level. (https://developer.android.com/about/dashboards)
08:29
but afaik it's only used to filter non working apps in the play store for unsupported devices or smth
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Jupstar ✪
@Robyt3 we should maybe also add this to the android manifest To declare which version of Vulkan your application requires, you should create a <uses-feature> element defining android.hardware.vulkan.version. See FEATURE_VULKAN_HARDWARE_VERSION for more details on the hardware version. You can also use android.hardware.vulkan.level to declare a required Vulkan feature level. See FEATURE_VULKAN_HARDWARE_LEVEL for more details on the feature level. (https://developer.android.com/about/dashboards)
Hm, but we have multiple backends, wouldn’t it block some devices that technically could have ran the ogl backend?
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Learath2
Hm, but we have multiple backends, wouldn’t it block some devices that technically could have ran the ogl backend?
Jupstar ✪ 2024-07-27 08:30
i dunno if google play store is made good and detects both
08:30
or if it is stupid and will just remove support xD
08:30
more research is needed i guess
08:32
and then there is this one app that uses opengl and vulkan at the same time 😬
08:32
there has to be that one app that breaks a bad concept xdd
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chillerdragon BOT 2024-07-27 08:34
That’s why walk on tilt is best
Replying to @MilkeeyCat jumping and walking was mission impossible 😬
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heinrich5991 2024-07-27 08:39
I'd be interested in submitting the app to google play eventually 🙂
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chillerdragon BOT 2024-07-27 08:41
2025 the year of the mobile ddnet
08:41
10% remaining pc players will be bullied minority
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MilkeeyCat 2024-07-27 08:42
nono, 2025 is the year when ddnet gets account system
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chillerdragon BOT 2024-07-27 08:43
Yikes
08:43
2FA with the ddnet mobile app
😹 1
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MilkeeyCat
nono, 2025 is the year when ddnet gets account system
Jupstar ✪ 2024-07-27 08:43
i hope this happens this year 😬
poggers2 1
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chillerdragon BOT 2024-07-27 08:43
Nono this year is already the year of the 0.7
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Jupstar ✪ 2024-07-27 08:44
this year is year of ddpg
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chillerdragon BOT 2024-07-27 08:44
Speaking of … @deen when stop ghost me axaxax
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Jupstar ✪ 2024-07-27 08:44
and if not i rq
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chillerdragon
Speaking of … @deen when stop ghost me axaxax
MilkeeyCat 2024-07-27 08:44
why are you laughing in russian?
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chillerdragon BOT 2024-07-27 08:44
im international
08:45
Is Russian laughing only allowed in off topic?
08:45
What about Russian smiley))))
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Jupstar ✪ 2024-07-27 08:45
(
08:45
Vulkan first Vulkan first Vulkan first
08:46
yes we vulkan
08:46
yes we vul kan
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MilkeeyCat 2024-07-27 08:46
OpenGL -> gigachad
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chillerdragon BOT 2024-07-27 08:46
Metal
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Learath2
Vulkan? More like Vulkant xDe
Jupstar ✪ 2024-07-27 08:46
yes we vulkan
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chillerdragon BOT 2024-07-27 08:46
DirectX11
😬 1
08:46
lmao
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Jupstar ✪ 2024-07-27 08:47
dx11 is the most use graphics api
08:47
just saiyan
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chillerdragon BOT 2024-07-27 08:47
Wait is it 11?
08:47
I tried to make a Wayland joke
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Jupstar ✪ 2024-07-27 08:48
that thing has a long way before it hits land (edited)
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MilkeeyCat 2024-07-27 08:49
do you have projects in C, or do you have a favorite C repo?
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Jupstar ✪ 2024-07-27 08:49
yes
08:49
Convert skins from 0.6 to 0.7. Contribute to Jupeyy/teeworlds_skin_converter_06_to_07 development by creating an account on GitHub.
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chillerdragon BOT 2024-07-27 08:49
0.7 Pog
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Jupstar ✪ 2024-07-27 08:49
ok it also uses cpp
08:50
nvm xd
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chillerdragon BOT 2024-07-27 08:50
C is one of the poggest high level languages
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MilkeeyCat 2024-07-27 08:51
i just can't decide what naming convention should my language have, so my idea is to look at few C projects and pick most used one lol
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MilkeeyCat
i just can't decide what naming convention should my language have, so my idea is to look at few C projects and pick most used one lol
Jupstar ✪ 2024-07-27 08:51
just use rust one
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chillerdragon
DirectX11
Direct3D 12
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Jupstar ✪ 2024-07-27 08:51
when i very fist learned to code c++ i wrote stuff in snake_case completely
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chillerdragon BOT 2024-07-27 08:52
UPPPER_hybrid_camelCase ofc
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Jupstar ✪ 2024-07-27 08:52
good for rust, bcs otherwise i'd have probably hated it xd
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chillerdragon
UPPPER_hybrid_camelCase ofc
Jupstar ✪ 2024-07-27 08:52
epyc
08:52
i hate camelCase the most
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chillerdragon BOT 2024-07-27 08:52
at this point I don’t care at all anymore
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Jupstar ✪ 2024-07-27 08:52
javascript fanboys (edited)
08:53
i also dont really care, you get used to it very quickly
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chillerdragon BOT 2024-07-27 08:53
The only thing that scares me is having the function return type on a separate line
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Jupstar ✪ 2024-07-27 08:53
what
08:53
i no understand my bro
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chillerdragon BOT 2024-07-27 08:53
Lots of OG do it
08:53
int
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Jupstar ✪ 2024-07-27 08:53
ah
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chillerdragon BOT 2024-07-27 08:53
main()
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Jupstar ✪ 2024-07-27 08:53
yeah
08:54
yeah honestly, a language without a formatter is just pain
08:54
@MilkeeyCat invest the next 2 months writing a formatter
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chillerdragon BOT 2024-07-27 08:54
@MilkeeyCat: or do lua approach. Just don’t recommend any style xd
08:54
I guess C does the same
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chillerdragon
The only thing that scares me is having the function return type on a separate line
supertux 0.1.1 source code (edited)
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Jupstar ✪ 2024-07-27 08:55
man lua has way too much screentime in the ddnet movie
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chillerdragon BOT 2024-07-27 08:55
Or do you write a Stdliv
08:55
Xd
Replying to @Jupstar ✪ man lua has way too much screentime in the ddnet movie
08:55
It’s goat
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Jupstar ✪ 2024-07-27 08:55
it sucks
08:55
but factario uses it, it must be epyc
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chillerdragon BOT 2024-07-27 08:56
bam uses it
08:56
And Roblox
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Jupstar ✪ 2024-07-27 08:56
ah yeah
08:56
that thing
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chillerdragon BOT 2024-07-27 08:56
Two best software in the whole world
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Jupstar ✪ 2024-07-27 08:56
i mean it's better than pyson
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chillerdragon BOT 2024-07-27 08:56
React in lua
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Jupstar ✪ 2024-07-27 08:56
but that isnt hard
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chillerdragon BOT 2024-07-27 08:57
It compiles with a single Makefile
08:57
Can’t beat that
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Jupstar ✪ 2024-07-27 08:57
i'd rather rewrite whole ddnet in GLSL than to touch pyson or lua
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chillerdragon BOT 2024-07-27 08:57
Wtf xd
08:58
Jopsti
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Jupstar ✪ 2024-07-27 08:58
Chiller
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chillerdragon BOT 2024-07-27 08:58
Who better?
