












template <const mutable alignas(64) auto x = co_yield throw throw delete noexcept(false)>
auto func() { return 42; }
auto x = func<0>();
TIL this compiles on MSVC











ok then




















just ps it yourself then lol































template <const mutable alignas(64) auto x = co_yield throw throw delete noexcept(false)>
auto func() { return 42; }
auto x = func<0>();
TIL this compiles on MSVC 








and yes, i had both default and default default the whole time













let me download more RAM












(edited)
























1











GAMEFLAG_TEAMS is not set, only the players of the red team are rendered in the scoreboard, but the size of the scoreboard was incorrectly calculated based on the size of the larger team (red or blue), which should only be done when GAMEFLAG_TEAMS is set.
Regression from #8545.









std::filesystem::path)? (edited)


