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CGameControllerDDRace::HandleCharacterTiles function can kill the tee if the conditions for starting the race are not satisfied when touching a start tile. In this case, no further tiles should be handled in the CCharacter::HandleTiles function, else the effects of those tiles being handled may incorrectly be applied after the tee has respawned.



sv_max_team_size of 2. You're asked to demonstrate something, but the team in practice is already full, you’d have to create a new team with a dummy player instead.