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Jupstar ✪ 2024-07-27 08:58
It's about time right?
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chillerdragon BOT 2024-07-27 08:58
pyson
08:59
or
08:59
java
08:59
Time for wot
Replying to @Jupstar ✪ It's about time right?
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Jupstar ✪ 2024-07-27 08:59
wow, you force me to choice between two bad words
08:59
but it's java
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chillerdragon BOT 2024-07-27 08:59
Jopsti Java enjoyer confirmed
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chillerdragon
Time for wot
Jupstar ✪ 2024-07-27 08:59
i thought you wanted to tell me smth personal now
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chillerdragon BOT 2024-07-27 08:59
I can do that too
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Jupstar ✪ 2024-07-27 09:00
😊
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chillerdragon BOT 2024-07-27 09:00
Gender reveal
09:00
Im male
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Jupstar ✪ 2024-07-27 09:00
oh no
09:00
how dare you
09:01
chillerdragon: so how it's goin as male in asia? you found some asian wife already? (edited)
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chillerdragon BOT 2024-07-27 09:01
No
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Jupstar ✪ 2024-07-27 09:01
i thought u chillin on the swimming pool all day
09:01
maybe... maybe yo- you're shy
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chillerdragon BOT 2024-07-27 09:01
Would you believe me I am right now xd
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Jupstar ✪ 2024-07-27 09:01
😮
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chillerdragon
Would you believe me I am right now xd
Jupstar ✪ 2024-07-27 09:01
ofc, you are the whole day
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chillerdragon BOT 2024-07-27 09:02
leak
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Jupstar ✪ 2024-07-27 09:02
make a photo from water (so i can see water reflection toptri ) (edited)
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chillerdragon BOT 2024-07-27 09:02
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Jupstar ✪ 2024-07-27 09:03
the angle is not good
09:03
i cant see any water
09:03
try from above, and look at your phone while doing so
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chillerdragon BOT 2024-07-27 09:03
It’s water saving eco friendly pool
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Jupstar ✪ 2024-07-27 09:03
let me call my geoguesser friends
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chillerdragon BOT 2024-07-27 09:04
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Jupstar ✪ 2024-07-27 09:04
hot
09:04
first piece of the exodia
09:04
a nacked toe
09:04
😬
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chillerdragon BOT 2024-07-27 09:05
toe reveal
09:05
That would be twitch ban
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Jupstar ✪ 2024-07-27 09:05
is my guess good?
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chillerdragon BOT 2024-07-27 09:06
Woah pro geo guesser
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chillerdragon
Click to see attachment 🖼️
Jupstar ✪ 2024-07-27 09:06
yeah the palms in the reflections revealed it
09:06
i know them
09:06
personally
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chillerdragon BOT 2024-07-27 09:06
xd
09:07
Such #developer chat
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Jupstar ✪
@Robyt3 we should maybe also add this to the android manifest To declare which version of Vulkan your application requires, you should create a <uses-feature> element defining android.hardware.vulkan.version. See FEATURE_VULKAN_HARDWARE_VERSION for more details on the hardware version. You can also use android.hardware.vulkan.level to declare a required Vulkan feature level. See FEATURE_VULKAN_HARDWARE_LEVEL for more details on the feature level. (https://developer.android.com/about/dashboards)
What's our required "hardware level"? Seems unused by us so I don't think we need to specify it https://developer.android.com/reference/android/content/pm/PackageManager#FEATURE_VULKAN_HARDWARE_LEVEL
09:14
Minimum hardware version is 1.1.0?
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Jupstar ✪ 2024-07-27 09:14
yeah
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Learath2
Hm, but we have multiple backends, wouldn’t it block some devices that technically could have ran the ogl backend?
