


fakin m_Skip skipping tiles so Collision()->Layers()->Init(Kernel()); did the trick



















































ExpectLines(m_pPlayerResult, {"nameless tee - 01:40.00 - better than 100% - requested by brainless tee", "Global rank 1 - GER unranked"}, true);



cl_show_chat_friends 1 it shows messages from friends. cl_show_chat_team_members_only 1 - team members only. If you set them both, you won't see any messages, would be nice if they showed both.
!friends
!team members











4c4b2e9 Fix map_extract tool crashing if opus file cannot be opened - Robyt3
c946745 Improve logging of map_extract tool - Robyt3
b81ac61 Unload image and sound data in map_extract tool sooner - Robyt3
4c70239 Split map_extract tool into separate functions - Robyt3
5262512 Use static_cast and const pointers for map items - Robyt3
9143f2e Merge pull request #8571 from Robyt3/Tools-Map-Extract-Refactoring - def-
