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Between 2024-07-10 00:00 and 2024-07-11 00:00
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olionelchilling
does anyone know a brutal map that's similar style of gameplay as deathhook/lumine/quantum type of map
aimbotowo
💀 1
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Jean-Clovis 2024-07-10 07:58
Degard brownbear (edited)
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Lumine 🫶🏼🫶🏼
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somnium heartw (edited)
monkaStop 1
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olionelchilling
does anyone know a brutal map that's similar style of gameplay as deathhook/lumine/quantum type of map
polarity have some fillers - bizarre untold, medium, offpanic, teledge, tenebris, prob yeyou 1-6
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Purple panic justatest
greenthing 1
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is antiping activated on default? and another question: is it possible to make a server setting that disables the sg bug?
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not afaik
17:08
to both
17:08
usually just disable spec to avoid cheese like that
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many players love /spec for strong/weak, but i can't put a shotgun in my map now XD
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cyberFighter 2024-07-10 17:12
add a roof
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Welf
many players love /spec for strong/weak, but i can't put a shotgun in my map now XD
♂S1mple♂ 2024-07-10 17:12
Can make low ceiling to prevent skips, be creative gigachad
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even if there are no skips with it, i really dont like that interaction xd
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just disable weakhook
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♂S1mple♂ 2024-07-10 17:13
It should be fine i think, who will do that if you can't skip anything with that
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There is no setting for it rn. Idk if one could be made
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okay thanks 🙂
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♂S1mple♂
It should be fine i think, who will do that if you can't skip anything with that
i would do it alot
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♂S1mple♂ 2024-07-10 17:15
gigachad
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is there a limit to how fast you can change your in-game skin?
yes 2
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i even considered just putting stoppers, so you can't spec while having shotgun
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Why do u care if people do sg bug, if it doesnt skip anything? Let people have fun 😡
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maybe its fine lol
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Is it possible to see specific older teamranks you have in maps
17:53
i know with /times but i mean the full teamrank instead
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Sans
is there a limit to how fast you can change your in-game skin?
sv_info_change_delay
tip 1
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♂S1mple♂ 2024-07-10 21:22
I recently got a problem with high ping only on ger10 servers (going from 70 to 400 and in between 200-300) , what could be causing this?
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i had same issue for couple of days too btw ^
21:27
only on ger10
f3 1
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♂S1mple♂ 2024-07-10 21:41
also where rus test servers are pepeW
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running again
gigachad 1
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Hello, When I try to launch my self compiled version of the client, I get this: ./DDNet: error while loading shared libraries: libGLEW.so.2.1: cannot open shared object file: No such file or directory How can I find the required file(s) ? And what should I do with it/them ?
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lomi
Hello, When I try to launch my self compiled version of the client, I get this: ./DDNet: error while loading shared libraries: libGLEW.so.2.1: cannot open shared object file: No such file or directory How can I find the required file(s) ? And what should I do with it/them ?
install the newest version of glew
22:54
there should be a release for your distribution
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I did via apt but it does not seem to work :/
22:55
libglew2.2/noble,now 2.2.0-4build1 amd64 [installed]
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seems like ddnet wants version 2.1 instead of the installed 2.2 version. have you tried rebuilding the whole thing after installing the new version? (cmake + make) (edited)
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No ^^'
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lomi
Hello, When I try to launch my self compiled version of the client, I get this: ./DDNet: error while loading shared libraries: libGLEW.so.2.1: cannot open shared object file: No such file or directory How can I find the required file(s) ? And what should I do with it/them ?
Try a fresh build directory
23:19
Maybe you built with glew 2.1 before and the cmake cache is still referencing it
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I installed libglew2.1 and recompiled everything but it still show the same error message
23:31
(version 2.2 was not available on the distribution I am building on) (edited)
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Show output of cmake please
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What cmake output ?
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(from a clean state, I'm curious about the configure stage)
23:44
Like when you do cmake .. inside your build folder
23:46
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Can you do ldd ./DDNet after building it? (edited)
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Hm I didn't see that some tests failed
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Seems cmake finds glew just fine, and it is the version you have installed, so maybe it's getting linked wrong
23:48
The flag tests failing are fine, if they were an issue cmake would have failed
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Learath2
The flag tests failing are fine, if they were an issue cmake would have failed
k
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Learath2
Can you do ldd ./DDNet after building it? (edited)
What should I expect ?
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Does it show a path for glew?
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libGLEW.so.2.1 => /usr/lib/x86_64-linux-gnu/libGLEW.so.2.1 (0x00007f56bfab4000)
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Huh, are you sure it still doesn't launch? 😄
23:51
It seems the loader can find it fine
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