We can specify it as a non-required feature so it shouldn't interfere with old devices using OGL
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Jupstar ✪
when i very fist learned to code c++ i wrote stuff in snake_case completely
MilkeeyCat 2024-07-27 09:21
That's how i was writing c++ before ddnet
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Jupstar ✪
@MilkeeyCat invest the next 2 months writing a formatter
MilkeeyCat 2024-07-27 09:22
I wanna try to make lsp 😬
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oy has revived
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Jupstar ✪ 2024-07-27 09:29
tell him to give me the teeworlds repo
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denied
09:30
you can appeal within 30 days
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Jupstar ✪ 2024-07-27 09:30
before teeworlds dies again
09:30
now he just merges anything xDD
09:30
deen 2.0
09:31
chillerdragon: it's your dream day
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chiller wake up
09:31
party time
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Jupstar ✪ 2024-07-27 09:31
u can finally say 0.7 lives as never before
09:31
😂
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Is OpenGL ES 1.0 supported on Android? The manifest says minimum is 3.0, but the 1.0.0 version appears in my ingame graphics settings
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Jupstar ✪ 2024-07-27 09:34
@ChillerDragon what did you write to matricks in your email xDD
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Robyt3
Is OpenGL ES 1.0 supported on Android? The manifest says minimum is 3.0, but the 1.0.0 version appears in my ingame graphics settings
Jupstar ✪ 2024-07-27 09:34
kinda the old ddnet uses that
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So shouldn't we remove the android:glEsVersion="0x00030000" if we support any version?
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Jupstar ✪ 2024-07-27 09:35
do you want to deal with phones that are ancient?
09:35
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ok, that leaves ~0% for 1.0 so we can probably ignore that, but what about 2.0?
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Jupstar ✪ 2024-07-27 09:37
yeah the 2.0 count as 1.0
09:37
GLES 2.0 is not supported by ddnet
09:37
GLES 2.0 is very different from OpenGL 2.0
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hmm, but if 1.0 works then it could use that instead?
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Jupstar ✪ 2024-07-27 09:37
but GLES 3.0 is almost OpenGL 3.3
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Robyt3
hmm, but if 1.0 works then it could use that instead?
Jupstar ✪ 2024-07-27 09:38
I assume that could work. i never tested it all emulators and phones that i have already have GLES 3 support
09:38
so i didnt bother at all
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any device capable of 2.0 must also support the lower versions
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Jupstar ✪ 2024-07-27 09:38
yeah
09:38
did u ever try on older sdks?
09:38
did the emulators even work for you?
09:38
i remember nothiing under android 6 worked for me
09:39
ndks*
09:39
well target version
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Jupstar ✪
did u ever try on older sdks?
no, I'm not sure if that is easily possible anymore because new ndk versions don't support old API anymore
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Jupstar ✪ 2024-07-27 09:39
dunno how it's called lmao
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Robyt3
no, I'm not sure if that is easily possible anymore because new ndk versions don't support old API anymore
Jupstar ✪ 2024-07-27 09:39
mh ok
09:39
well you'll have to deal with those ppl then lol
09:40
if the opengl chart is right
09:40
then we can assume a potion of android 6 & 7 users also has no GLES 3
09:41
but it could also be that this potion are users with custom roms, which do it mostly for fun
09:41
hard to say
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Jupstar ✪
if the opengl chart is right
our min API is 19 so we support every system in this graph technically
🫡 1
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Jupstar ✪ 2024-07-27 09:42
💀
09:42
heinrich some porn for your eyes
09:44
well be prepared for weirdest crashes on android anyway
09:44
i've seen some crash reports in google play console
09:44
they crash completely random xD
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Not sure if crash logs from release builds without debug info are any usable
09:48
We are not storing the proguard symbol mapping, so any crashes on the Java side would be unreadable
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Jupstar ✪ 2024-07-27 09:48
you can do the same as we do rn
09:48
build with deb info
09:48
strip them
09:48
see the backtrace
09:49
the play console gives you a stacktrace similar to the windows thing we use
09:49
just unix style
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Robyt3
We are not storing the proguard symbol mapping, so any crashes on the Java side would be unreadable
Jupstar ✪ 2024-07-27 09:49
even better the play console let's you upload debug symbols separately
09:50
but tbh, what java side
09:50
sdl is out of our reach anyway
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Jupstar ✪
even better the play console let's you upload debug symbols separately
For every architecture separately, I guess
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Jupstar ✪
but tbh, what java side
yeah, only 45 lines of Java code right now
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Robyt3
For every architecture separately, I guess
Jupstar ✪ 2024-07-27 09:51
cant remember xd
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I don't know how it works with native libraries
09:51
If you use proguard you can upload the mapping files
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Jupstar ✪ 2024-07-27 09:51
i can log into my play console when my brother is back from holiday
09:51
did u ever use the play console?
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yeah
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Jupstar ✪ 2024-07-27 09:52
ah nice
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but not recently
09:52
and the UI moves fast
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Jupstar ✪ 2024-07-27 09:52
yeah xd
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Are you guys seeing this?? Oy merging stuff
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Learath2
Are you guys seeing this?? Oy merging stuff
Jupstar ✪ 2024-07-27 09:53
0.7 fanboys get wet, no joke
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NO WAAAY
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Chillerdragon just perished from the amount of joy
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aaaaaaaaaa
09:53
AAAAAAAAAAAA
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after a year drought or something huh
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Jupstar ✪ 2024-07-27 09:55
robyte is now ddnet admin, teeworlds is dead
09:55
😬
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What if oy steals back our robyt and then ddnet dies instead?
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MilkeeyCat 2024-07-27 09:56
Steals back? Was Robyt a teeworlds contributor? (edited)
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Learath2
What if oy steals back our robyt and then ddnet dies instead?
i'll gladly take his admin spot
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Learath2
What if oy steals back our robyt and then ddnet dies instead?
