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DDraceNetwork
DDraceNetwork / questions
For newcomers to ask questions and get help. Also check https://wiki.ddnet.org/wiki/FAQ
Between 2024-06-16 00:00:00Z and 2024-06-17 00:00:00Z
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how do i fix this im doing the registration thing
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Niz?.
how do i fix this im doing the registration thing
This is the DDNet discord, not KoG https://discord.kog.tw/
The official discord for KoG Gores Teeworlds servers. | 14680 members
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my main suddenly glitched underground on pharice 2
04:18
help
04:18
is this part of the map
04:19
suddenly teleported when i reached this part
04:20
weird thing is theres a tele tile on the place i teleported on justatest
04:25
04:26
is this some weird easter egg
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QuarentaMil
Click to see attachment 🖼️
Do you have a demo of it happening?
04:32
Or can you explain what you were doing when it happened
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Ah, if your laser ends right as it enters the laser blocker tile, it'll teleport you into this space I guess, makes sense to me at least
04:48
04:48
Ya, was able to reproduce it, not an intended thing to happen, just an unfortunate map bug
04:49
@murpi Can this be fixed somehow?
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QuarentaMil
suddenly teleported when i reached this part
I remember entering through here and my main suddenly got teleported
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QuarentaMil
I remember entering through here and my main suddenly got teleported
Laser will teleport you to the very end of its path, so the laser went through the weapon tele tile, ended up in this box, then expired, teleporting you into it. Quite unfortunate
pepeW 1
04:53
It's a fairly crude way of blocking projectiles from working, I'd imagine it could be mapped in a better way to prevent this from happening, or coded better
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Skeith
Laser will teleport you to the very end of its path, so the laser went through the weapon tele tile, ended up in this box, then expired, teleporting you into it. Quite unfortunate
Oh yeah I think it happened because the last part was about laser teleporting
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Yep, I explained how it worked happy basically the tiles that prevent your laser from going through them are actually just teleporting your shots to that box, if your shot is able to complete its max range, it'll just teleport you inside of the box
heartw 1
04:57
Teleport laser doesn't require a specific tile to teleport you, it simply just needs to travel its max range, teleporting you to the end of it. So this wouldn't happen with pistol or grenade
heartw 1
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how can i build other mods on LAN? fng, vanilla, blockworlds, ddrace
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ddrace from https://github.com/ddnet/ddnet . the rest have a repo somewhere
DDraceNetwork, a free cooperative platformer game. Contribute to ddnet/ddnet development by creating an account on GitHub.
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arylz
how can i build other mods on LAN? fng, vanilla, blockworlds, ddrace
you can find all of them on github - blockworlds is not open source - but you could grab ddnetpp from chillerdragon, which has block
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meloƞ
you can find all of them on github - blockworlds is not open source - but you could grab ddnetpp from chillerdragon, which has block
i couldnt find and idk abt coding so also idk how to build 😿
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https://github.com/DDNetPP/DDNetPP this will have general tips on how to build the specific mode the github from ddnet that deen sent has a README.md if you scroll down a bit, this will explain what you need to know how to build it (edited)
DDraceNetwork + city + block! Based on ddnet (www.ddnet.tw) which is based on teeworlds (www.teeworlds.com). - DDNetPP/DDNetPP
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is there a list of every shotgun climb map
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arylz
how can i build other mods on LAN? fng, vanilla, blockworlds, ddrace
You can also use F-DDrace, https://github.com/fokkonaut/F-DDrace
F-DDrace is a server-side modification of Teeworlds, developed by fokkonaut. - fokkonaut/F-DDrace
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fokkonaut
You can also use F-DDrace, https://github.com/fokkonaut/F-DDrace
ty
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guys I know when someone hammerflies they check if the dummy can hammer better? how do I check
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ctrl-shift-d and check who has strong
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Everyone with a green hook symbol you have strong on, everyone with red hook symbol weak hook
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yeah im testing it but the green is not strong for some reason its the opposite for me im testing it
12:13
the dummy is green the main is red
12:13
and the main is pulling the dummy stronger than the green
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i think you're switching it around if one has a green symbol, it means you have strong hook on them - if its red they have strong hook on you (edited)
12:59
so what you see is correct
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does anyone know the meaning of all the tiles in the entities
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Tsumugi
does anyone know the meaning of all the tiles in the entities
https://ddnet.org/explain/?layer=game here are their explanations, you can also go to the other layers
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hey. anyone know how to write to file something from game? Like list of used command or chat history?
