c4f68f5
Remove unnecessary object creation in emplace_front - ChillerDragon
0a505c2
Don't return from void methods - ChillerDragon
6450527
Remove redundant casts - ChillerDragon
59cb7ef
Fix clang-analyzer-unix.StdCLibraryFunctions - ChillerDragon
c1a5e59
Exclude enough checks to pass with clang tidy 19 - ChillerDragon
bbf54ec
Merge pull request #8318 from ChillerDragon/pr_clang_tidy_19 - Robyt3str_format
for concatenation. Use UI functions for drawing the background and text.
Screenshots:
Name
is used both in Server Browser, where it stands for "Server name", and everywhere else (Scoreboard, Ghost tab, Settings etc.), this creates a problem.
## If you translate the word "name" as a proper noun (for example, in Ukrainian it's...:
in them (for example, Position:
), while some get it ingame (for example, Refresh Rate
)
!nitpick2-5 + 5
so if you look at them separately it would be i8 and u8, but when you try to add them the common type would be i8-5 + 5
so if you look at them separately it would be i8 and u8, but when you try to add them the common type would be i8 -5 + 5
so if you look at them separately it would be i8 and u8, but when you try to add them the common type would be i8 CNetMsg_Sv_ReadyToEnter
then they'll have to fix that on their side, otherwise this will also cause other issues on the client-side if this message is missing...
with …
now...-5 + 5
so if you look at them separately it would be i8 and u8, but when you try to add them the common type would be i8