Jupstar ✪ 2024-07-27 09:57
then he should at least give me access to teeworlds repo
09:57
XD
09:57
teeworlds-pg
09:58
😏
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Jupstar ✪
teeworlds-pg
MilkeeyCat 2024-07-27 09:58
teeworlds postgresql? thonk
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MilkeeyCat
teeworlds postgresql? thonk
Jupstar ✪ 2024-07-27 09:58
yes
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meloƞ
AAAAAAAAAAAA
ААААААААААААААААААААААААА (edited)
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Jupstar ✪
yes
MilkeeyCat 2024-07-27 09:58
when teeworlds-mongodb webscale? xd
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MilkeeyCat
when teeworlds-mongodb webscale? xd
Jupstar ✪ 2024-07-27 10:01
as soon as you add mongodb support to it
10:01
i'd ofc accept that feature
10:01
just for ryo's meme
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MilkeeyCat 2024-07-27 10:01
im postgres guy
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ElasticSearch when?
10:02
Or BigQuery
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MilkeeyCat 2024-07-27 10:02
web3 teeworlds to store all shit in blockchain
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Store inputs in the blockchain too
10:03
15 minute input lag
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GitHub BOT 2024-07-27 10:10
Specify that Vulkan 1.1.0 is used if supported. Remove explicit requirement of OpenGL ES 3.0 as OpenGL ES 1.0 is also supported as fallback and the client should pick the highest supported version.

Checklist

  • [X] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test (especially base/) or added coverage to integration test
  • [ ] Considered possible null poin...
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Learath2
Chillerdragon just perished from the amount of joy
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http://shroobie.com/ can someone tell me if i'm hackable
10:30
<ChillerDragon> aaaaaaaaaaaaa
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louis
http://shroobie.com/ can someone tell me if i'm hackable
Jupstar ✪ 2024-07-27 10:33
no https
10:33
so yes, you are hackable
10:33
someone could give you a completely different website with a virus
10:35
well i get errors in console besides that, some websocket cannot be opened
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Jupstar ✪
no https
ye i need to get https up 🫤
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caddy server
10:37
ez
10:38
reverse proxy
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ws-client BOT 2024-07-27 10:39
<ChillerDragon> @Robyt3 this isnt 0.8 is it? xd https://github.com/teeworlds/teeworlds/pull/3140
This allows 0.8 to have different standard maps than 0.7 without needing to run a separate instance of the version server. Closes #1122. The client sends the CLIENT_VERSION together with the maplis...
10:39
<ChillerDragon> if oy creates 0.8 today i rq
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Jupstar ✪
well i get errors in console besides that, some websocket cannot be opened
this?
10:39
10:39
idk how this even appeared xd
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Jupstar ✪ 2024-07-27 10:40
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ws-client
<ChillerDragon> if oy creates 0.8 today i rq
cant have 0.8 without water feature
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Jupstar ✪ 2024-07-27 10:40
at least the first looks important
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Jupstar ✪ 2024-07-27 10:40
chillerdragon: so what was in your mail to matricks
10:40
leak it
10:41
how did u manage to trigger this event
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ws-client BOT 2024-07-27 10:41
<ChillerDragon> i didnt write it
10:41
<ChillerDragon> i should have
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ws-client BOT 2024-07-27 10:41
<ChillerDragon> if i had known oy comes back i would have written 10 mails before that
10:41
<ChillerDragon> @Jupstar ✪ im not sure if matricks has email notifactions so i wanted to ask him if he saw https://github.com/matricks/bam/pull/164
Should help with macOS github actions failing for teeworlds. teeworlds-community/teeworlds#109
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write matricks about your bam pr
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ws-client
<ChillerDragon> @Robyt3 this isnt 0.8 is it? xd https://github.com/teeworlds/teeworlds/pull/3140
Not really 0.8, just adds support in the versionsrv (which probably should have been replaced by a HTTPS endpoint years ago)
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ws-client BOT 2024-07-27 10:42
<ChillerDragon> now the teeworlds pipeline is almost passing it was passing in teeworlds-community for a while just recently broke and im blocked by matricks to fix it again
10:42
<ChillerDragon> now since oy is gone for another year after this the tw pipeline keeps being broken
10:42
<ChillerDragon> @jxsl13 its too late now
😢 1
10:42
<ChillerDragon> phew @Robyt3
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maybe oy will be active tomorrow as well
10:44
don't loose hope
10:44
!
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can't he just add another maintainer?
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ws-client BOT 2024-07-27 10:45
<ChillerDragon> sure @jxsl13 xd
10:45
<ChillerDragon> @louis no because oy refuses to join irc since a long time now
10:45
<ChillerDragon> @louis he also ignores mails
10:45
<ChillerDragon> and github ping
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what a bum
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ws-client BOT 2024-07-27 10:45
@oy please join irc thank. Contribute to ChillerDragon/oy-plz-come-irc development by creating an account on GitHub.
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MilkeeyCat 2024-07-27 10:45
come to his house and tell him about your prs
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ws-client BOT 2024-07-27 10:45
<ChillerDragon> also there isnt really someone who wants to be the official responsible maintainer @louis
10:46
<ChillerDragon> i would love to see are more distributed approach where a hand full people get merge powers and they can review if they find time
10:46
<ChillerDragon> dont get me wrong dictators are amazing
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neither does oy, so 😅
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ws-client BOT 2024-07-27 10:46
<ChillerDragon> just not when they are afk
10:48
<ChillerDragon> ddnet is officially dead
10:48
<ChillerDragon> long live teeworlds
10:48
<ChillerDragon> heinrich and deen being afk for 2 months piled quite a backlog
10:48
<ChillerDragon> teeworlds is down to below 50 open prs
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ddnets downfall hast just begun (edited)
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Jupstar ✪ 2024-07-27 10:53
what is ddnet?
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exactly
10:53
xD
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omg now we'll never be able to remove 0.7 compatibility
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yes!!!!
