Guild icon
DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.org/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2024-07-08 00:00 and 2024-07-09 00:00
Avatar
ws-client BOT 2024-07-08 02:53
<ChillerDragon> @zhn woah epic oldschool knowledge
02:56
<ChillerDragon> jopsti sos how to graphics programming? i am working on minetee stuff and some of the tiles i placed have display bugs. They disappear when the player position or zoom level changes. What are the things that need refresh if i edit the map without going through a full OnMapLoad?
Avatar
ws-client BOT 2024-07-08 03:55
<ChillerDragon> got it poggers2 fakin m_Skip skipping tiles so Collision()->Layers()->Init(Kernel()); did the trick
04:01
<ChillerDragon> nvm still bugs away sometimes
Avatar
Avatar
murpi
I have brain damage
what happened
Avatar
morning developers and mod applicators (edited)
Avatar
Mornin 9-5 workers and others
feelsbadman 1
Avatar
Avatar
Ryozuki
morning developers and mod applicators (edited)
mornin
Avatar
Avatar
ws-client
<ChillerDragon> jopsti sos how to graphics programming? i am working on minetee stuff and some of the tiles i placed have display bugs. They disappear when the player position or zoom level changes. What are the things that need refresh if i edit the map without going through a full OnMapLoad?
Did u dilate the textures?
08:05
nvm im stupid xd
08:05
can't read
Avatar
morning
Avatar
MilkeeyCat 2024-07-08 08:52
norming
Avatar
gm
Avatar
C Compiler written in Vim script. Contribute to rhysd/8cc.vim development by creating an account on GitHub.
10:24
vim script c compiler
Avatar
It takes a long time 20 minutes or more. Let's take a rest and get some ☕. Whatafak
Avatar
Bors Matyas 2024-07-08 12:05
i really need a function where if your intenet goes off you can continue the game
12:05
like you join automaticly sometimes back
12:05
but if you doesnt, a button that joins you back
Avatar
so link information with a LAN server?
Avatar
Bors Matyas 2024-07-08 12:05
i mean after it came back
12:06
but thats intresting also
Avatar
Well, if it's a solo gamemode, then it's worth doing it
12:06
however in DDRace, we have a timeout function, which contradicts this idea
12:07
I think sub servers which connect to the main server, gathering data and hotswap the main server's data with the sub servers could work out better (in case of ddos, not internet cut off) (edited)
Avatar
Avatar
Cellegen
however in DDRace, we have a timeout function, which contradicts this idea
Bors Matyas 2024-07-08 12:08
i see
Avatar
Avatar
Cellegen
I think sub servers which connect to the main server, gathering data and hotswap the main server's data with the sub servers could work out better (in case of ddos, not internet cut off) (edited)
Bors Matyas 2024-07-08 12:08
is this how companies deal with ddos normally?
Avatar
Avatar
Bors Matyas
i see
the timeout is around 5 minutes, during that time if the server detects that it didn't "request" disconnect but just the internet has been cut off, then the Tee stays, till the player joins back
Avatar
Avatar
Bors Matyas
is this how companies deal with ddos normally?
Well, remember WoW's server channels? if one goes down, other ones can take it's place without losing much data
Avatar
Bors Matyas 2024-07-08 12:10
oh nice
Avatar
It's a similar concept, but instead of losing data, we copy exactly all the data the master server stored. Then the closest sub server (channel) will take it's place as a new master server
👍 2
12:12
If the previous server has been ddosed and players have been isolated from it, we can do some funny things like throwing fake data to the ddoser, make it think, that he still ddoses the master server, while the other players play on a different one
😆 2
12:12
Making it difficult for the ddoser to recognize that he still ddoses an empty server xd
12:13
I kinda wish we have p2p, but that would cause a lot more trouble without a proper player data encryption
Avatar
Avatar
MilkeeyCat
its always has been
Avatar
Avatar
Ryozuki
Click to see attachment 🖼️
Avolicious 2024-07-08 13:48
So german is the most balanced language? 😄
Avatar
German masterrace poggers2
💀 3
Avatar
Avatar
Ryozuki
Click to see attachment 🖼️
Japanese would look very pleasing aswell I think
Avatar
Actually no, it should have the same pattern as english
Avatar
heinrich5991 2024-07-08 14:48
should have a better pattern for the 10-19
Avatar
True. So one more of those blots
Avatar
Avatar
Ryozuki
Click to see attachment 🖼️
Got it, will use alphabetic ordering of German numbers as my RNG
Avatar
✪₦Ї₦ℑ₳༻︻デ═一 2024-07-08 16:32
кто в игру
Avatar
А МОЖНО ВОПРОС?
Avatar
МАКСИМ МАКСИМ МАКСИМ МАКСИМ МАКС 2024-07-08 17:16
сосо
17:16
soso
Avatar
GitHub BOT 2024-07-08 17:52
with an uglier query that works in both MySQL and SQLite

Checklist

  • [ ] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test (especially base/) or added coverage to integration test
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan+UBSan or valgrind'...
Avatar
speaking of
ExpectLines(m_pPlayerResult, {"nameless tee - 01:40.00 - better than 100% - requested by brainless tee", "Global rank 1 - GER unranked"}, true);
should it say top x% instead? instead of better than 99%, say top 1%
18:03
with that u could add sub-percentage accuracy for those who care, and it'd look less clumsy
18:04
"top 0.5%" (edited)
Avatar
fwiw I don't mean the test
Avatar
no, i prefer the current wording
19:24
what about xth percentile
19:24
99th percentile
19:24
not that it really needs changing (edited)
Avatar
GitHub BOT 2024-07-08 20:12
If you set cl_show_chat_friends 1 it shows messages from friends. cl_show_chat_team_members_only 1 - team members only. If you set them both, you won't see any messages, would be nice if they showed both. !friends !team members ![both](https://github.com/ddnet/ddnet/assets/55580385/8202283c-6f63-4bed-b32c-bb322a256...
Avatar
GitHub BOT 2024-07-08 20:37
See commit messages.

Checklist

  • [X] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test (especially base/) or added coverage to integration test
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet...
Avatar
transmission daemon autoconf doesn't change the binary location in the systemd unit pepeW
20:47
how do u miss that
20:47
makes make install unusable
Avatar
GitHub BOT 2024-07-08 21:43
eaa290f Add 50 € donation by rriigg - def-
Avatar
@rriigg Thanks for the donation!
poggers2 3
Avatar
@meloƞ Thanks for being so sweet!
Avatar
What i do feelssurprized
Avatar
GitHub BOT 2024-07-08 22:01
4c4b2e9 Fix map_extract tool crashing if opus file cannot be opened - Robyt3 c946745 Improve logging of map_extract tool - Robyt3 b81ac61 Unload image and sound data in map_extract tool sooner - Robyt3 4c70239 Split map_extract tool into separate functions - Robyt3 5262512 Use static_cast and const pointers for map items - Robyt3 9143f2e Merge pull request #8571 from Robyt3/Tools-Map-Extract-Refactoring - def-
Avatar
cyberFighter 2024-07-08 23:38
??
Avatar
Avatar
Ryozuki
Click to see attachment 🖼️
english or spanish?
Exported 82 message(s)
Timezone: UTC+0