%appdata%\Teeworlds
New: %appdata%\DDNet
On Linux:
Old: ~/.teeworlds
New: ~/.local/share/ddnet
On macOS:
Old: ~/Library/Application Support/Teeworlds
New: ~/Library/Application Support/DDNet
%appdata%\Teeworlds
New: %appdata%\DDNet
On Linux:
Old: ~/.teeworlds
New: ~/.local/share/ddnet
On macOS:
Old: ~/Library/Application Support/Teeworlds
New: ~/Library/Application Support/DDNet
_tmp_
inside the name is something different xDreplays/replay_tmp_{mapname}.demo
files AFAICT. This is required for replays as the real replay will be cut from the tmp file, which should be deleted unless you close the client by crashing. I suppose we could record the replay tmp demo into memory instead if we wanted to avoid this file. For all other .tmp files it's because of Windows so we can replace files which are currently open.replays/replay_tmp_{mapname}.demo
files AFAICT. This is required for replays as the real replay will be cut from the tmp file, which should be deleted unless you close the client by crashing. I suppose we could record the replay tmp demo into memory instead if we wanted to avoid this file. For all other .tmp files it's because of Windows so we can replace files which are currently open.