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chiller will jerkoff about how oy suddenly showed up and merged 10prs a month ago
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ws-client BOT 2024-07-27 11:06
<ChillerDragon> its exciting
11:06
<ChillerDragon> but it was also kinda expected
11:06
<ChillerDragon> i was hoping that this time he joins irc tho
11:07
<ChillerDragon> so im actually more in a down mood
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cool. is 0.7 now actually good? xdd
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ws-client BOT 2024-07-27 11:07
<ChillerDragon> no
11:07
<ChillerDragon> but less shit
11:07
just skip 0.7 and go straight to 0.8
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ws-client BOT 2024-07-27 11:08
<ChillerDragon> pls no 0.8
11:08
<ChillerDragon> when people say 0.7 i never really know what they refer to
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teeworlds
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ws-client BOT 2024-07-27 11:08
<ChillerDragon> you mean the client not the protocol?
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ws-client BOT 2024-07-27 11:08
<ChillerDragon> a few things changed in the 0.7 protocol too
11:08
<ChillerDragon> and in the client as well
11:08
<ChillerDragon> today
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ws-client BOT 2024-07-27 11:09
<ChillerDragon> The biggest highlight might be the editor fix
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Learath2
omg now we'll never be able to remove 0.7 compatibility
11:09
0.7 will never die
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ws-client BOT 2024-07-27 11:09
<ChillerDragon> wait idk if it got merged
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Jupstar ✪ 2024-07-27 11:09
cargo clean Removed 201210 files, 111.5GiB total nothing as amazing as executing this command from time to time
greenthing 1
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ws-client BOT 2024-07-27 11:10
<ChillerDragon> yea thats the most exciting thing of today i think xd @Teero https://github.com/teeworlds/teeworlds/pull/3222
The offset in the editor has a long time after 0.7.5, it happened because of #3164
11:10
<ChillerDragon> you can actually create maps again
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lol xD
11:12
ive never used the teeworlds map editor. is it better than ddnets?
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Jupstar ✪ 2024-07-27 11:12
not anymore
11:13
not after ppl fixed ddnet's broken editor xd
11:13
mostly archi & robyster
11:13
and marmade
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ws-client BOT 2024-07-27 11:13
<ChillerDragon> ddnet editor is waaay ahead
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Jupstar ✪ 2024-07-27 11:13
ddpg editor best
11:14
i am totally not biased
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Jupstar ✪
ddpg editor best
MilkeeyCat 2024-07-27 11:14
do you have an editor?
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MilkeeyCat
do you have an editor?
Jupstar ✪ 2024-07-27 11:14
yes
11:14
the fastest in the west
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haha teeworlds compiles with 200 warnings
feelsbadman 1
11:14
the only language is english?!
11:15
xD
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Jupstar ✪ 2024-07-27 11:15
u have to checkout the data dir
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MilkeeyCat
do you have an editor?
Jupstar ✪ 2024-07-27 11:17
if u want to compare. here i brush the whole game layer of the map "nostalgia" at ~40fps might not sound impressive, but do that in ddnet editor 😂
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ws-client BOT 2024-07-27 11:18
<ChillerDragon> just buy more ram
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Jupstar ✪
if u want to compare. here i brush the whole game layer of the map "nostalgia" at ~40fps might not sound impressive, but do that in ddnet editor 😂
what is that editor? xD
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Jupstar ✪ 2024-07-27 11:18
the editor uses much more VRAM for sure xD
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ws-client BOT 2024-07-27 11:18
<ChillerDragon> ddpg
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Teero
what is that editor? xD
Jupstar ✪ 2024-07-27 11:18
i even streamed it for you once
11:18
lmao
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ws-client BOT 2024-07-27 11:18
<ChillerDragon> jujapjapyingernetwork-rs
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Jupstar ✪ 2024-07-27 11:19
the best i can do in ddnet editor
11:19
it doesnt let me zoom out more
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Jupstar ✪
if u want to compare. here i brush the whole game layer of the map "nostalgia" at ~40fps might not sound impressive, but do that in ddnet editor 😂
what causes it to have that glow
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wth is it not possible to zoom in 0.7?
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louis
what causes it to have that glow
Jupstar ✪ 2024-07-27 11:21
what glow do you mean
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around the unhookables 😹
11:22
they are radioactive
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Jupstar ✪ 2024-07-27 11:22
ah you mean the blur?
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ws-client BOT 2024-07-27 11:22
<ChillerDragon> @Teero no zoom was always a ddrace client only cheat
11:23
<ChillerDragon> did you start playing after ddnet was already a thing?
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louis
ya
Jupstar ✪ 2024-07-27 11:23
i just tried some stuff out, e.g. while selecting blur layers under it
11:23
to hightlight it
11:23
i dunno xd
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ws-client
<ChillerDragon> did you start playing after ddnet was already a thing?
yes
11:23
i first played the game in 2017
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ws-client BOT 2024-07-27 11:24
<ChillerDragon> I always thought its common knowledge that zoom is considered a cheat
11:24
<ChillerDragon> sure technically it could be allowed for specs
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Teero
wth is it not possible to zoom in 0.7?
