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DDraceNetwork / mapping
Here you can talk about mapping, ask mapping related questions or request new ratings for released maps
Between 2024-07-06 00:00 and 2024-07-07 00:00
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xewoiy
fix
For feedback again πŸ˜€
830.67 KB
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xewoiy
For feedback again πŸ˜€
i checked the last version and decided that its hard to explain everything with screens
01:25
we can check it ingame
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How to do Teleport?
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Fofokun
How to do Teleport?
right click on your game group -> add tele layer (edited)
01:43
01:43
then you click on "Tele" on top
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Hey i tried todo a gores map kinda failed lets say i think ddrace maps are wayy easier so i want to start with them im well known to the editor are moving tiles allowed? also how long should a map at least be? anything else i should look for? I did read https://ddnet.org/rules/
03:22
oh also does the map need very good design?
03:22
is a neon design okay?
03:23
03:23
"neon" blocks
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ExeCode
Hey i tried todo a gores map kinda failed lets say i think ddrace maps are wayy easier so i want to start with them im well known to the editor are moving tiles allowed? also how long should a map at least be? anything else i should look for? I did read https://ddnet.org/rules/
if you mean moving tiles like moving freeze/etc from KoG, thats not possible in ddrace
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Broso56
if you mean moving tiles like moving freeze/etc from KoG, thats not possible in ddrace
ah yeah i forgot
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which is for the best given how janky the implementation in kog is lmao
πŸ‘ 1
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are kings allowed in ddrace never saw them on any map?
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Broso56
which is for the best given how janky the implementation in kog is lmao
how about the other stuff
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ExeCode
how about the other stuff
no idea, im not a mapper
03:28
i just know the moving tiles like that is kog specifically
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Broso56
no idea, im not a mapper
wanna make a map together ? πŸ˜„
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nah i dont like mapping sorry
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aight
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ExeCode
Hey i tried todo a gores map kinda failed lets say i think ddrace maps are wayy easier so i want to start with them im well known to the editor are moving tiles allowed? also how long should a map at least be? anything else i should look for? I did read https://ddnet.org/rules/
anyone can answer?
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ExeCode
are kings allowed in ddrace never saw them on any map?
why do they even exist in kog anyway
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ExeCode
oh also does the map need very good design?
design shouldn't blind you or be completely unreadable
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ExeCode
Hey i tried todo a gores map kinda failed lets say i think ddrace maps are wayy easier so i want to start with them im well known to the editor are moving tiles allowed? also how long should a map at least be? anything else i should look for? I did read https://ddnet.org/rules/
the length of a map can be as long as farlands or be as short as tangerine, it depends on your gameplay
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ye just try to make it first, you can ask for reviews after you publish some parts/design
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Balami
we can check it ingame
i can rn
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Cammodude
the length of a map can be as long as farlands or be as short as tangerine, it depends on your gameplay
ty
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thats possible right?
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ExeCode
thats possible right?
pls show it in default entities justatest
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light blue freeze, dark blue hookable, transparent blue thingy is hookthrough
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ExeCode
Hey i tried todo a gores map kinda failed lets say i think ddrace maps are wayy easier so i want to start with them im well known to the editor are moving tiles allowed? also how long should a map at least be? anything else i should look for? I did read https://ddnet.org/rules/
β™‚S1mpleβ™‚ 2024-07-06 15:21
i don't think mapping ddrace is easier than mapping kog xD
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ExeCode
light blue freeze, dark blue hookable, transparent blue thingy is hookthrough
yes the part is possiblre
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Knuski
yes the part is possiblre
ty
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guys
15:50
Is the visuals of kobra/2/3/4 up to current standards?
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xewoiy
Is the visuals of kobra/2/3/4 up to current standards?
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xewoiy
Is the visuals of kobra/2/3/4 up to current standards?
if you can understand it and it doesnt look like the void or a youtube kids thumbnail then its fine
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xewoiy
Is the visuals of kobra/2/3/4 up to current standards?
yes its okay for sure, not the fanciest, but functional
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i always liked backgrounds in kobra maps
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