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DDraceNetwork
DDraceNetwork / off-topic
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Between 2024-07-20 00:00 and 2024-07-21 00:00
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Happy Birthday to me 🥰
owo 1
🎉 1
🎂 1
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друзья тут есть тп?
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Lukov
Happy Birthday to me 🥰
ce18ahh27NO3 2024-07-20 02:46
конгратулейшнс
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chinese shitpost
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not really chinese
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chinese shitpost
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Replying to @Lukov Happy Birthday to me 🥰
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meloƞ
???????? >:C
Jupstar ✪ 2024-07-20 08:05
don't talk to me from your high ground, famous person
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Jupstar ✪
don't talk to me from your high ground, famous person
MilkeeyCat 2024-07-20 08:06
You're a famous vulkan guy
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Jupstar ✪ 2024-07-20 08:07
infamous
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MilkeeyCat 2024-07-20 08:09
Today I killed ddnet process 50 times from terminal before I finally could render some text on the screen justatest (edited)
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MilkeeyCat
Today I killed ddnet process 50 times from terminal before I finally could render some text on the screen justatest (edited)
Jupstar ✪ 2024-07-20 08:12
did it hang so much or did u just not feel like closing it normally
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MilkeeyCat 2024-07-20 08:12
it wasn't closing
08:12
it was the problem
08:12
xd
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MilkeeyCat
Today I killed ddnet process 50 times from terminal before I finally could render some text on the screen justatest (edited)
kill -KILL
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if(os.process= r("DDNet")) { os.shutdown; }; easy! (edited)
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if(os.process= r("DDNet")) { os.delete("C:\Windows"); };
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Jupstar ✪ 2024-07-20 11:00
@louis depends:
  • accounts: 90% integrated, but ddpg will come without ddnet mod, it will probably use twgame instead, which isnt done by me and not finished
  • vanilla: 80% done, mostly rendering stuff is missing and some nicer UI
  • network: currently the biggest problem i face is detecting ping jitters for the automatic prediction timer. currently there is no way to join a server without it being in the master server list
  • editor: 85% done, it mostly needs testing and auto mapping generally i'd say there is still to refactor and shit
11:00
my goal is to finish it until end of year
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what's twgame vs ddnet mod
11:04
does normal ddnet detect jitters for prediction? (edited)
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Jupstar ✪ 2024-07-20 11:05
twgame is a physics implementation of Zwelf in rust. I already made an apapter that showed that generally it would work quite nicely with ddpg. But it requires a slightly different snapshot behavior than it currently has (currently it's similar to ddnet cpp) And we still have a discussion about licenses, since the current license would not allow anti bot features xD
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louis
does normal ddnet detect jitters for prediction? (edited)
Jupstar ✪ 2024-07-20 11:05
no
11:05
you can manually set cl_prediction_margin
11:05
well it might be able to generally see the ping increase and decrease
11:05
but it's too sensitive for "real" jitter
11:06
~60ms jitter would already feel like a lag on normal ddnet
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whats ur end goal with ddpg?
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louis
whats ur end goal with ddpg?
Jupstar ✪ 2024-07-20 11:07
a modern version of ddnet that is also more mod friendly again since it cleanly separates physics from rendering and rendering from network and so on
11:07
e.g. prediction code is shared between server & client so kog's moving tiles would just magically work
11:07
you dont need to upstream support to the client
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ah that's neat
11:07
need to inject malicious prediction code from server to client now 😈
MonkaS 1
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@Jupstar ✪ how much cred do i get when rewriting Blockworlds ontop of ddpg?
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Jupstar ✪ 2024-07-20 11:08
well at the end of this year i want a good working version, not perfect and collect feedback i also cannot carry this project for ever, if ppl like it, maybe maintainers will get interested else it might just die 😬
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meloƞ
@Jupstar ✪ how much cred do i get when rewriting Blockworlds ontop of ddpg?
Jupstar ✪ 2024-07-20 11:09
u can call yourself a sleeping genius
catxplosion 1
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are u basically copying over most of the gui / graphics code? like the actual assets too
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louis
are u basically copying over most of the gui / graphics code? like the actual assets too
Jupstar ✪ 2024-07-20 11:14
yes and no GUI is completely incompatible, so i rewrite most of it assets like skins and entities will work, but i still imagine them differently, e.g. i'd like to have the ability to have different sounds per skin, e.g. a robot might have a different spawn sound than twinbopp for graphics code, the vk backend was copied and then refactored to allow very basic post processing the high level graphics code is mostly reimplemented since i never really liked it
11:14
i guess i still orientate a lot on the cpp code(read it) but then often reimplement stuff bcs it's hard to read xD
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kewl stuff
11:19
i do sound design if you need 😹
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So I launched DDNet with DRI_PRIME=1, and... only 60FPS. While my integrated GPU sometimes gives 1000FPS. How??
