CNetMsg_Sv_ReadyToEnter
on design change, which triggered the function resetting that variable :Df8ca18d
Forgot to readd Paralix (back since December 2023) - def-curl ipv4.icanhazip.com
CNetMsg_Sv_ReadyToEnter
on design change, which triggered the function resetting that variable :D NETMSG_ENTERGAME
if you haven't fixed that already server-side. Once I fixed #4274 and the related issues on the client-side, the client will ignore those message or disconnect if it gets connecting messages in the wrong order.sv_register 1
, otherwise the server won't register with the masterservers, but it should work on public IP without thissv_register 1
, otherwise the server won't register with the masterservers, but it should work on public IP without this sv_register 1
, otherwise the server won't register with the masterservers, but it should work on public IP without this GAMEINFOFLAG_TIMESCORE
set in the CNetObj_GameInfoEx
object. If the flag is not set, points score is used instead.
Backwards compatibility for old demos, that were recorded without this net object and flag, is removed. For old demos, points score is always assumed now.
Closes #6700.
run_tests
verbose is available in https://koji.fedoraproject.org/koji/taskinfo?taskID=117952804. Here is the full build.log
...cd ddnet/build
and then ./DDNet-Server
autoexec_server.cfg
?/ddnet/build/data/maps/ddnet-maps
rn move the files one directory up/ddnet/build/data/maps/ddnet-maps
rn move the files one directory up *
) (edited)