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chillerdragon BOT 2024-06-16 17:36:46Z
@MrWiskis: you can use the logfile command in the console
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i see, but it unreadable
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chillerdragon BOT 2024-06-16 17:37:53Z
What’s unreadable
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text in it
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its structured the same way the normal console is :o
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chillerdragon BOT 2024-06-16 17:38:26Z
How so? I can read it just fine idk what you mean
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how are you typing like this @ChillerDragon
17:38
i cant tag the bot
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chillerdragon BOT 2024-06-16 17:39:35Z
U did tag me @user31456173
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bt that wasnt the account
17:39
youre on right now
17:39
@ChilleR
17:39
@ChillerDragon
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chillerdragon BOT 2024-06-16 17:40:01Z
@MrWiskis: just logfile
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MrWiskis
Click to see attachment 🖼️
Is that a demo file?
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chillerdragon BOT 2024-06-16 17:40:08Z
You did a debug network dump
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MrWiskis
Click to see attachment 🖼️
what kind of logfile did you specify? XD create a new logfile - call it logfile.txt then specify it in f1: logfile logfile.txt
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chillerdragon
You did a debug network dump
why is it saved as a .txt then ? or is that just notepad displaying it as such. whatafka (edited)
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I didn't even know we have dbg_lognetwork
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chillerdragon BOT 2024-06-16 17:42:36Z
It’s ancient idk if anyone ever uses it. But ye txt is just an extension. Notepad is the wrong tool to view it
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im write logfile 127 and cant find any txt docs in gamefiles. write dbg_lognetwork after it and get a this files
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chillerdragon BOT 2024-06-16 17:42:47Z
It’s the raw network traffic
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MrWiskis
im write logfile 127 and cant find any txt docs in gamefiles. write dbg_lognetwork after it and get a this files
create a NEW file - called logfile.txt in your config directors (e.g %appdata%/DDNet on windows) then open the game - press f1 - and type logfile logfile.txt
17:43
the console output will then be written to that logfile
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chillerdragon BOT 2024-06-16 17:43:40Z
$ddnetdir
17:43
$configdir
17:43
$config
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dump_local_console is probably more suitable
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chiller, go with the time frfr - murpi changed the bot
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chillerdragon BOT 2024-06-16 17:45:11Z
._.
17:45
$changelog
❤️ 1
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Chiller, when switch tile for envelopes? :3
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chillerdragon BOT 2024-06-16 17:47:10Z
Not planning to add one
17:47
I am more interested in live map updates such as destructible tiles and live editor
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ejjie
Chiller, when switch tile for envelopes? :3
that would unlock so many map ideas
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Finish line touching Confetti animation looks like it possible
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chillerdragon
I am more interested in live map updates such as destructible tiles and live editor
are you still working on minetee? gigachad
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minesweeper in ddnet
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chillerdragon BOT 2024-06-16 17:48:42Z
Everything is possible but some things are compatibility breaking
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Cammodude
minesweeper in ddnet
poggers2
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chillerdragon BOT 2024-06-16 17:49:25Z
If working means I still want to do it, yes. If working means having actively touched it in the last month, no.
Replying to @meloƞ are you still working on minetee?
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chillerdragon
If working means I still want to do it, yes. If working means having actively touched it in the last month, no.
kek
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chillerdragon BOT 2024-06-16 17:50:28Z
If people with an old client don’t see the confetti that is not too big of a problem
Replying to @ejjie Finish line touching Confetti animation looks like it possible
17:51
If you base your entire design on new tiles and users with old clients can’t see it or can’t even download the map that’s problematic.
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can someone tell me what this is and how do i go threw it?
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do you need to go up? can't you just jump there?
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emirayth
can someone tell me what this is and how do i go threw it?
Its timed part, you need to be fast
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Devinci
do you need to go up? can't you just jump there?
Imagine not knowing every random part from solo maps smh
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Derek
Imagine not knowing every random part from solo maps smh
You know what. I knew someone would tell me something like that. I just had to expect it was gonna be you justatest
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There were few contenders for sure toptri
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I wasnt quick enough sadly
pepeW 1
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meloƞ
I wasnt quick enough sadly
yeah, that part is hard for weak players for sure
20:10
(xD)
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Derek
yeah, that part is hard for weak players for sure
justatest
justatest 3
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chillerdragon
If you base your entire design on new tiles and users with old clients can’t see it or can’t even download the map that’s problematic.
