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mmap
can allow some thingsmmap
can allow some things MAP_ANONYMOUS
MAP_ANONYMOUS
again without there being a file that refers to it iirc, no?memfd_create
looks interestingmemfd_create
looks interesting _mm_shuffle_pi8
in rust? (http://intel-intrinsics.dpldocs.info/inteli.tmmintrin._mm_shuffle_pi8.html)
I even found an old usage of it in packed_simd
: https://github.com/gnzlbg/packed_simd/blob/7486a9c3425c1e90d591214f9f86156d8f7865ac/src/codegen/shuffle_bytes.rs#L35git log -S _mm_shuffle_pi8
in the rust repository, it has never existed_pi8
functions in the list on the left: https://doc.rust-lang.org/1.78.0/core/arch/x86_64/fn._mm_shuffle_epi8.htmla
according to the content of b
.packed_simd
is probably not from rust's corecore::
/design dark
docker buildx build --platform linux/arm64 -t container:latest
or smth igdocker buildx build --platform linux/arm64 -t container:latest
or smth ig dumps
folder in your config dir%appdata%\Teeworlds
New: %appdata%\DDNet
On Linux:
Old: ~/.teeworlds
New: ~/.local/share/ddnet
On macOS:
Old: ~/Library/Application Support/Teeworlds
New: ~/Library/Application Support/DDNet
The settings_ddnet.cfg file contains all your friends, control, player & game settings.%appdata%\Teeworlds
New: %appdata%\DDNet
On Linux:
Old: ~/.teeworlds
New: ~/.local/share/ddnet
On macOS:
Old: ~/Library/Application Support/Teeworlds
New: ~/Library/Application Support/DDNet
The settings_ddnet.cfg file contains all your friends, control, player & game settings.ls -l ~/.teeworlds
(edited)locate settings_ddnet.cfg
gfx_gl_major 1
gfx_backend opengl
to settings_ddnet.cfg (or create that file if not exists)rayon
makes that easy in rust