Jupstar ✪ 2024-07-27 11:24
oh wow you didnt know
11:24
boomer
11:24
ah no wait (edited)
11:24
anti boomer
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zoomer
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ws-client BOT 2024-07-27 11:24
<ChillerDragon> Go send pr to add zoom and Oy might merge it in a year
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Jupstar ✪ 2024-07-27 11:24
you too young
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ws-client
<ChillerDragon> Go send pr to add zoom and Oy might merge it in a year
xD
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Jupstar ✪ 2024-07-27 11:24
real boomers would have known
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ws-client BOT 2024-07-27 11:24
<ChillerDragon> together with all the other 50 prs he merges without looking at them
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Jupstar ✪ 2024-07-27 11:25
but dont name it "add zoom"
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Jupstar ✪ 2024-07-27 11:25
name it "fix editor"
11:25
and he merges
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ws-client BOT 2024-07-27 11:25
<ChillerDragon> call it fix editor 2
11:25
<ChillerDragon> or he says "mimimi all development should be done on the editor2 branch"
11:25
<ChillerDragon> Add a full on backdoor and call it "fix typo"
11:26
<ChillerDragon> I am preparing that stunt since a few years now
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Jupstar ✪ 2024-07-27 11:26
xD
11:26
"why is my antivirus saying Teeworlds is a trojan?" (edited)
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ws-client BOT 2024-07-27 11:30
<ChillerDragon> They say Jia Tan was a state funded hacker group playing the long game and building github credibility since 2021 to do xz backdoors
11:31
<ChillerDragon> I am brain washing heinrich, deen and oy into trusting my typo prs since 8 years
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Jupstar ✪ 2024-07-27 11:31
nice
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ws-client BOT 2024-07-27 11:31
<ChillerDragon> if one of them will be a full on backdoor nobody will see it coming
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Jupstar ✪ 2024-07-27 11:31
i also trust you
11:31
it worked
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chiller injecting invisible utf8 characters which restructure the whole codebase into a virus.
11:35
dyn cam is also a cheat
11:35
🔥
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ws-client BOT 2024-07-27 11:36
<ChillerDragon> yes dyn cam is a hot topic xd
11:36
<ChillerDragon> but its in the official client since a while sooo...
11:36
<ChillerDragon> not using it sadly has to be considered a skill issue
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time to throw it out
11:36
>:D
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ws-client BOT 2024-07-27 11:37
<ChillerDragon> hm Oy is responding to my github comments
11:37
<ChillerDragon> feels like talking to a ghost
11:37
<ChillerDragon> i have the urge to text him come irc
11:37
<ChillerDragon> is he online on discord?
11:37
<ChillerDragon> @oy
11:37
<ChillerDragon> whats his name?
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I don't think he's on discord
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ws-client BOT 2024-07-27 11:38
<ChillerDragon> thanks for checking
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But I mailed him :d
👀 1
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ws-client BOT 2024-07-27 11:38
<ChillerDragon> lol
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Jupstar ✪ 2024-07-27 11:38
😮
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ws-client BOT 2024-07-27 11:38
<ChillerDragon> good luck
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HamidReza
But I mailed him :d
HamidReza > ChillerDragon
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ws-client BOT 2024-07-27 11:39
<ChillerDragon> what did you mail him?
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facts
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ws-client
<ChillerDragon> what did you mail him?
Asked him to join irc
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ws-client BOT 2024-07-27 11:39
<ChillerDragon> epic
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Actually I mailed him yesterday to ask him to update the repo lmao (edited)
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ws-client BOT 2024-07-27 11:39
<ChillerDragon> no you didnt
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chiller man
11:39
he's destroying your reputation with single sentences here
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ws-client BOT 2024-07-27 11:40
<ChillerDragon> wait did you?
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Yeah
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ws-client BOT 2024-07-27 11:40
<ChillerDragon> REALLY?
11:40
<ChillerDragon> this is you?
11:40
<ChillerDragon> go leak the email
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MilkeeyCat 2024-07-27 11:40
xddd
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You can't see images through irc can u?
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ws-client BOT 2024-07-27 11:40
<ChillerDragon> not his email thats public git email i guess
11:40
<ChillerDragon> but the text u wrote
11:40
<ChillerDragon> no sadly not
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chillerdragon BOT 2024-07-27 11:41
fakin discord banned image exposing recently
11:41
but i can spawn some matrix client and see it there
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ws-client
<ChillerDragon> not his email thats public git email i guess
Yeah the one in his profile
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chillerdragon BOT 2024-07-27 11:41
what did u write tho
11:41
he never responded to my death threats
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He didn't respond to me either but
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chillerdragon BOT 2024-07-27 11:42
lawyer jopsti do i have to mark this as a joke?
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chillerdragon -> spam -> trash bin >:D (edited)
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ws-client BOT 2024-07-27 11:42
<ChillerDragon> -.-
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MilkeeyCat 2024-07-27 11:43
chillerdragon: write to him from all your email accounts justatest
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ws-client BOT 2024-07-27 11:43
<ChillerDragon> yea thats totally getting me out of his spam
11:48
<ChillerDragon> ok fak it im emailing papa magnus now
11:49
<ChillerDragon> @HamidReza omg ur cherryex?
11:49
<ChillerDragon> name reveal
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ws-client
<ChillerDragon> @HamidReza omg ur cherryex?
I thought you knew :d
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ws-client BOT 2024-07-27 11:50
<ChillerDragon> i had no idea
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I told you once in irc quite some time ago
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ws-client BOT 2024-07-27 11:50
<ChillerDragon> hamidreza is the kind of name that doesn't stick in my brain sorri
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Yeah that's why I have a second one lol
11:51
at least on github
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ws-client BOT 2024-07-27 11:51
<ChillerDragon> consitentcy would be better :p
11:51
<ChillerDragon> who is the chilled dragon to tell ppl how to name them self
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ws-client
<ChillerDragon> consitentcy would be better :p
I hate my name as well that's also another reason lol
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ws-client BOT 2024-07-27 11:54
<ChillerDragon> ah no
11:54
<ChillerDragon> that sounds so sad :(
11:54
<ChillerDragon> i feel bad for saying i cant remember it now
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ws-client
<ChillerDragon> @HamidReza omg ur cherryex?
oof name reveal
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ws-client
<ChillerDragon> @HamidReza omg ur cherryex?
Jupstar ✪ 2024-07-27 12:15
omfg also didnt know
12:15
lmao
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Some devs knew. I thought you share this info; there's no reason to announce a name change lol.
