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DDraceNetwork / mapping
Here you can talk about mapping, ask mapping related questions or request new ratings for released maps
Between 2024-07-26 00:00 and 2024-07-27 00:00
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@Cammodude u should make conways game of life in ddnet
02:29
i had a 5x5 grid prototype (that repeats basically so one side loops to the opposite), but was too lazy to fill in all the switches
02:30
it used laser doors so i think size was a big unfortunate factor due to switch limit. also the time it took to loop a calculating dummy throughout the switches was like a minute unfortunately
02:31
i think if you had 49 tees you could make a 7x7 version pretty nicely with actual tees instead of laser doors (edited)
02:35
actually maybe i'll take a crack at it thonk
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louis
@Cammodude u should make conways game of life in ddnet
im not that smart
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How do I animate some clouds going to the left?
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pos envelope
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Cammodude
pos envelope
how
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you know how to use envelopes ?
13:40
I can't figure out how to apply it to this cloud for example
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right click the green dot and apply it
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pos env
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pos. env
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it dissappeared lol
13:42
at least something is happening
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you set it to 16000x
13:43
thats why
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Do dummy maps need to have a deep frozen dummy?
14:21
ideally dummy should not be doing anything
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what about live freeze
14:21
oh
14:21
some maps stretch that rule do you might be fine
14:22
i.e. they use weird binds or have dummie hold keys
14:22
idk though maybe the rules are updated just check then to make sure
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i dont think what im doing is a dummy map then
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what is it
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I wanted to have the dummy hold hook and the player to drag it around
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Sans
Idk if this is a bug or not but I wanna know if anyone else used this mechanic in a map, cuz I just might make use of it, seems fun
something using this mechanic
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ah right
14:36
i wouldnt consider that dummy but thatd make a fun map im sure
14:36
plus i bet you could do better 2p parts with that anyways
14:36
like maybe one tee acticates hook for an elevator while the other has a trapped hook, then halfway thru the elevator the other tee activates his hook to do smth cool, etc.
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Dark electro 2024-07-26 15:45
how remove red color from background?
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чавкаю пенисом 2024-07-26 16:00
who can send the fog textures, thanks in advance!
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Dark electro 2024-07-26 16:02
какие текстурки?
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Dark electro
how remove red color from background?
catseyenebulous 2024-07-26 16:03
Try to press the page down key?
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Dark electro 2024-07-26 16:03
wait i try
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catseyenebulous
Try to press the page down key?
Dark electro 2024-07-26 16:04
what this key is do?
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Dark electro
what this key is do?
catseyenebulous 2024-07-26 16:06
Wait is it your own map?
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Dark electro 2024-07-26 16:10
yes
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catseyenebulous
Wait is it your own map?
Dark electro 2024-07-26 16:10
yes my own
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Dark electro
yes my own
catseyenebulous 2024-07-26 16:12
You need to change the color of the quad in the background.
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Dark electro 2024-07-26 16:13
how change color of the quad?
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Dark electro
how change color of the quad?
catseyenebulous 2024-07-26 16:14
Select the layer and then you can select the corners of the quad with a right click.
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Dark electro 2024-07-26 16:14
ok
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Dark electro
ok
чавкаю пенисом 2024-07-26 16:31
smoke
16:33
i used to have it, but it was deleted by mistake
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by using blue tps, hook stays only when dummy tps, is there a way to keep hook when u tp as a hooker (edited)
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sv_teleport_hold_hook 1
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danke!
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$rtfm sv_teleport_hold_hook
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sv_teleport_hold_hook
Description: Hold hook when teleportedDefault: 0Min: 0Max: 1
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hmm i think at least
16:44
i know it holds hooks on hookable, hopefully for dummies as well
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ye it works
16:46
just tested
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