people should basically not be able to use old clients Imo
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ejjie
people should basically not be able to use old clients Imo
the mobile players:
🤣 1
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now switch tiles gives 0 ui/ux info to players in this case
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ejjie
Chiller, when switch tile for envelopes? :3
for kog (with moving tiles feature) this is a gamechanger
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ejjie
people should basically not be able to use old clients Imo
guess me and many others are fucked then, very cool take owo 👍
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Gazebr
guess me and many others are fucked then, very cool take owo 👍
say hello to cs or league or apex or any other game 👍
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ejjie
say hello to cs or league or apex or any other game 👍
In my opinion they are in completely different position for one because they are aimed at profit and pvp plays a role as well
21:39
+i dont see moving blocks as anything but speedruners nightmare
21:40
Literally the only moving thing in ddnet (the freeze laser) is like the most annoying object in any map, so im convinced that current client limitations are enough for making new content that isnt annoying
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depends of mapper/map
21:42
and closing old clients usage would permanent close cheat clients problem
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Gazebr
Literally the only moving thing in ddnet (the freeze laser) is like the most annoying object in any map, so im convinced that current client limitations are enough for making new content that isnt annoying
Ok there are also bullets but you get the point
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ejjie
and closing old clients usage would permanent close cheat clients problem
Now I wanna know how that would solve the cheating problem 🤨 (also there are non ddnet clients, do you want to ban them too?)
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ejjie
and closing old clients usage would permanent close cheat clients problem
And how exactly do you know what version a client is on from the serverside?
21:45
The game is still opensource.
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ejjie
and closing old clients usage would permanent close cheat clients problem
To me it sounds kinda like Microsoft about to stop supporting windows 10 and pushing windows 11 due to "improved security"
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Gazebr
To me it sounds kinda like Microsoft about to stop supporting windows 10 and pushing windows 11 due to "improved security"
*improved spyware
owo 1
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Gazebr
Literally the only moving thing in ddnet (the freeze laser) is like the most annoying object in any map, so im convinced that current client limitations are enough for making new content that isnt annoying
actually if there would be ability to put some kind of trigger on the map that starts moving from a certain place then it wont be much problem for speedruners because it wont be random
upp 1
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Teero
And how exactly do you know what version a client is on from the serverside?
how any other games do ig xd
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ejjie
how any other games do ig xd
Those any other games are not opensource xd
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ddnet servers are not 😄 ? (edited)
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pisisik
actually if there would be ability to put some kind of trigger on the map that starts moving from a certain place then it wont be much problem for speedruners because it wont be random
You would have to place it directly before the moving object to make it not random, otherwise if its even a little bit far from the block few seconds can ruin the cycle
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ejjie
how any other games do ig xd
There is no way for the server to know the client version or modifications 100%
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And in my mind most maps would want the objects to be constntly moving like in kog
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ejjie
ddnet servers are not 😄 ? (edited)
what?
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Teero
There is no way for the server to know the client version or modifications 100%
migrate steam only would ig
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idk im not the prog xd
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Gazebr
You would have to place it directly before the moving object to make it not random, otherwise if its even a little bit far from the block few seconds can ruin the cycle
yeah why not, and to make it that after they start moving they don't stop so this way in t0 everything will be moving and fun and speedruners wont be annoyed by rng
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pisisik
yeah why not, and to make it that after they start moving they don't stop so this way in t0 everything will be moving and fun and speedruners wont be annoyed by rng
Ok I dont see any problems with this suggestion but something tells me this would be very restrictive and also messed up to implement
21:52
Like if they dont stop moving ever then they have to always move in circles
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Teero
There is no way for the server to know the client version or modifications 100%
I remember a time when players had to use the new version because the old one didn't see servers with 64 player sized servers xD (or 32) (edited)
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Gazebr
Ok I dont see any problems with this suggestion but something tells me this would be very restrictive and also messed up to implement
indeed, it is another quesiton and that's why we probably never see them
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Gazebr
Like if they dont stop moving ever then they have to always move in circles
any cycle would do it, not just circle
✅ 1
21:55
like bullets and freeze lazers now
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Teero
There is no way for the server to know the client version or modifications 100%
request?
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ejjie
and closing old clients usage would permanent close cheat clients problem
no
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zhn
no
ok c:
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what if I will make a debloated client that practically doesn't add anything but actually removes stuff (for example, Editor, Demos, the server executable...)
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make it first
22:32
jupstar did it all from scratch :P
22:32
waiting for rustee by jupjapjopsti
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are these tiles used in actual gameplay?
22:35
purple ones
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Wdym? afaik they are global tiles for specific settings.
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yes they are global
23:22
I'm asking if u can see them
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yes you can see them if you have entities on
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but do u need to see them at all?
23:25
i don't really understand why do i even need them
23:26
they are needed only for map makers, isn't that so?
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???? Read the text on the bottom right if you hover them
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Teero
???? Read the text on the bottom right if you hover them
23:28
affects entire map
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Yea place it anywhere
23:29
1 tile
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So????
23:29
as i said
23:29
there's no need to see them
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You don't need to see them for them to be active
23:30
I don't know what would imply that
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do u even understand me
23:31
what am i saying
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tbh I don't
23:31
You are asking if these tiles would need to be on your screen for the effects of them affecting your character
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I'm making entities and was asking if those tiles needed for game
23:32
pepeW
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Because people might want to see them xd
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don't think so
23:33
i saw them only few times
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