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Jupstar ✪ 2024-07-27 12:19
quickly post in #announcements
❌ 1
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MilkeeyCat 2024-07-27 12:25
why isn't it possible in assembly feelsbadman mov byte ptr [rbp - 2], byte ptr [rbp - 1]
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ws-client BOT 2024-07-27 12:25
<ChillerDragon> lgtm
12:25
<ChillerDragon> idk what ptr means xd
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MilkeeyCat 2024-07-27 12:26
in nasm it's just byte without ptr
12:26
i use gas
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ws-client BOT 2024-07-27 12:26
<ChillerDragon> Ah gnu normie
12:26
<ChillerDragon> As a german i can not use gas for historical reasons
12:27
<ChillerDragon> ptr sounds like its a pointer xd
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MilkeeyCat
why isn't it possible in assembly feelsbadman mov byte ptr [rbp - 2], byte ptr [rbp - 1]
it's not an assembly limitation, it's an architectural limitation of 8086
12:28
indirect to indirect is not an addressing mode it supports
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GitHub BOT 2024-07-27 12:28
2b3ae24 Update Vulkan and OpenGL ES versions specified in Android manifest - Robyt3 9b08eda Merge pull request #8655 from Robyt3/Android-Manifest-Vulkan-OGL - def-
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funfact, one of the 8086 addressing modes is called the "based mode"
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MilkeeyCat 2024-07-27 12:30
is it as based as it sounds?
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no
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MilkeeyCat 2024-07-27 12:30
👎
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ws-client BOT 2024-07-27 12:31
<ChillerDragon> i have no idea wat u do milkeey
12:31
<ChillerDragon> arent u using llvm and it does everything for you?
12:31
<ChillerDragon> why do you need assembly
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MilkeeyCat 2024-07-27 12:31
i raw dawg everything myself
12:31
ryo is using llvm
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ws-client BOT 2024-07-27 12:31
<ChillerDragon> no llvm?
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MilkeeyCat 2024-07-27 12:31
im writing my own useless shit xd
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MilkeeyCat
i raw dawg everything myself
no you don't, generate bytecode, no balls
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ws-client BOT 2024-07-27 12:31
<ChillerDragon> watafak
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ws-client
<ChillerDragon> watafak
MilkeeyCat 2024-07-27 12:32
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ws-client BOT 2024-07-27 12:33
<ChillerDragon> gigaCat
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Jupstar ✪
quickly post in #announcements
gotta be fast
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Learath2
indirect to indirect is not an addressing mode it supports
MilkeeyCat 2024-07-27 12:42
are there architectures which support it?
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MilkeeyCat
are there architectures which support it?
Idk of any actually currently used ones, but there are ISAs that have it (edited)
12:47
There is MOVS in x86 too but it has weird unexpected behaviour
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MilkeeyCat 2024-07-27 12:50
seems to work, hell yeah
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glad oy did his yearly PR's, maybe teeworlds 0.8 will release in 3 years!
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roby and chiller need to put more prs in the pipeline for next time.
13:07
maybe with a bit of luck we can get oy to add a new maintainer if he reads irc or joins discord
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he would never do that
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ws-client BOT 2024-07-27 13:11
<ChillerDragon> woah tezcan
13:11
<ChillerDragon> helo
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I awakened the Tez by saying ddrace is abourt racing
13:12
about
13:12
and not ddracing
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Important distinction
13:13
chiller are u still against discord
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ws-client BOT 2024-07-27 13:20
<ChillerDragon> i am still against discord. Long time no seen @Tezcan u still play actively?
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not really, i play race occasionally
13:23
what about you
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ws-client BOT 2024-07-27 13:23
<ChillerDragon> im afk for a year due to ping
13:24
<ChillerDragon> my first tw break but all in all im still a full on tw gamer and i will return to playing daily for multiple hours in janauary at least thats the plan
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Why ping, are you somewhere else
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ws-client BOT 2024-07-27 13:28
<ChillerDragon> yea im indonesia with only my laptop
13:28
<ChillerDragon> I think the next data center is a few islands away and i only have buggy wifi and a laptop
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GitHub BOT 2024-07-27 14:08
This matches the naming convention used for client components and the GameServer()->OnInit()

Checklist

  • [ ] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test (especially base/) or added coverage to integration test
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested th...
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Microtan(Nightymanu) 2024-07-27 14:18
🙂
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GitHub
Click to see attachment 🖼️
insane
14:19
gotta keep the github stats up!
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Jupstar ✪ 2024-07-27 14:21
shots fired
14:21
af
14:21
it even hurts me
kek 1
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GitHub BOT 2024-07-27 14:46
3c5320a Rename editor component Init to OnInit - ChillerDragon 78cbb45 Merge pull request #8656 from ChillerDragon/pr_editor_oninit - Robyt3
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GitHub BOT 2024-07-27 15:53
Previously, IME composition strings were limited to at most 32 bytes, e.g. 10 Hiragana characters. Now, SDL_TextEditingExtEvent (SDL_TEXTEDITING_EXT) is supported, which uses heap-allocated composition strings of arbitrary length. On the other hand, the buffer for input event text was larger than necessary, as SDL text events only contain at most 32 bytes (SDL_TEXTINPUTEVENT_TEXT_SIZE is not used directly to avoid the include). With the hint for extended IME handling enabled, long co...
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Hi all! I have already grown very old, buried my wife, raised children, built a house and planted a tree. Any news about the mobile version of the game?
16:32
and yes, I still don’t have a computer
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Hekkeyne
Hi all! I have already grown very old, buried my wife, raised children, built a house and planted a tree. Any news about the mobile version of the game?
Jupstar ✪ 2024-07-27 16:34
can you please stop asking
16:34
subscribe to #announcements
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Jupstar ✪
can you please stop asking
why?
