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DDraceNetwork / mapping
Here you can talk about mapping, ask mapping related questions or request new ratings for released maps
Between 2024-06-01 00:00:00Z and 2024-06-02 00:00:00Z
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Hey everyone Im currently facing a major problem with my map (a gores map) basically, its very very very big, and i need to remove a lot of freezes. is the a way i can do it with rules, or with a script ?
15:38
(rainbow is a quad hookable, violet is supposed to be the background but its actually a layer of tiles)
15:39
bg = violet, test = hookable rainbow quad, freeze = freeze) (edited)
15:41
If needed, i have a layer for hookable only, but its hided on the screenshot (edited)
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so the idea is to substract one layer from the other, but idk if its clear
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whats stopping you from right clicking the layer and going game tiles > air
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wdym ? its only design rn, and what layer are you talkin about
15:51
changing the order of layers isnt possible ?
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since the hookable is currently a big quad covering the entire map, putting it in foreground would cover the freeze
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im pidor
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is there any way i can change a quad/make it transparent when a player is aiming in a specific direction
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⫍ ⃢👁ܫ👁⃢ ⫎ 2024-06-01 19:07:50Z
@chillerdragon
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Cammodude
is there any way i can change a quad/make it transparent when a player is aiming in a specific direction
no you need to control it on server side unfortunately
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Cammodude
is there any way i can change a quad/make it transparent when a player is aiming in a specific direction
? no?
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⫍ ⃢👁ܫ👁⃢ ⫎ 2024-06-01 19:16:53Z
@cyberFighter
Exported 16 message(s)