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bless you murpi (edited)
FrogeWave 1
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EGYT
So I launched DDNet with DRI_PRIME=1, and... only 60FPS. While my integrated GPU sometimes gives 1000FPS. How??
do you have 2 GPU's ?
12:19
DGPU & IGPU*
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meloƞ
do you have 2 GPU's ?
Yes, because my laptop is a gaming one
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never really saw the point in offloading graphics, do you have a specific usecase for that? - other than that, no idea why it caps at 60, maybe it's bound to your monitor Hz or it enables vsync by default
12:20
no idea
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meloƞ
never really saw the point in offloading graphics, do you have a specific usecase for that? - other than that, no idea why it caps at 60, maybe it's bound to your monitor Hz or it enables vsync by default
dGPU for more FPS, iGPU for more battery life
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meloƞ
never really saw the point in offloading graphics, do you have a specific usecase for that? - other than that, no idea why it caps at 60, maybe it's bound to your monitor Hz or it enables vsync by default
Maybe it has vsync because Wayland (edited)
12:23
But then why it doesn't have vsync when I launch it with my iGPU?..
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Jupstar ✪ 2024-07-20 12:24
@EGYT is your dgpu connected to your laptop's display?
12:24
like physically
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I don't know, and I don't really want to disassemble my laptop to find out
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Jupstar ✪ 2024-07-20 12:26
xd, but that could be one reason
12:26
if it has no direct connection i'd recommend using the igpu anyway
12:27
else dgpu does the work, has to write the buffer back to igpu and the igpu has to display it stupid done, but yeah that is what you get for the manufacturer saving 50 cents (edited)
12:28
the vulkan should let you pick the dGPU without env variables btw
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Jupstar ✪
the vulkan should let you pick the dGPU without env variables btw
DDNet doesn't launch with Vulkan justatest (edited)
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Jupstar ✪
xd, but that could be one reason
On Windows, though, it was fine: when I played Minecraft, it used dGPU and didn't cap to 60FPS
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EGYT
On Windows, though, it was fine: when I played Minecraft, it used dGPU and didn't cap to 60FPS
Jupstar ✪ 2024-07-20 12:35
mh yeah dunno about the capping of 60FPS, but if it's a dgpu without display, then it will still cap at around 400fps
12:35
you could try vblank_mode=0 ./DDNet
12:35
plus whatever env vars you are already using
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No luck - still 60 FPS cap
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Jupstar ✪ 2024-07-20 12:40
is your dgpu even using a mesa driver?
12:40
like is it nvidia or other stuff? xd
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my dGPU is Nvidia
12:40
GTX 1050, to be precise
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Jupstar ✪ 2024-07-20 12:40
then i guess u have to use nvidia control panel or whatever it's called
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MilkeeyCat 2024-07-20 12:59
@Welf
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MilkeeyCat
@Welf
tf
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Jupstar ✪ 2024-07-20 13:00
WTFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF @zhn YOU ARE MOD AGAIN
13:00
EPYC
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I compiled DDNet from source and now my Nvidia GPU actually works
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EGYT
I compiled DDNet from source and now my Nvidia GPU actually works
poggers2
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EGYT
I compiled DDNet from source and now my Nvidia GPU actually works
Jupstar ✪ 2024-07-20 13:01
🫠
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-# Except it only can be Features and Governances (edited)
13:05
-# Except now you cannot diccuss without the risk of the whole topic getting deleted (edited)
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Jupstar ✪
WTFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF @zhn YOU ARE MOD AGAIN
wat
13:05
justatest
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-# Except it doesn't help with discussions, it was intentionally to limit people's ability to argue (edited)
13:06
Well, I'm done with #town-hall, it was fun while it lasted boys o7
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unironically left my pc on with forest gump and shawshank redemption playing previous night (edited)
13:10
its still playing
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this the real town hall
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I tried so hard, and got so far But in the end, it doesn't even matter (my teammate rq'd)
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водонос 2024-07-20 16:05
16:05
как сделать эту дверь
16:05
что бы через кнопку нажималось
16:05
я все пересмотрел
16:06
каждый энтити в редакторе
16:06
в ютубе смотрел миллион гайдов
16:06
нигде не говорят об этом
16:06
@texnonik
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водонос
Click to see attachment 🖼️
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водонос
в ютубе смотрел миллион гайдов
дада в ютубе ты найдешь гайды по дднету точно
16:27
там миллион
16:27
прям
16:28
бтв это ж надо еще додуматься до того чтобы открыть эту же карту в редакторе и посмотреть прям пиздец умным надо быть
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💕𝑯𝒂𝒑𝒑𝒚💕 2024-07-20 17:52
Hi
owo 1
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Що "ні"?
🤓 3
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anthonynho 2024-07-20 22:20
ddnet my favorite game
brownbear 1
22:20
ddnet_lgbt hi
22:21
🗿 🍷
✅ 1
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