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Jupstar ✪ 2024-07-27 16:34
because it's very unpolite
16:34
devs clearly said there is no timeline
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Jupstar ✪
subscribe to #announcements
there is absolutely no news in this section
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Jupstar ✪ 2024-07-27 16:35
#announcements always contains the most important news
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Jupstar ✪
devs clearly said there is no timeline
the devs talked first about the week, then about the next version. Now they just refuse. Maybe we should still make at least some kind of statement to the public so that there are no more questions?
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Hekkeyne
the devs talked first about the week, then about the next version. Now they just refuse. Maybe we should still make at least some kind of statement to the public so that there are no more questions?
Jupstar ✪ 2024-07-27 16:36
nobody said " it releases next week"
16:36
find the quote
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Jupstar ✪
nobody said " it releases next week"
said that there will be news in a week
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Hekkeyne
said that there will be news in a week
Jupstar ✪ 2024-07-27 16:37
quote please
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yeah, just a second
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Jupstar ✪ 2024-07-27 16:44
The news will be in just about a week as what "a second" is for you 😉
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I apologize, I read it wrong. But I found something. yes, this is a little different, and there were no promises, but it still turns out offensive
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Jupstar ✪ 2024-07-27 16:46
i mean there is an open pr and there is a internal test version
16:46
that is quite some progress i'd say
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Hekkeyne
I apologize, I read it wrong. But I found something. yes, this is a little different, and there were no promises, but it still turns out offensive
my Discord decided to crash, the screenshot was not sent
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Jupstar ✪
can you please stop asking
MilkeeyCat 2024-07-27 16:48
we will never stop asking 'bout accounts 😬
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Jupstar ✪
that is quite some progress i'd say
Please forgive me, I still can’t figure it out with discord. For some reason I can't send a screenshot. Now I'll tag you
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Teero
gotta keep the github stats up!
ChillerDragon: i have another one for u: collision.h line:49 void SetDTile(float x, float y, bool State); is an orphan function declaration (edited)
16:59
go fix it xd
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MilkeeyCat 2024-07-27 17:00
he does not need to rush, next prs will be merged in 2025 xd
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Jupstar ✪ 2024-07-27 17:44
https://github.com/rust-windowing/raw-window-handle/blob/5fda8e8420b069368e9450e70c2869e32dcdffc1/src/lib.rs#L366-L375 this is the most cursed error i have ever heard of. i wonder if SDL handles that in any way and how generally other libs deal with it. I've never heard of this, but indeed i get exactly this error right now. Now i have to wait... wait for what? XDD
A common windowing interoperability library for Rust - rust-windowing/raw-window-handle
17:47
i can only assume that they mean that i should wait for a WindowCreate event by the window event loop
17:47
anything else would be so random xD
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uh i could use c instead of cpp if c could provide some cool generics out of box
18:57
_Generic is just useless
19:00
i saw people yapping about mangling but can't you like standardize them? it sounds a hard (for me at least) to make but better than to have nothing imho
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zhn
i saw people yapping about mangling but can't you like standardize them? it sounds a hard (for me at least) to make but better than to have nothing imho
heinrich5991 2024-07-27 19:01
just use c++ then ^^
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heinrich5991
just use c++ then ^^
trying to mess with c17-c23 xd
19:04
its fun but being forced to use void* to store random data makes programs a bit slower
19:05
by c17-c23 i mean c11 for sure xd
19:09
i like that part
Seacord: Here’s the C23 schedule. We are trying to get published before the standard is automatically canceled. Nothing most people on the committee can do about that at the moment. We keep submitting versions of the standard and the ISO editor keeps rejecting it. Hopefully we are iterating towards agreement. I heard from David Keaton what a pain it is and am now experiencing it first-hand. Mostly a pain for Meneide.
ISO have automatically cancelled ISO/IEC 9899:2023
(edited)
19:13
i wish msvc will roll out their c23 implementation before 2069 comes
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MilkeeyCat 2024-07-27 19:33
is it a bad idea to implement a trait for an enum when only some of variants can be used to call this method. it will never be used by a user and even if it will crash, it's a skill issue and should be fixed. here's an example: impl<'a> std::ops::Add<usize> for MoveDestination<'a> { type Output = Self; fn add(self, rhs: usize) -> Self::Output { match self { Self::Local(offset) => Self::Local(offset + rhs), _ => unreachable!(), } } }
19:34
@RUSt_andies
19:34
whoops justatest
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heinrich5991 2024-07-27 19:47
yes. don't implement the trait there
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GitHub BOT 2024-07-27 19:48
The image data was not being freed when IGraphics::LoadTextureRawMove is used with images that are not in RGBA format as this falls back to using IGraphics::LoadTextureRaw which requires manually freeing the image data. Also consistently clear all image info in LoadTextureRawMove. This makes it necessary to store the size of the preview image in the editor separately, as previously the width and height of the unloaded image info were being used to render the preview image. ## Chec...
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GitHub BOT 2024-07-27 21:08
Track whether the dummy is currently connecting separately so the dummy being disconnected due to errors can be detected. Show an error message as echo in the chat when the dummy could not be connected, e.g. when the server is full. Use the global time for limiting the dummy connecting delay instead of using game ticks, so the delay also works correctly when having connection problems (i.e., when ticks do not advance). Handle the dummy connecting being delayed separately from the dummy cur...
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GitHub BOT 2024-07-27 22:20
8a3929d Support IME composition strings of arbitrary length - Robyt3 3a7d66c Merge pull request #8657 from Robyt3/Input-IME-Extended - def-
22:28
b61005d Improve dummy connecting button and error handling - Robyt3 6911944 Merge pull request #8659 from Robyt3/Client-Dummy-Connecting-Improvement - def-
22:31
fb832b4 Fix memory leak of non-RGBA image data, clear all image info - Robyt3 1d92b5a Merge pull request #8658 from Robyt3/Client-Image-Non-Rgba-Leak - def-
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