C++
struct CNetObj_PlayerInput
{
int m_Direction;
int m_TargetX;
int m_TargetY;
int m_Jump;
int m_Fire;
int m_Hook;
int m_PlayerFlags;
int m_WantedWeapon;
int m_NextWeapon;
int m_PrevWeapon;
};
C++
CMsgPacker Msg(NETMSG_INPUT, true);
Msg.AddInt(m_aAckGameTick[i]);
Msg.AddInt(m_aPredTick[g_Config.m_ClDummy]);
Msg.AddInt(Size);
...
CMsgPacker
builds a new message. We tell it we want a input message and then we will the integers in the correct order using the AddInt
methodelse if(Msg == NETMSG_INPUT)
m_Chat.SendChat(0, "hello");
CClient
. I want to trigger making a replay from the class CEmoticon
, but I've been struggling (edited)m_pClient->
TestWorkflowEnvironment is used to execute UpdateAccountWorkflow. Please create a new TestWorkflowEnvironment for UpdateAccountWorkflow
another one of the errorsmake
it sends some udp packet to port 8303 if you press "a"m_pClient->
m_pClient
should be accessible like that in all componentsClient()
m_pClient->Client()
git pull && git checkout magic
pkill teeworlds_asmr
kill -9 $(pidof ./teeworlds_asmr)
to the rescuecall recv_udp
breaks itCClient::SaveReplay()
. What I'm trying to understand is how F1 commands work. I get that you can set one up with Console()->Register(..)
, but I havent figured out, how you can "trigger" these commands outside of CClient
ExecutLine()
hack or just copy paste the codem_pClient->Client()->void CClient::SaveReplay()
m_pClient->Client()->SaveReplay()
void CClient::Con_SaveReplay(IConsole::IResult *pResult, void *pUserData)
void CClient::SaveReplay(const int Length, const char *pFilename)
m_pClient->Client()->SaveReplay()
m_pClient->Client()
returns the src/engine/client.h
Client, i need the src/engine/client/client.h
thosrc/engine/client.h
src/engine/client.h
syscall
it works for megot udp: 040000513B594605BD0F
lea r8, [udp_srv_addr]
&&UdpAddrBuffer
in Cdil
with dl
, do you still get correct data? xdlea rax, addr
or mov rax, [addr]
? xd4294967208
bytes from the socket?int *addr_len
note: rustc unexpectedly overflowed its stack! this is a bug
note: maximum backtrace depth reached, frames may have been lost
note: we would appreciate a report at https://github.com/rust-lang/rust
help: you can increase rustc's stack size by setting RUST_MIN_STACK=16777216
note: backtrace dumped due to SIGSEGV! resuming signal
error: could not compile `client-types` (lib test)
ftell
denotes the beginning or the end of the file when opening in append-mode. This was causing the condition io_tell(File) == 0
to always be true, so the CSV header was also written to ddnet-saves.txt
every time that a new save code is written. Now, we check if the file already exists before appending and only write the CSV header once when the file does not exist yet.
adb logcat
if u have thatjava.lang.NoSuchFieldException
?java.lang.NoSuchFieldException
? e.printStackTrace(System.err);
adb logcat
on your PC? gfx_color_depth
is currently unused except to show the correct resolution in the list, we are not settings these SDL flags at the moment<EditText
android:id="@+id/arguments_edit"
android:layout_width="match_parent"
android:layout_height="0dp"
android:layout_weight="1"
android:gravity="top"
android:hint="@string/hint_enter_arguments_here" />
at com.pluscubed.logcat.ui.LogcatActivity.onOptionsItemSelected(LogcatActivity.java:627)
happens inside a listener in the logcat appat com.pluscubed.logcat.ui.LogcatActivity.onOptionsItemSelected(LogcatActivity.java:627)
happens inside a listener in the logcat app community: z
.object({
id: z.string(),
icon: z.string(),
admin: z.array(z.string()),
public_key: z.string(),
signature: z.string()
})
.optional(),
altameda_net: z.boolean().optional()